More actions
Update based on 2 runs |
|||
| Line 1: | Line 1: | ||
{{NPCTableCSS}}{{MissionLinks}} | {{NPCTableCSS}}{{MissionLinks}} __NOTOC__ | ||
'''A Case of Kidnapping''' is a storyline mission for the mining agents. | |||
{{Missiondetails | {{Missiondetails | ||
|Level= 1 | |Level= 1 | ||
|Type= Encounter | |Type= Encounter | ||
|Objective= Rescue VIPs and return them to agent. 10 x VIPs (30{{m3}}) | |||
|Faction1= Equilibrium of Mankind | |Faction1= Equilibrium of Mankind | ||
|Faction2= Mercenaries | |Faction2= Mercenaries | ||
| Line 12: | Line 14: | ||
|ShipSizeLimit= | |ShipSizeLimit= | ||
|ShipSuggestion= | |ShipSuggestion= | ||
|Extra= The EoM Imps will release smartbombs upon taking any form of damage. | |Extra= The EoM Imps in the first pocket will release smartbombs upon taking any form of damage. | ||
}} | }} | ||
{{MissionBriefing | {{MissionBriefing | ||
|Alright, here's a job you might be ready to tackle. A few unfortunate members of our corporation were kidnapped yesterday while on duty near the edge of this very system. I have reliable information that their kidnappers are nearby. I'll upload the coordinates into your NeoCom: You should use them to find a series of gateways which should lead you to these enemies of the state. | |Alright, here's a job you might be ready to tackle. A few unfortunate members of our corporation were kidnapped yesterday while on duty near the edge of this very system. I have reliable information that their kidnappers are nearby. I'll upload the coordinates into your NeoCom: You should use them to find a series of gateways which should lead you to these enemies of the state. | ||
Sound like something you'd be interested in? If you succeed I will reward you handsomely.}} | Sound like something you'd be interested in? If you succeed I will reward you handsomely. | ||
}} | |||
{{MessageBox | |||
|In local on each reinforcement wave: | |||
|{{Co|#a3fc80|One of the enemy ships has called in reinforcements.}} | |||
|collapsed= yes | |||
}} | |||
=== | ===Warpin=== | ||
{{NPCTableHead| | {{NPCTableHead|On grid}} | ||
{{NPCTableRow|Frigate|3|EoM Imp}} | {{NPCTableRow|Frigate|3|EoM Imp}} | ||
|} | |} | ||
=== | ===1st Pocket=== | ||
EoM Imp's in this pocket releases smartbombs on taking damage or being webbed.<br> | |||
Destruction of the last ship in eache wave triggers the next wave. | |||
{{NPCTableHead| | {{MessageBox | ||
|In local on each smartbomb: | |||
|{{Co|#a3fc80|One of the Imp ships has activated a smartbomb, affecting all ships in the vicinity!}} | |||
|collapsed= yes | |||
}} | |||
{{NPCTableHead|On grid}} | |||
{{NPCTableRow|Frigate|3|EoM Fiend}} | {{NPCTableRow|Frigate|3|EoM Fiend}} | ||
|} | |} | ||
{{NPCTableHead|Reinforcement 1}} | {{NPCTableHead|Reinforcement 1}} | ||
{{NPCTableRow|Frigate|2|EoM Fiend}} | {{NPCTableRow|Frigate|2|EoM Fiend}} | ||
|} | |} | ||
{{NPCTableHead|Reinforcement 2}} | {{NPCTableHead|Reinforcement 2}} | ||
{{NPCTableRow|Frigate|4|EoM Imp}} | {{NPCTableRow|Frigate|4|EoM Imp}} | ||
|} | |} | ||
{{NPCTableHead|Reinforcement 3}} | {{NPCTableHead|Reinforcement 3}} | ||
{{NPCTableRow|Frigate|3|EoM Imp/Fiend}} | {{NPCTableRow|Frigate|3|EoM Imp/Fiend}} | ||
|} | |} | ||
===2nd Pocket=== | |||
{{NPCTableHead|On grid}} | |||
{{NPCTableRow|Frigate|3|EoM Imp/Fiend}} | |||
{{NPCTableHead| | |||
{{NPCTableRow|Frigate|3|EoM Fiend}} | |||
|} | |} | ||
{{NPCTableHead|Reinforcement 1}} | {{NPCTableHead|Reinforcement 1}} | ||
{{NPCTableRow|Frigate|3|EoM | {{NPCTableRow|Frigate|3|EoM Fiend}} | ||
|} | |} | ||
{{NPCTableHead|Reinforcement 2}} | {{NPCTableHead|Reinforcement 2}} | ||
{{NPCTableRow|Frigate|1|EoM Incubus}} | {{NPCTableRow|Frigate|1|EoM Incubus}} | ||
|} | |} | ||
=== | ===3rd Pocket=== | ||
{{NPCTableHead| | {{MessageBox|Popup:| | ||
{{NPCTableRow|Frigate| | Merc Fighter<br> | ||
Sorry, but we can’t allow you to get any farther. Nothing personal… | |||
|collapsed= yes}} | |||
{{NPCTableHead|On grid}} | |||
{{NPCTableRow|Frigate|7|Mercenary Rookie|trigger= 4th rookie destroyed triggers the next wave}} | |||
|} | |} | ||
{{NPCTableHead|Reinforcement 1}} | {{NPCTableHead|Reinforcement 1}} | ||
{{NPCTableRow|Frigate|3|Mercenary Fighter}} | {{NPCTableRow|Frigate|3|Mercenary Fighter|trigger= Last Fighter destroyed triggers the next wave}} | ||
|} | |} | ||
{{NPCTableHead|Reinforcement 2}} | {{NPCTableHead|Reinforcement 2}} | ||
{{NPCTableRow|Frigate|1|Mercenary Elite Fighter}} | {{NPCTableRow|Frigate|1|Mercenary Elite Fighter}} | ||
|} | |} | ||
{{NPCTableHead| | ===4th Pocket=== | ||
{{NPCTableRow|Frigate|1| | {{MessageBox|Popup | ||
|EoM Succubus<br> | |||
You managed to get past my guards along with my brethren. Intriguing. Perhaps we kidnapped the wrong specimens… | |||
|collapsed= yes}} | |||
{{NPCTableHead|On grid}} | |||
{{NPCTableRow|Frigate|1|EoM Succubus}} | |||
{{NPCTableSeparator|On destruction drops}} | |||
{{NPCTableRow|Container||Container|cargo= 10 units of VIPs}} | |||
|} | |} | ||
{{Missionrelated}} | {{Missionrelated}} | ||
[[Category:Mission reports]] | [[Category:Mining Missions]][[Category:Mission reports]] | ||
Revision as of 20:11, 15 July 2021
|
| Missions |
|---|
| Mission Reports |
| Mission Guides |
| Special Missions |
| Helpful Links |
A Case of Kidnapping is a storyline mission for the mining agents.
| Mission briefing |
|---|
| Alright, here's a job you might be ready to tackle. A few unfortunate members of our corporation were kidnapped yesterday while on duty near the edge of this very system. I have reliable information that their kidnappers are nearby. I'll upload the coordinates into your NeoCom: You should use them to find a series of gateways which should lead you to these enemies of the state.
Sound like something you'd be interested in? If you succeed I will reward you handsomely. |
| In local on each reinforcement wave: |
|---|
| One of the enemy ships has called in reinforcements. |
Warpin
On grid
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
3 x Frigate EoM Imp | |||
1st Pocket
EoM Imp's in this pocket releases smartbombs on taking damage or being webbed.
Destruction of the last ship in eache wave triggers the next wave.
| In local on each smartbomb: |
|---|
| One of the Imp ships has activated a smartbomb, affecting all ships in the vicinity! |
On grid
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
3 x Frigate EoM Fiend | |||
Reinforcement 1
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
2 x Frigate EoM Fiend | |||
Reinforcement 2
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
4 x Frigate EoM Imp | |||
Reinforcement 3
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
3 x Frigate EoM Imp/Fiend | |||
2nd Pocket
On grid
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
3 x Frigate EoM Imp/Fiend | |||
Reinforcement 1
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
3 x Frigate EoM Fiend | |||
Reinforcement 2
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
1 x Frigate EoM Incubus | |||
3rd Pocket
| Popup: |
|---|
|
Merc Fighter |
On grid
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
7 x Frigate Mercenary Rookie |
|||
Reinforcement 1
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
3 x Frigate Mercenary Fighter |
|||
Reinforcement 2
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
1 x Frigate Mercenary Elite Fighter | |||
4th Pocket
| Popup |
|---|
| EoM Succubus You managed to get past my guards along with my brethren. Intriguing. Perhaps we kidnapped the wrong specimens… |
On grid
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
1 x Frigate EoM Succubus | |||
| On destruction drops | ||||
| |
Container | |
||
| ||||||||||||||
