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m Hacking uses minigame (instead of chance), removed Venture as an alpha option (link to venture incursion fit was empty and alphas can use T1 explo frigs anyway) |
Teron Maisen (talk | contribs) No edit summary |
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<p>'''<font size=2>Ways to improve</font>'''</p> | <p>'''<font size=2>Ways to improve</font>'''</p> | ||
''Gameplay:'' | ''Gameplay:'' | ||
* Some fleets will have a single anchor, usually called {{co|coral|"AAA"}} while other fleets might have additional anchors, separating them into sniper anchors called {{co|coral|"AAA"}} and brawler anchors called {{co|coral|"VVV"}} (based on the popular use of ''' | * Some fleets will have a single anchor, usually called {{co|coral|"AAA"}} while other fleets might have additional anchors, separating them into sniper anchors called {{co|coral|"AAA"}} and brawler anchors called {{co|coral|"VVV"}} (based on the popular use of '''Vindicators''' as brawlers). | ||
* Learn where to go so you can move on your own, but always check your current fleet commander's preference. | * Learn where to go so you can move on your own, but always check your current fleet commander's preference. | ||
** It helps to post {{co|coral|"AAA"}} or {{co|coral|"VVV"}} in fleet at the start of the site or when you start moving after having stood still for a while. That way you remind people who the anchor is and that you're moving. | ** It helps to post {{co|coral|"AAA"}} or {{co|coral|"VVV"}} in fleet at the start of the site or when you start moving after having stood still for a while. That way you remind people who the anchor is and that you're moving. | ||