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{{hatnote|Various references to High Security, Low Security, Null Security, and Wormhole Space redirect here. | {{hatnote|Various references to High Security, Low Security, Null Security, and Wormhole Space redirect here. For the EVE University Campuses focused on student activities in each of these areas, see [[Hi Sec Campus]], [[Low-Sec Campus]], [[Null-Sec Campus]], or [[Wormhole Campus]], respectively. Other campuses are listed at [[Campuses]].}} | ||
A star system's '''Security Level''' is a rough measure of how hazardous that particular system is. Players also commonly use the terms Sec Level, System Sec, Security Rating, and Sec Rating. It is displayed in-game as a number with a single decimal place in the range -1.0 to 1.0. Security level should not be confused with [[Security Status]], which is an attribute attached to a player character. | A star system's '''Security Level''' is a rough measure of how hazardous that particular system is. Players also commonly use the terms Sec Level, System Sec, Security Rating, and Sec Rating. It is displayed in-game as a number with a single decimal place in the range -1.0 to 1.0. Security level should not be confused with [[Security Status]], which is an attribute attached to a player character. | ||
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=={{anchor|Known Space}}Known space== | =={{anchor|Known Space}}Known space== | ||
There are three general classifications of systems based upon system security: | There are three general classifications of systems based upon system security: High Security, Low Security, and Null Security. | ||
===Empire space=== | ===Empire space=== | ||
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In the rest of Null-Sec sovereignty is claimed (or contested!) by capsuleer alliances. Any stations in claimable Null-Sec will be player-owned and will usually only allow their owners' allies to dock. | In the rest of Null-Sec sovereignty is claimed (or contested!) by capsuleer alliances. Any stations in claimable Null-Sec will be player-owned and will usually only allow their owners' allies to dock. | ||
{{expansion past|1=University policy, until March 2014, was that University pilots were not allowed to enter claimable Null-Sec, unless in a fleet lead by an [[ILN]] Officer, in order to preserve the University's neutrality. That changed in March 2014, after a successful 1-month experiment, and [[Azmodeus Valar]] mailed out "[O]ur month long test of increased Sov Null access has been a success. We will be continuing it indefinitely. This means that anyone can lead a fleet into sovereign null security space for PvP purposes. Do not engage in PvE activities in Sov Null space, and do not participate in structure or sovereignty battles." See [ | {{expansion past|1=University policy, until March 2014, was that University pilots were not allowed to enter claimable Null-Sec, unless in a fleet lead by an [[ILN]] Officer, in order to preserve the University's neutrality. That changed in March 2014, after a successful 1-month experiment, and [[Azmodeus Valar]] mailed out "[O]ur month long test of increased Sov Null access has been a success. We will be continuing it indefinitely. This means that anyone can lead a fleet into sovereign null security space for PvP purposes. Do not engage in PvE activities in Sov Null space, and do not participate in structure or sovereignty battles." See [https://forum.eveuniversity.org/viewtopic.php?f=31&t=76988 this forum thread] for more details. This was later updated to allow PvE activities as well, see the '''Rules of Engagement''' page on [[ROE#Claimable_NullSec|claimable nullsec]].}} | ||
A regularly-updated map of player-owned territory is available [ | A regularly-updated map of player-owned territory is available [https://go-dl1.eve-files.com/media/corp/Verite/influence.png here]. | ||
Regions classified as Claimable Null-Sec: | Regions classified as Claimable Null-Sec: | ||
* '''[ | * '''[https://evemaps.dotlan.net/map/Branch Branch]''' | ||
* '''[ | * '''[https://evemaps.dotlan.net/map/Cache Cache]''' | ||
* '''[ | * '''[https://evemaps.dotlan.net/map/Catch Catch]''' | ||
* '''[ | * '''[https://evemaps.dotlan.net/map/Cloud_Ring Cloud Ring]''' | ||
* '''[ | * '''[https://evemaps.dotlan.net/map/Cobalt_Edge Cobalt Edge]''' | ||
* '''[ | * '''[https://evemaps.dotlan.net/map/Deklein Deklein]''' | ||
* '''[ | * '''[https://evemaps.dotlan.net/map/Delve Delve]''' ''(some systems owned by [[The Blood Raider Covenant]])'' | ||
* '''[ | * '''[https://evemaps.dotlan.net/map/Detorid Detorid]''' | ||
* '''[ | * '''[https://evemaps.dotlan.net/map/Esoteria Esoteria]''' | ||
* '''[ | * '''[https://evemaps.dotlan.net/map/Etherium_Reach Etherium Reach]''' | ||
* '''[ | * '''[https://evemaps.dotlan.net/map/Fade Fade]''' | ||
* '''[ | * '''[https://evemaps.dotlan.net/map/Feythabolis Feythabolis]''' | ||
* '''[ | * '''[https://evemaps.dotlan.net/map/Fountain Fountain]''' ''(some systems owned by [[Serpentis]])'' | ||
* '''[ | * '''[https://evemaps.dotlan.net/map/Geminate Geminate]''' ''(some systems owned by [[Society of Conscious Thought|The Society of Conscious Thought]])'' | ||
* '''[ | * '''[https://evemaps.dotlan.net/map/Immensea Immensea]''' | ||
* '''[ | * '''[https://evemaps.dotlan.net/map/Impass Impass]''' | ||
* '''[ | * '''[https://evemaps.dotlan.net/map/Insmother Insmother]''' | ||
* '''[ | * '''[https://evemaps.dotlan.net/map/Malpais Malpais]''' | ||
* '''[ | * '''[https://evemaps.dotlan.net/map/Oasa Oasa]''' | ||
* '''[ | * '''[https://evemaps.dotlan.net/map/Omist Omist]''' | ||
* '''[ | * '''[https://evemaps.dotlan.net/map/Outer_Passage Outer Passage]''' | ||
* '''[ | * '''[https://evemaps.dotlan.net/map/Paragon_Soul Paragon Soul]''' | ||
* '''[ | * '''[https://evemaps.dotlan.net/map/Period_Basis Period Basis]''' | ||
* '''[ | * '''[https://evemaps.dotlan.net/map/Perrigen_Falls Perrigen Falls]''' | ||
* '''[ | * '''[https://evemaps.dotlan.net/map/Providence Providence]''' | ||
* '''[ | * '''[https://evemaps.dotlan.net/map/Pure_Blind Pure Blind]''' ''(some systems owned by [[Mordu's Legion]] and [[Sisters of EVE]])'' | ||
* '''[ | * '''[https://evemaps.dotlan.net/map/Querious Querious]''' | ||
* '''[ | * '''[https://evemaps.dotlan.net/map/Scalding_Pass Scalding Pass]''' | ||
* '''[ | * '''[https://evemaps.dotlan.net/map/Tenal Tenal]''' | ||
* '''[ | * '''[https://evemaps.dotlan.net/map/Tenerifis Tenerifis]''' | ||
* '''[ | * '''[https://evemaps.dotlan.net/map/The_Kalevala_Expanse The Kalevala Expanse]''' | ||
* '''[ | * '''[https://evemaps.dotlan.net/map/The_Spire The Spire]''' | ||
* '''[ | * '''[https://evemaps.dotlan.net/map/Tribute Tribute]''' | ||
* '''[ | * '''[https://evemaps.dotlan.net/map/Vale_of_the_Silent Vale of the Silent]''' | ||
* '''[ | * '''[https://evemaps.dotlan.net/map/Wicked_Creek Wicked Creek]''' | ||
== Wormhole Space == | == Wormhole Space == | ||
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=== Anchoring === | === Anchoring === | ||
The security level of a system may limit what may be [[Anchoring|anchored]] in that system. <ref>[ | The security level of a system may limit what may be [[Anchoring|anchored]] in that system. <ref>[https://community.eveonline.com/news/dev-blogs/starbase-changes-for-crius/ Dev blog: Starbase changes for Crius]</ref> | ||
* 0.9 - 1.0: Containers may NOT be anchored. Starbases and starbase structures may be anchored except for structures requiring anchoring corp to have system [[sovereignty]]. | * 0.9 - 1.0: Containers may NOT be anchored. Starbases and starbase structures may be anchored except for structures requiring anchoring corp to have system [[sovereignty]]. | ||
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Many security related mechanics use the true security instead of the rounded security status, however. A lower True-Sec system has better mission pay-outs than a higher True-Sec system, even if the displayed sec status is the same. | Many security related mechanics use the true security instead of the rounded security status, however. A lower True-Sec system has better mission pay-outs than a higher True-Sec system, even if the displayed sec status is the same. | ||
The true security is not visible anywhere in game, instead it can be found in the [https://community.eveonline.com/community/fansites/toolkit/ official datadump] or from [https://esi.tech.ccp.is/latest/#/ ESI API]. Many third party mapping tools such as [ | The true security is not visible anywhere in game, instead it can be found in the [https://community.eveonline.com/community/fansites/toolkit/ official datadump] or from [https://esi.tech.ccp.is/latest/#/ ESI API]. Many third party mapping tools such as [https://evemaps.dotlan.net/ Dotlan] also show the true security. | ||
{{expansion past|width=50%|1=In the past, truesec values in the range (0.0, 0.5) were rounded half up, i.e. rounded down to 0.0 because all numbers in that range are below 0.5. This was a bug, because EVE considers all systems above a trusec rating of 0.0 to be lowsec but the game displayed their security level as "0.0". This bug not only caused some confusion (there were sentry guns within apparently Null-Sec systems) but also some problems in the form of inadvertent security status loss in what seemed like Null-Sec. | {{expansion past|width=50%|1=In the past, truesec values in the range (0.0, 0.5) were rounded half up, i.e. rounded down to 0.0 because all numbers in that range are below 0.5. This was a bug, because EVE considers all systems above a trusec rating of 0.0 to be lowsec but the game displayed their security level as "0.0". This bug not only caused some confusion (there were sentry guns within apparently Null-Sec systems) but also some problems in the form of inadvertent security status loss in what seemed like Null-Sec. | ||
This bug was fixed in the [[Expansion#Revelations|Revelations expansion]] <ref name="Revelations I">[ | This bug was fixed in the [[Expansion#Revelations|Revelations expansion]] <ref name="Revelations I">[https://www.eveonline.com/updates/patchnotes.asp?patchlogid=99 Revelations I patch notes]</ref>, and the game now uses the rules above. This ensures that any system displayed as "0.0" is truly Null-Sec. Some third-party utilities may not know of the above rules, and so may incorrectly identify some lowsec systems as Null-Sec.}} | ||
==References== | ==References== | ||