Difference between revisions of "Location Location (Gallente Federation)"
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− | {{ | + | {{Mission stub}} |
− | {{ | + | {{NPCTableCSS}} {{MissionLinks}} |
+ | {{Quote|This is a first draw, it's not complete. Sorry for that}}Ruyman2, the original author, at [https://eve-survival.org/wikka.php?wakka=LocationLocation5ga EVE-Survival] | ||
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− | Part 1 of 5 | + | == Part 1 of 5 == |
− | + | {{Missiondetails | |
− | + | |Level= 5 | |
− | + | |Type= Encounter | |
+ | |Objective= | ||
+ | |Faction1= Gallente Federation | ||
+ | |DamageToDeal1= | ||
+ | |DamageToResist1= | ||
+ | |WebPoint= All Frigates | ||
+ | |EWAR= Gallente Energy Neutralizer Sentry IIIs, DAMP, Web | ||
+ | |ShipSizeLimit= | ||
+ | |ShipSuggestion= (1) '''Tengu passive''' (Done with 2 BallisticCS and 3 ShieldPR) | ||
+ | |Rewards= | ||
+ | |StandingLoss= | ||
+ | |Extra= | ||
+ | }} | ||
Space type: Deadspace with Gate<br> | Space type: Deadspace with Gate<br> | ||
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Acceleration Gate into Deadspace | Acceleration Gate into Deadspace | ||
− | Single | + | === Single pocket === |
+ | '''BLITZ:''' | ||
+ | * Destroy the frigates | ||
+ | * Destroy the DAMPENING cruisers | ||
+ | * Destroy the Stasis Tower | ||
+ | * Destroy the LEFT Cruise Missile Battery, then the triggered spawns one after the other until objective is completed | ||
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− | + | '''Tips:''' | |
− | + | * Use a Passive Tank or plan a capacitor that receives an additional 120 units/s | |
+ | * Maximum damage dealing of initial group is about 2000 hp/s (TH 60%, KIN 40%) | ||
+ | * Do not shoot Missile Batteries first (unless you can tank over 4000 hp/s...) | ||
+ | * Mission totals 6 Frigates, 3 Cruisers, 16 Battlecruisers and 33 Battleships | ||
+ | * Mission flagged complete when all "Battery 2 (Left)" spawns are destroyed | ||
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− | + | '''Initial group'''<br> | |
− | + | Contact’s ship is present at Warp-in at 15km away. But 20 seconds later you are notified in Local that, Oh sh--, “It’s a Trap!”<br> | |
+ | The Contact's ship vanishes and instead a Gallente Fleet uncloaks near the same spot. Ships are 25-40km to the right of Warp-In | ||
− | - | + | [https://i609.photobucket.com/albums/tt174/climb22033/LocationLocation5-1.jpg Spawns] |
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− | - | + | Your position at warp-in |
− | 3 | + | {{NPCTableHead|Gallente fleet}} |
− | + | {{NPCTableRow|Frigate|3| |point=yes|ewar= Web|ewar2= Damp|note= Orbits at 10km|trigger= Triggers reinforcement 1}} | |
− | + | {{NPCTableRow|Cruiser|3| |ewar= Damp|note= Orbits at 7-19km}} | |
− | + | {{NPCTableRow|Battleship|12|Federation Praktor Hexeris*/Phanix/Magister**|note= Orbits of 25-40km|trigger= Hexeris triggers reinforcement 2, Magister triggers reinforcement 3}} | |
− | + | {{NPCTableRow|Sentry|5|Gallente Cruise Missile Battery|trigger= Each is a trigger}} | |
− | + | {{NPCTableRow|Sentry|1|Gallente Stasis Tower|ewar= Web}} | |
+ | {{NPCTableRow|Sentry|3|Gallente Energy Neutralizer Sentry III|ewar= Neut}} | ||
+ | |} | ||
− | + | {{NPCTableHead|Reinforcement 1}} | |
+ | {{NPCTableRow|Frigate|3| |point= yes|ewar= Web|note= Orbits at 4km}} | ||
+ | |} | ||
− | + | {{NPCTableHead|Reinforcement 2}} | |
+ | {{NPCTableRow|Battleship|2|Federation Praktor Hexeris|note= Orbits at 17-49km}} | ||
+ | |} | ||
− | + | {{NPCTableHead|Reinforcement 3}} | |
− | + | {{NPCTableRow|Battleship|3|Federation Praktor Magister|note= Orbits at 49km}} | |
+ | |} | ||
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− | Battery | + | [[File:Location Location Gallente Cruise Missile Batery positions.jpeg|thumb|Cruise Missile Battery positions, as seen from the warp-in beacon]] |
− | + | Each Cruise Missile Battery is a trigger.<br> | |
+ | Triggered ships spawn at the Warp-In Beacon when the batteries are destroyed. | ||
− | Battery | + | {{NPCTableHead|Battery 1 Reinforcement (Top)}} |
− | 5 | + | {{NPCTableRow|Battleship|5| |note= orbits of 17-49km}} |
+ | |} | ||
− | Battery | + | {{NPCTableHead|Battery 2 reinforcement 1 (Left)}} |
− | 5 | + | {{NPCTableRow|Battleship|3|Federation Praktor Polemo|note= Orbits at 30km|trigger= Triggers Battery 2 reinforcement 2}} |
+ | |} | ||
+ | {{NPCTableHead|Battery 2 reinforcement 2}} | ||
+ | {{NPCTableRow|Battlecruiser|6|Federation Praktor Diablik|note= orbits at 30km|trigger= Triggers Battery 2 reinforcement 3}} | ||
+ | |} | ||
+ | {{NPCTableHead|Battery 2 reinforcement 3}} | ||
+ | {{NPCTableRow|Battleship|5|Federation Praktor Polemo|note= Orbits at 30km|trigger= Marks objective complete}} | ||
+ | |} | ||
− | + | {{NPCTableHead|Battery 3 reinforcement (Middle)}} | |
+ | {{NPCTableRow|Battleship|3| |note= orbits at 21km|ewar= Damp}} | ||
+ | |} | ||
− | + | {{NPCTableHead|Battery 4 reinforcement (Right)}} | |
− | + | {{NPCTableRow|Battlecruiser|5| |note= Orbits at 9-22km}} | |
− | + | |} | |
− | |||
− | + | {{NPCTableHead|Battery 5 reinforcement (Bottom)}} | |
− | + | {{NPCTableRow|Battlecruiser|5|Battlecruisers|note= Orbits of 9-22km}} | |
− | + | |} | |
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− | + | == Part 2 of 5 == | |
− | See [[ | + | See [[The Hard Way (Gallente)]] |
{{Missionrelated}} | {{Missionrelated}} | ||
[[Category:Security missions]] | [[Category:Security missions]] |
Latest revision as of 11:45, 11 January 2023
This article is a stub. You can help the UniWiki by expanding it according to the Mission formatting guidelines.
Missions |
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“ |
This is a first draw, it's not complete. Sorry for that |
” |
Ruyman2, the original author, at EVE-Survival
Part 1 of 5
Space type: Deadspace with Gate
Acceleration Gate into Deadspace
Single pocket
BLITZ:
- Destroy the frigates
- Destroy the DAMPENING cruisers
- Destroy the Stasis Tower
- Destroy the LEFT Cruise Missile Battery, then the triggered spawns one after the other until objective is completed
Tips:
- Use a Passive Tank or plan a capacitor that receives an additional 120 units/s
- Maximum damage dealing of initial group is about 2000 hp/s (TH 60%, KIN 40%)
- Do not shoot Missile Batteries first (unless you can tank over 4000 hp/s...)
- Mission totals 6 Frigates, 3 Cruisers, 16 Battlecruisers and 33 Battleships
- Mission flagged complete when all "Battery 2 (Left)" spawns are destroyed
Initial group
Contact’s ship is present at Warp-in at 15km away. But 20 seconds later you are notified in Local that, Oh sh--, “It’s a Trap!”
The Contact's ship vanishes and instead a Gallente Fleet uncloaks near the same spot. Ships are 25-40km to the right of Warp-In
Your position at warp-in
Gallente fleet
Reinforcement 1
WD | EWAR | L
| ||
---|---|---|---|---|
3 x Frigate |
Reinforcement 2
WD | EWAR | L
| ||
---|---|---|---|---|
2 x Battleship Federation Praktor Hexeris |
Reinforcement 3
WD | EWAR | L
| ||
---|---|---|---|---|
3 x Battleship Federation Praktor Magister |
Each Cruise Missile Battery is a trigger.
Triggered ships spawn at the Warp-In Beacon when the batteries are destroyed.
Battery 1 Reinforcement (Top)
WD | EWAR | L
| ||
---|---|---|---|---|
5 x Battleship |
Battery 2 reinforcement 1 (Left)
WD | EWAR | L
| ||
---|---|---|---|---|
3 x Battleship Federation Praktor Polemo |
Battery 2 reinforcement 2
WD | EWAR | L
| ||
---|---|---|---|---|
6 x Battlecruiser Federation Praktor Diablik |
Battery 2 reinforcement 3
WD | EWAR | L
| ||
---|---|---|---|---|
5 x Battleship Federation Praktor Polemo |
Battery 3 reinforcement (Middle)
WD | EWAR | L
| ||
---|---|---|---|---|
3 x Battleship |
Battery 4 reinforcement (Right)
WD | EWAR | L
| ||
---|---|---|---|---|
5 x Battlecruiser |
Battery 5 reinforcement (Bottom)
WD | EWAR | L
| ||
---|---|---|---|---|
5 x Battlecruiser Battlecruisers |
Part 2 of 5
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