Difference between revisions of "The Assault (Minmatar Republic)"
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|Faction=Minmatar | |Faction=Minmatar | ||
|Type=Encounter | |Type=Encounter | ||
− | |ShipSizeLimit= | + | |ShipSizeLimit= |
|WebPoint=Yes (Chief Republic Magni) | |WebPoint=Yes (Chief Republic Magni) | ||
|EWAR=Target painting | |EWAR=Target painting | ||
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− | + | '''Blitz''': In the first pocket, use the following kill order: | |
+ | # 4x Battlecruisers | ||
+ | # 2x Elite Frigates | ||
+ | # 3x Elite Cruisers | ||
+ | # 2x Elite Frigates | ||
+ | |||
+ | It is necessary to one-shot each of the elite frigates in Group 3 in order to avoid immediately spawning reinforcements. The acceleration will be unlocked as long as there are no remaining hostile targets. If reinforcements spawn (whether due to not one-shotting the frigates, or taking too long to activate the gate), the gate will be locked until all hostile targets are destroyed. | ||
+ | |||
+ | In the second pocket, approach the {{co|wheat|Dysfunctional Solar Harvester}}. The mission is flagged as completed once the first three spawns have been destroyed. | ||
+ | |||
=== 1st Pocket === | === 1st Pocket === | ||
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{{npcth|Initial Defenders}} | {{npcth|Initial Defenders}} | ||
{{npctr|Elite Frigate|2|Chief Republic Gleeda|ewar=TP|trigger=Triggers Reinforcements Wave 1}} | {{npctr|Elite Frigate|2|Chief Republic Gleeda|ewar=TP|trigger=Triggers Reinforcements Wave 1}} | ||
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{{npctr|Battlecruiser|4|Republic Nutia/Tribal Venis}} | {{npctr|Battlecruiser|4|Republic Nutia/Tribal Venis}} | ||
|} | |} | ||
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{{npcth|Reinforcements}} | {{npcth|Reinforcements}} | ||
{{npcts|Wave 1}} | {{npcts|Wave 1}} | ||
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=== 2nd Pocket === | === 2nd Pocket === | ||
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Reinforcements spawns will appear near the noted object in space. | Reinforcements spawns will appear near the noted object in space. | ||
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{{npctr|Battleship|1|Republic Sigur/Ymir|ewar=TP}} | {{npctr|Battleship|1|Republic Sigur/Ymir|ewar=TP}} | ||
|} | |} | ||
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{{npcth|Reinforcements}} | {{npcth|Reinforcements}} | ||
{{npcts|Wave 1 (Asteroid Colony)}} | {{npcts|Wave 1 (Asteroid Colony)}} | ||
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{{npctr|Elite Cruiser|3|Chief Republic Orka}} | {{npctr|Elite Cruiser|3|Chief Republic Orka}} | ||
|} | |} | ||
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{{npcth|Notable Structures}} | {{npcth|Notable Structures}} | ||
{{npctr|Structure|1|Asteroid Colony}} | {{npctr|Structure|1|Asteroid Colony}} | ||
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{{npctr|Structure|1|Big Asteroid}} | {{npctr|Structure|1|Big Asteroid}} | ||
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{{Missionrelated}} | {{Missionrelated}} | ||
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[[Category:Security missions]] | [[Category:Security missions]] |
Revision as of 19:21, 6 October 2022
Missions |
---|
Mission Reports |
Mission Guides |
Special Missions |
Helpful Links |
- This article details the Minmatar variant of this mission. For other faction variants, see The Assault (disambiguation).
The Assault is a Level 4 combat mission. It has multiple faction variants.
Level | 4 |
Type | Encounter |
Faction | Minmatar |
Best damage to deal | Ex |
Damage to resist | Ex Kin |
Warp disruption | Yes (Chief Republic Magni) |
EWAR | Target painting |
Blitz: In the first pocket, use the following kill order:
- 4x Battlecruisers
- 2x Elite Frigates
- 3x Elite Cruisers
- 2x Elite Frigates
It is necessary to one-shot each of the elite frigates in Group 3 in order to avoid immediately spawning reinforcements. The acceleration will be unlocked as long as there are no remaining hostile targets. If reinforcements spawn (whether due to not one-shotting the frigates, or taking too long to activate the gate), the gate will be locked until all hostile targets are destroyed.
In the second pocket, approach the Dysfunctional Solar Harvester. The mission is flagged as completed once the first three spawns have been destroyed.
1st Pocket
Initial Defenders
WD | EWAR | L
| ||
---|---|---|---|---|
2 x Elite Frigate Chief Republic Gleeda | ||||
3 x Elite Cruiser Chief Republic Rodul | ||||
4 x Battlecruiser Republic Nutia/Tribal Venis |
Reinforcements
2nd Pocket
Reinforcements spawns will appear near the noted object in space.
Initial Defenders
WD | EWAR | L
| ||
---|---|---|---|---|
3 x Battlecruiser Republic Tribal Venis/Norn | ||||
1 x Battleship Republic Sigur/Ymir |
Reinforcements
Notable Structures
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Asteroid Colony | ||||
1 x Dysfunctional Solar Harvester | ||||
1 x Big Asteroid |
|