More actions
m Add a bit of color. Add references. Remove |right from thumb as thumb is right by default. Link maintenance. |
m Reiterated: If a frigate or destroyer Abyssal trace is opened, only a fleet can activate it. |
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* Up to three frigates, at the cost of 3 filaments | * Up to three frigates, at the cost of 3 filaments | ||
To enter the Abyss, activate the filament(s) while in space. When activated, a beacon (named '''Abyssal trace''') is created at your entry location. The Abyssal trace can be [[Probe scanning|scanned down]] using combat probes, which means that sufficiently motivated players might be able to find it and await your return from the pocket. | To enter the Abyss, activate the filament(s) while in space. When activated, a beacon (named '''Abyssal trace''') is created at your entry location. If a frigate or destroyer Abyssal trace is opened, [[Abyssal Deadspace#Abyssal_Deadspace_Co-op_for_Frigates_and_Destroyers|only a fleet can activate it]]. The Abyssal trace can be [[Probe scanning|scanned down]] using combat probes, which means that sufficiently motivated players might be able to find it and await your return from the pocket. | ||
Activation can be carried out anywhere in space, as long as the following conditions are satisfied: | Activation can be carried out anywhere in space, as long as the following conditions are satisfied: | ||