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* No Energy Neutralizer Towers means this mission is Active Tank friendly | * No Energy Neutralizer Towers means this mission is Active Tank friendly | ||
* Timed Spawns more often than not seem to aggro secondary teammates and drones | * Timed Spawns more often than not seem to aggro secondary teammates and drones | ||
* Consider | * Consider auto-targeting missiles and setting drones to “Aggressive” for when you are unable to target because of Jammers | ||
* Each pocket’s final spawn of Jammers + Scramblers can trap one in prolonged HEAVY damage | * Each pocket’s final spawn of Jammers + Scramblers can trap one in prolonged HEAVY damage | ||
* Warp-in’s max damage dealing of all ships: 2,418 hp/s (Kin: 72%, Therm: 28%) | * Warp-in’s max damage dealing of all ships: 2,418 hp/s (Kin: 72%, Therm: 28%) | ||
* Right hand gate pocket’s max damage dealing of all ships: 2,484 hp/s (Kin: 78%, Therm: 22%) | * Right hand gate pocket’s max damage dealing of all ships: 2,484 hp/s (Kin: 78%, Therm: 22%) | ||
* | * Left hand gate pockets max damage dealing of all ships: 2,369 hp/s (Kin: 73%, Therm: 27%) | ||
=== Warp-In === | === Warp-In === | ||