Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Notes for Experienced RPG Players New to EVE: Difference between revisions

From EVE University Wiki
Djavin novienta (talk | contribs)
Djavin novienta (talk | contribs)
No edit summary
Line 15: Line 15:


There is a method of skipping ahead in a character's skill training: skill injectors. Skill injectors can be purchased with in-game currency (ISK) to add a large amount of skill points to a character all at once. Because it is possible to quickly obtain large amounts of ISK by purchasing Pilot's License Extensions (PLEX) with real money and selling them in-game, some players use their real-life wealth to jump-start their character's progression. This only results in a character having more skill points than their age would suggest; it does not necessarily make them more of a threat, because a new player has not yet had time to develop their own skills to match their character's capabilities.
There is a method of skipping ahead in a character's skill training: skill injectors. Skill injectors can be purchased with in-game currency (ISK) to add a large amount of skill points to a character all at once. Because it is possible to quickly obtain large amounts of ISK by purchasing Pilot's License Extensions (PLEX) with real money and selling them in-game, some players use their real-life wealth to jump-start their character's progression. This only results in a character having more skill points than their age would suggest; it does not necessarily make them more of a threat, because a new player has not yet had time to develop their own skills to match their character's capabilities.
==EVE is not Pay-to-Win.==
Like several other games, EVE players are able to purchase game time in the form of an in-game item, known as the Pilot's License Extension (PLEX). PLEX represent one month of game time, and all PLEX are initially purchased with real money. Once a player has purchased a PLEX, they can either use it to extend their account's subscription time, or redeem it to be sold on the in-game market. There are many players in EVE who pay for their subscriptions using ISK to purchase PLEX, and this market allows players to obtain large amounts of ISK very quickly by purchasing and selling PLEX using their real-life wealth.
This does not mean, however, that EVE is a pay-to-win (P2W) game. Having ISK opens many doors in EVE, and players who are willing to spend the money can purchase large numbers of skill injectors, expensive ships and modules, or deployable structures. However, money is not a substitute for experience, and even a character with every skill at level V can be easily defeated when piloted by a new player. Furthermore, the primary ingredient of success in EVE is numbers. Even with all of the ISK in the world, one character can't necessarily accomplish much. They may be able to purchase a citadel, but unless they are also willing to pay a massive fleet to defend it, it will eventually be destroyed. Success in EVE is largely measured by how many friends you have working toward your goals, not by how much ISK is in your wallet.
There is no win condition in EVE. Every player defines success on their own terms, and will judge other players based on those terms. A player who dreams of conquering huge areas of space won't necessarily be impressed by someone with a huge amount of ISK, unless that person is spending that ISK to help the first player conquer space. EVE is not about "winning"; it is about setting your own goals, making your own content, and writing your own story.


==Improving your character's skills will change the power of your gear.==
==Improving your character's skills will change the power of your gear.==