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Orca Guide: Difference between revisions

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Command Burst modules: Removed link to dev blog.
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===Tank===
===Tank===
Given the massive hull tank of the Orca, adding a '''Damage Control II''' (adds uniform 60% resists for your hull) and a '''Reinforced Bulkhead II''' module (increases structure hit points) in the lows alone will give the Orca a formidable tank. Add to that a 500MN compact MWD (for fitting purposes) and some shield tank and you can easily get a 200k+ ehp tanked Orca that cuts the align time down to 10 seconds flat (one pulse-cycle of the MWD). With '''Transverse Bulkhead''' rigs (increases structure but lower cargo hold capacity) you could even push the tank well above 400k ehp. If you don't need more tank you can use '''Hyperspatial Velocity''' rigs (higher warp speed but lower CPU capacity) or '''Cargohold Optimization''' rigs (increases cargo hold but reduces armour) or whatever else you need.
Given the massive hull tank of the Orca, adding a '''Damage Control II''' (adds uniform 60% resists to structure HP) and a '''Reinforced Bulkhead II''' module (increases structure hit points) will give the Orca a formidable tank. Adding a '''500MN Compact Microwarpdrive''' (for fitting purposes) and shield tank modules will allow an Orca to easily achieve 200k+ EHP, with the additional ability to align in 10 seconds (one cycle of the MWD). With '''Transverse Bulkhead''' rigs (increases structure but lower cargo hold capacity) the tank can be pushed well above 400k ehp. If more tank is unnecessary or unwanted, '''Hyperspatial Velocity''' rigs (higher warp speed but lower CPU capacity) or '''Cargohold Optimization''' rigs (increases cargo hold but reduces armor) can also be useful.


==Uses for the Orca==
==Uses for the Orca==