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Angel Sound: Difference between revisions

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Hirmuolio Pine (talk | contribs)
Hirmuolio Pine (talk | contribs)
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* Once you accept a mission you should minimize the agent conversation window instead of closing it. This way, once your objectives are complete the window will pop back up, giving you a clear indication that your work is done.
* Once you accept a mission you should minimize the agent conversation window instead of closing it. This way, once your objectives are complete the window will pop back up, giving you a clear indication that your work is done.


== Mission Chain ==
==Walkthough==


You can start this Arc by visiting one of three Agents. All of the three Agents are located in space at one of the beacons.
You can start this Arc by visiting one of three Agents. All of the three Agents are located in space at one of the beacons.
* Ellar Stin in Konora (at 'The Coward  Eller  Stin') - You need effective standings (including skills) of 4.35 with the Dominations corporation or the Angel Cartel faction
* Ellar Stin in Konora (at 'The Coward  Eller  Stin') - You need effective standings (including skills) of 3.00 with the Dominations corporation or the Angel Cartel faction
* Aton Hordner in Egbinger (at 'Minmatar Shipyards') - You need effective standings (including skills) of 4.35 with Republic Security Services corporation or the Minmatar Republic faction
* Aton Hordner in Egbinger (at 'Minmatar Shipyards') - You need effective standings (including skills) of 3.00 with Republic Security Services corporation or the Minmatar Republic faction
* Arajna Ashia in Sendaya (at 'Abandoned Research Station Sigma Nine') - You need effective standings (including skills) of 4.35 with the Amarr Navy corporation or the Amarr Empire faction
* Arajna Ashia in Sendaya (at 'Abandoned Research Station Sigma Nine') - You need effective standings (including skills) of 3.00 with the Amarr Navy corporation or the Amarr Empire faction
Depending on the Agent you choose the first mission will be different. After the first mission everything will be the same.
Depending on the Agent you choose the first mission will be different. After the first mission everything will be the same.


''(Note: If you've already run this arc before, the first agent will warn you that you've already completed it, and that they'll need to wipe your memory. That's fine, just click "okay" -- it's simply going to reset your epic arc in your journal so you can start over.)''
''(Note: If you've already run this arc before, the first agent will warn you that you've already completed it, and that they'll need to wipe your memory. That's fine, just click "okay" -- it's simply going to reset your epic arc in your journal so you can start over.)''
The mission sequence looks something like this. The exact details may change depending on the branch you choose and some randomization of where the encounters happen, so make sure you read the mission description closely, and let that information take precedent over what you see here. If they seem to diverge, keep checking back with the guide and it should eventually sync up again.
Wherever possible, choose the missions with the shortest travel distance, even if it means there is more NPC combat on the missions themselves. More jumps means more risk, so it's best to travel as little as possible.
==Walkthough==


[[Angel Sound/Chapter 1 - Rapture|Chapter 1 - Rapture]]
[[Angel Sound/Chapter 1 - Rapture|Chapter 1 - Rapture]]
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=== Wrap-Up ===
== Wrap-Up ==


You made it. Now you need to get your shinies and head home. The item rewards should have appeared in the hangars of one or two stations in Curse. Make sure you double-check that you've put them into your cargohold before you leave; it can be a fairly long trip and you probably don't want to do it twice.
You made it. Now you need to get your shinies and head home. The item rewards should have appeared in the hangars of one or two stations in Curse. Make sure you double-check that you've put them into your cargohold before you leave; it can be a fairly long trip and you probably don't want to do it twice.