Difference between revisions of "Break Their Will (Sansha's Nation) (Level 3)"
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m (Djavin novienta moved page Break Their Will (Sansha's Nation) (level 3) to Break Their Will (Sansha's Nation) (Level 3) without leaving a redirect) |
(Formatted and added some info) |
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− | + | {{NPCTableCSS}}{{Missiondetails | |
− | + | |Name= | |
+ | |Level= | ||
+ | |Type= Encounter | ||
+ | |Objective= | ||
+ | |Faction= | ||
+ | |Faction1= Sansha's Nation | ||
+ | |Faction2= Mercenaries | ||
+ | |WebPoint= | ||
+ | |EWAR= Web | ||
+ | |ShipSizeLimit= | ||
+ | |ShipSuggestion= | ||
+ | |Rewards= | ||
+ | |StandingLoss= | ||
+ | |Extra= | ||
+ | }} | ||
− | + | Destroying the Repair Station will also disable its repair function for the rats. | |
− | |||
− | |||
− | |||
− | + | '''Blitz:''' | |
− | * | + | * Destroy repair station. |
− | At warp-in there are | + | ===Warp-in=== |
+ | At warp-in there are no rats. Group 1 spawns when the repair station is hit. The web tower will spawn approximately 50km below. Group 2 is spawned when the Repair Station is destroyed. | ||
− | + | {{NPCTableHead|Structures}} | |
− | + | {{NPCTableRow|Structure|1|Repair Station|trigger = On attack and destruction}} | |
− | + | |} | |
− | |||
− | |||
− | |||
− | |||
− | + | {{MessageBox | |
+ | |On Group 1 spawn | ||
+ | |Hidden sentry guns and a local pirate gang have come into view. | ||
+ | |Pirate Captain: We were just about to make use of this fair repair station and then you come in and make a scene. How inappropriate. I'll have to make sure you learn some manners. | ||
+ | |collapsed=yes}} | ||
− | + | {{NPCTableHead|Group 1 (50km, On Attacking Station)}} | |
− | ( | + | {{NPCTableRow|Sentry|1|Repair Station's Stasis Tower|ewar = Web}} |
− | + | {{NPCTableRow|Sentry|3|Repair Station's Missile Battery}} | |
− | + | {{NPCTableRow|Destroyer|6-8|Centior Abomination/Cannibal/Devourer/Horror/Misshape/Monster}} | |
− | + | {{NPCTableRow|Cruiser|4-5|Centum Beast/Execrator/Ravager|ewar = TD}} | |
+ | |} | ||
− | + | {{MessageBox | |
+ | |On first repair pulse | ||
+ | |The repair station sends a wave of drones to patch up the ships defending it. | ||
+ | |collapsed=yes}} | ||
− | + | {{MessageBox | |
+ | |On second repair pulse | ||
+ | |The repair station sends another wave of drones to patch up the ships defending it. It seems that this process will continue until the station runs out of power or drones. | ||
+ | |collapsed=yes}} | ||
− | + | {{MessageBox | |
− | + | |On Group 2 spawn | |
− | + | |A gang of mercs has showed up. | |
+ | |Merc Captain: We detected some disturbances in the area and came to take a look. *slight pause*. What is the meaning of this! Do you know how much money it cost us to buy that repair station and maintain it? I'll have your head on a platter and sell your clones to Sansha's slave camps for this outrage, fool! | ||
+ | |collapsed=yes}} | ||
− | [[Category:Mission reports]] | + | {{NPCTableHead|Group 2 (40/80km, On Station Death)}} |
+ | {{NPCTableRow|Frigate|1|Mercenary Fighter}} | ||
+ | {{NPCTableRow|Cruiser|4|Mercenary Commander/Corporal?Lieutenant}} | ||
+ | |} | ||
+ | |||
+ | Asteroids: 21 Scordite 30 Veldspar | ||
+ | |||
+ | {{Missionrelated}}[[Category:Mission reports]] |
Revision as of 20:50, 2 May 2018
Type | Encounter |
Factions | Sansha's NationMercenaries |
Best damage to deal | EM Th Kin Th |
Damage to resist | EM Th Kin Th |
EWAR | Web |
Destroying the Repair Station will also disable its repair function for the rats.
Blitz:
- Destroy repair station.
Warp-in
At warp-in there are no rats. Group 1 spawns when the repair station is hit. The web tower will spawn approximately 50km below. Group 2 is spawned when the Repair Station is destroyed.
Structures
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Repair Station |
On Group 1 spawn |
---|
Hidden sentry guns and a local pirate gang have come into view. |
Group 1 (50km, On Attacking Station)
On first repair pulse |
---|
The repair station sends a wave of drones to patch up the ships defending it. |
On second repair pulse |
---|
The repair station sends another wave of drones to patch up the ships defending it. It seems that this process will continue until the station runs out of power or drones. |
On Group 2 spawn |
---|
A gang of mercs has showed up. |
Group 2 (40/80km, On Station Death)
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Frigate Mercenary Fighter | ||||
4 x Cruiser Mercenary Commander/Corporal?Lieutenant |
Asteroids: 21 Scordite 30 Veldspar
|