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A Mote In The Eye: Difference between revisions

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Fighters will respawn indefinitely until the three Fighter Bay structures are destroyed. With each structure, one fighter pops. Fourth structure, the Power Generator (250k ehp), does not take damage until Fighter Bays are destroyed. When the Generator is destroyed, the Neut that's attached to it is also destroyed.  
Fighters will respawn indefinitely until the three Fighter Bay structures are destroyed. With each structure, one fighter pops. Fourth structure, the Power Generator (250k ehp), does not take damage until Fighter Bays are destroyed. When the Generator is destroyed, the Neut that's attached to it is also destroyed.  
Mission is in deadspace, you will always be warping to the entry point(at range is allowed) and cannot warp to fleet members/bookmarks directly.


'''Strategy:'''
'''Strategy:'''