More actions
Moved ships under equipment, put ship fitting under ships |
→Skills: Streamlined skill a bit |
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== Skills == | == Skills == | ||
* {{sk|Salvaging|mult=yes|price=yes}}: The basic skill required for salvaging with salvager modules. Every new character starts at level III, which is enough to start out with - however, since each level trained decreases the number of cycles a Salvager module takes to salvage each wreck, training this to higher levels to improves salvaging efficiency. To step up to Salvager II modules, train this to level V. | * {{sk|Salvaging|mult=yes|price=yes}}: The basic skill required for salvaging with salvager modules. Every new character starts at level III, which is enough to start out with - however, since each level trained decreases the number of cycles a Salvager module takes to salvage each wreck, training this to higher levels to improves salvaging efficiency. To step up to Salvager II modules, train this to level V. | ||
* {{sk|Salvage Drone Operation|mult=yes|price=yes}}: The basic skill required for salvaging with salvage drones. Salvage drones are available right at level I, but training this to III or higher will decrease salvaging time further. Needs {{sk|Drones|IV|mult=yes}}. | * {{sk|Salvage Drone Operation|mult=yes|price=yes}}: The basic skill required for salvaging with salvage drones. Salvage drones are available right at level I, but training this to III or higher will decrease salvaging time further. Needs {{sk|Drones|IV|mult=yes}}. | ||
Speceship skills: | |||
* [[Destroyer|''<race>'' Destroyer]]: Pilots only need to train this skill to level I to fly a given race's destroyers, but will not receive additional benefits ''to salvaging'' by training it beyond level I. | * [[Destroyer|''<race>'' Destroyer]]: Pilots only need to train this skill to level I to fly a given race's destroyers, but will not receive additional benefits ''to salvaging'' by training it beyond level I. | ||
* {{sk|ORE Industrial|mult=yes|price=yes}}: This skill is required to fly the [[Noctis]], and higher levels really pay off for pilots who are serious about salvaging. When combined with the Noctis, each level of this skill gives bonuses to tractor beam range, tractor beam velocity, and salvager cycle time. Pilots who will intend to fly a Noctis regularly should train this to at least level III. | * {{sk|ORE Industrial|mult=yes|price=yes}}: This skill is required to fly the [[Noctis]], and higher levels really pay off for pilots who are serious about salvaging. When combined with the Noctis, each level of this skill gives bonuses to tractor beam range, tractor beam velocity, and salvager cycle time. Pilots who will intend to fly a Noctis regularly should train this to at least level III. | ||
Other skills to train: | |||
* [[Targeting#Skills|targeting skills]] to improve targeting time, targeting range and number of targets that can be locked simultaneously. | |||
* {{sk|Capacitor Management}} and {{sk|Capacitor Systems Operation}} to improve ship's capacitor capacity and recharge rate, which becomes important when flying a Destroyer and fitting a large number of salvager modules (which use more capacitor than tractor beams). | |||
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=== Skill plan for salvager alt === | === Skill plan for salvager alt === | ||