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Roles in Incursions: Difference between revisions

From EVE University Wiki
m Hacking uses minigame (instead of chance), removed Venture as an alpha option (link to venture incursion fit was empty and alphas can use T1 explo frigs anyway)
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<p>'''<font size=2>Ways to improve</font>'''</p>
<p>'''<font size=2>Ways to improve</font>'''</p>
''Skills:''
''Skills:''
* Train Hacking to IV or V (to improve hacking chance).
* Train Hacking to IV or V (to improve Virus Coherence and enable the use of Data Analyzer II at Hacking V).
''Ships & modules:''
''Ships & modules:''
* Try to fit as many Data Analyzer I or II modules as you can (it doesn't use the normal [[Exploration#Hacking_Minigame|minigame]] mechanics but a chance based one, see [[Override_Transfer_Array#Hacking|hacking in OTA]] for details).
* While you need a {{co|coral|Data Analyzer I}} (to start the [[Hacking| hacking minigame]], see [[Override_Transfer_Array#Hacking|hacking in OTA]] for details), you should use a {{co|coral|Data Analyzer II}} if you can (more Virus Strength simplifies the minigame by a lot).
* You gain very little by excessively fitting a hacker/scout, use a cheap ship like the [[Vanguard_Incursion_fits#Heron|Heron]] (alternatively the [[Vanguard_Incursion_fits#Venture|Venture]] for Alpha clones).
* Fitting 2x {{co|coral|Small Memetic Algorithm Bank I}} in your rig slots is a cost efficient way to gain 20 Virus Coherence.  
* You gain very little by excessively fitting a hacker/scout, use a cheap [[Frigates#Exploration| Exploration Frigate]] like the [[Vanguard_Incursion_fits#Heron|Heron]].
''Scout gameplay:''
''Scout gameplay:''
* Remember that scouting is done from outside the actual site, by scanning where the beacon and acceleration gate is. You only go into the actual sites when you perform the hack, see ''Hacking gameplay'' below.
* Remember that scouting is done from outside the actual site, by scanning where the beacon and acceleration gate is. You only go into the actual sites when you perform the hack, see ''Hacking gameplay'' below.