Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Careers: Difference between revisions

From EVE University Wiki
Uryence (talk | contribs)
Uryence (talk | contribs)
Line 184: Line 184:
==Business careers==
==Business careers==


Business careers focus on moving and selling goods to make a profit. They make use of New Eden's huge player-to-player economy, which is large and complex enough that it has been studied by academic economists.
Business careers focus on moving and/or selling goods to make a profit. They make use of New Eden's player-to-player economy, which is large and complex enough that it has been studied by academic economists.


===Hauling===
===Hauling===
{{main|Hauling}}
{{main|Hauling}}


Logistics is vital in EVE Online, and haulers move items from point A to point B. It can be profitable to buy items cheaply in one place and sell them elsewhere, where there is greater demand. Other players will also often pay well for the service of moving their items through 'courier contracts'. The skills required to fly a basic industrial ship are low, but the amount of cargo it can carry is fairly small and it is vulnerable to attack, particularly in lower security areas. Players can train to fly a range of specialised hauling ships to carry bigger loads or to haul in lower security space. There are entire corporations dedicated to fulfilling courier contracts for a price.<br />
Almost every ship and item in EVE Online must be physically moved around New Eden in a cargohold: individual pilots cannot magic their assets around at will. This creates a reliable demand for haulers to move items from point A to point B. Other players will often pay well for the service of moving their items through courier [[contracts]]. Hauling is an activity which can synergize well with [[Careers#Trading|trading]].


{{euninote|It is not advisable to haul with a character in [[EVE University]], since we are at war most of the time. For those who wish to try hauling as a career, we would strongly recommend [[Creating an Alt Hauler]] instead.}}
The skills required to fly a basic industrial ship are low, but the amount of cargo it can carry is fairly small and it is vulnerable to attack, particularly in lower security areas. Haulers usually begin their careers running courier contracts in high security space. In the medium and long term, players can train to fly [[Industrials|a range of specialised hauling ships]] to carry bigger loads, or to haul in lower security space. The most advanced hauling ships can carry titanic loads, or travel while stealth-cloaked, or teleport across vast distances from one region to another rather than using the usual network of stargates.
 
There are entire corporations dedicated to fulfilling courier contracts for a price and able to link members up with profitable work. Any large-scale alliance will also need specialized freighter pilots. Hauling is much more than clicking "warp to gate at 0" repeatedly: experienced haulers understand safe and dangerous routes, can judge profitability precisely, and maintain tight secrecy around their favoured staging systems to keep their precious cargo secure. <br />
 
{{euninote|It may not be advisable to haul with a character directly in [[EVE University]], as the university is subject to intermittent highsec wars. For those who wish to try hauling as a career, we recommend trying it out by [[Creating an Alt Hauler]].}}


{{Color box|color=black|border=#888888| [[File:Wallet.png|32px|link=]]'''Average Income:'''
{{Color box|color=black|border=#888888| [[File:Wallet.png|32px|link=]]'''Average Income:'''
Line 198: Line 202:
}}
}}


===Trading===
{{main|Trading}}
EVE Online has a complex player-driven market. By investing their ISK correctly, players can make a profit from buying and selling goods. This requires nothing more than a little starting capital, a head for figures, and a grasp of supply and demand,
Many players dabble in trade, if only to sell manufactured goods or loot from PvE and PvP combat more profitably, but some make it their profession. Some traders focus on buying and selling goods in the same station; in extreme cases, a character might make significant profits without ever undocking. Other traders will buy items with a view to selling them elsewhere for a higher price, combining the work with [[Careers#Hauling|hauling]].
Trading can be very competitive, especially in high traffic areas such as [[trade hubs]], which can drive down profits. However, if a player identifies a suitable niche, it can yield a high income. Experienced traders are alert to the changing political and industrial currents which affect New Eden's economy, and manage hundreds of buy and sell orders. A specialized sub-group of traders sustain markets in parts of New Eden remote from normal trade hubs, earning significant profit margins in the process.
{{Color box|color=black|border=#888888| [[File:Wallet.png|32px|link=]]'''Average Income:'''
{{co|lightblue|<no data, but skilled traders are very wealthy>}}
}}


===Skill Farming===
===Skill Farming===
Line 206: Line 222:
{{Color box|color=black|border=#888888| [[File:Wallet.png|32px|link=]]'''Potential Income:'''
{{Color box|color=black|border=#888888| [[File:Wallet.png|32px|link=]]'''Potential Income:'''
{{co|lightblue|After initial preparations are completed, {{dothis|'''skill farming'''}} has the potential to return 3,044,511,048.17 ISK every 30 days (or 4,228,487.57 ISK per hour) on an investment of 1 day of game time.}}
{{co|lightblue|After initial preparations are completed, {{dothis|'''skill farming'''}} has the potential to return 3,044,511,048.17 ISK every 30 days (or 4,228,487.57 ISK per hour) on an investment of 1 day of game time.}}
}}
===Trading===
{{main|Trading}}
EVE Online has a complex player-driven market. By investing their ISK correctly, players can make a profit from buying and selling goods. This requires some starting capital and a good grasp of supply and demand. Some traders focus on buying and selling goods in the same station, while some will buy items with a view to selling them elsewhere for a higher price. Trading can be very competitive, especially in high traffic areas such as [[Trade Hubs]], which can drive down profits. However, if a player finds a suitable niche it can yield a high income.
{{Color box|color=black|border=#888888| [[File:Wallet.png|32px|link=]]'''Average Income:'''
{{co|lightblue|<no data>}}
}}
}}