Difference between revisions of "Infiltrated Outposts"
Thomas Ownz (talk | contribs) m (Fully cleared the mission, added the total bounty) |
Elan Vital (talk | contribs) m (→1st Pocket: Changed "would" to "may" as we don't actually know if the reader would think this.) |
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Auto aggro from the 1st group, 2nd group remains neutral. The warp gate to the next pocket is ~33km away and locked until all hostiles are cleared. | Auto aggro from the 1st group, 2nd group remains neutral. The warp gate to the next pocket is ~33km away and locked until all hostiles are cleared. | ||
− | If you get stuck colliding with the structures when you try to use the acceleration gate, just blow up the structure that is stopping the warp. The large structure has less HP than you | + | If you get stuck colliding with the structures when you try to use the acceleration gate, just blow up the structure that is stopping the warp. The large structure has less HP than you may assume. |
{{NPCTableHead|}} | {{NPCTableHead|}} |
Revision as of 23:22, 6 February 2022
Missions |
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Mission Reports |
Mission Guides |
Special Missions |
Helpful Links |
Level | 4 |
Type | Encounter |
Objective | Destroy rogue drones and their bunker |
Faction | Rogue Drones |
Best damage to deal | EM Th |
Damage to resist | Ex Kin Th |
Warp disruption | Elite Frigate |
Mission briefing |
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It's those damned rogue drones again! They never seem to get enough!
This time it's big. Two of our main mining facilities in the system have been completely overrun by rogue drones. If you can go clear them out we can save some of the miners and perhaps even the facilities themselves. Please don't fail me on this one. Those facilities provide a large portion of both our incomes and it would be a big loss to both of us if they were lost |
Video: Ishtar, Golem, Raven, Machariel, Sentry Dominix, [Gila 2021-05-03]
The number of ships in groups may vary. No Hostiles at initial gate.
Tip:
- The drone bunkers in the 1st pocket are not part of the mission objective, so they can be ignored.
- Fitting an Afterburner might be useful to burn to the gate.
Blitz:
- Eliminate all ships in the 1st pocket to unlock the warp gate.
- Eliminate all ships in the 2nd group and destroy the Bunker, done.
1st Pocket
Auto aggro from the 1st group, 2nd group remains neutral. The warp gate to the next pocket is ~33km away and locked until all hostiles are cleared.
If you get stuck colliding with the structures when you try to use the acceleration gate, just blow up the structure that is stopping the warp. The large structure has less HP than you may assume.
2nd Pocket
Destroy group 2 and the bunker next to them to complete the mission. The battleships on the side belong to group 2.
- Attacking the 2nd Group (or its bunker) will aggro the entire pocket.
- Attacking either the 1st or 3rd group will aggro the 2nd group.
- Drones that get too close to any remaining neutral group will be attacked.
Mining
1st Pocket: No asteroids
2nd Pocket: No asteroids
Loot
Salvage: ± 1.7 Mil ISK
Bounty: ± 4.1 Mil ISK
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