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Skill Hardwiring: Difference between revisions

From EVE University Wiki
Skill naming & cybernetics requirements
m Change http to https where applicable. Change skill links to {{Sk}}
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==Cybernetics Skill Requirements==
==Cybernetics Skill Requirements==


A pilot must have a certain level in the [[Cybernetics]] skill to inject an skill hardwiring [[implant]].  This is checked when the implant is injected into a particular clone.  Once the implant has been injected, it will function fully when that clone is active, even if the pilot's Cybernetics skill is later reduced (such as an [[Alpha]] account or from using a [[Skill Extractor]]).
A pilot must have a certain level in the {{Sk|Cybernetics}} skill to inject an skill hardwiring [[implant]].  This is checked when the implant is injected into a particular clone.  Once the implant has been injected, it will function fully when that clone is active, even if the pilot's Cybernetics skill is later reduced (such as an [[Clone states#Alpha clones|Alpha]] account or from using a [[Skill Extractor]]).


The level of Cybernetics required varies between skill hardwiring series.  For example:
The level of Cybernetics required varies between skill hardwiring series.  For example:
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! Skill !! Series !! 01 !! 02 !! 03 !! 04 !! 05 !! 06
! Skill !! Series !! 01 !! 02 !! 03 !! 04 !! 05 !! 06
|-
|-
| [[Capacitor Systems Operation]] || EO-6 || I || I || II || III || IV || V
| {{Sk|Capacitor Systems Operation}} || EO-6 || I || I || II || III || IV || V
|-
|-
| [[Power Grid Management]] || EG-6 || I || I || II || III || IV || V
| {{Sk|Power Grid Management}} || EG-6 || I || I || II || III || IV || V
|-
|-
| [[CPU Management]] || EE-6 || I || I || II || III || IV || V
| {{Sk|CPU Management}} || EE-6 || I || I || II || III || IV || V
|-
|-
| [[Repair Systems]] || RS-6 || I || I || II || III || IV || V
| {{Sk|Repair Systems}} || RS-6 || I || I || II || III || IV || V
|-
|-
| [[Small Projectile Turret]] || SP-6 || I || I || I || III || III || V
| {{Sk|Small Projectile Turret}} || SP-6 || I || I || I || III || III || V
|-
|-
| [[Small Energy Turret]] || SE-6 || I || I || I || I || III || III
| {{Sk|Small Energy Turret}} || SE-6 || I || I || I || I || III || III
|-
|-
| [[Small Hybrid Turret]] || SH-6 || I || I || I || I || III || III
| {{Sk|Small Hybrid Turret}} || SH-6 || I || I || I || I || III || III
|-
|-
| [[Motion Prediction]] || MR-7 || I || I || III || III || III || V
| {{Sk|Motion Prediction}} || MR-7 || I || I || III || III || III || V
|-
|-
| [[Controlled Bursts]] || CB-7 || I || I || I || I || III || III
| {{Sk|Controlled Bursts}} || CB-7 || I || I || I || I || III || III
|-
|-
| [[Trajectory Analysis]] || TA-7 || I || I || I || I || III || III
| {{Sk|Trajectory Analysis}} || TA-7 || I || I || I || I || III || III
|-
|-
| [[Medium Projectile Turret]] || MP-8 || I || I || II || III || IV || V
| {{Sk|Medium Projectile Turret}} || MP-8 || I || I || II || III || IV || V
|-
|-
| [[Medium Energy Turret]] || ME-8 || I || I || II || II || IV || IV
| {{Sk|Medium Energy Turret}} || ME-8 || I || I || II || II || IV || IV
|-
|-
| [[Medium Hybrid Turret]] || MH-8 || I || I || II || II || IV || IV
| {{Sk|Medium Hybrid Turret}} || MH-8 || I || I || II || II || IV || IV
|-
|-
| [[Surgical Strike]] || SS-9 || I || I || II || III || IV || V
| {{Sk|Surgical Strike}} || SS-9 || I || I || II || III || IV || V
|-
|-
| [[Gunnery]] || RF-9 || I || I || II || II || IV || IV
| {{Sk|Gunnery}} || RF-9 || I || I || II || II || IV || IV
|-
|-
| [[Sharpshooter]] || ST-9 || I || I || II || II || IV || IV
| {{Sk|Sharpshooter}} || ST-9 || I || I || II || II || IV || IV
|-
|-
| [[Large Projectile Turret]] || LP-10 || I || I || III || III || IV || V
| {{Sk|Large Projectile Turret}} || LP-10 || I || I || III || III || IV || V
|-
|-
| [[Large Energy Turret]] || LE-10 || I || I || III || III || IV || V
| {{Sk|Large Energy Turret}} || LE-10 || I || I || III || III || IV || V
|-
|-
| [[Large Hybrid Turret]] || LH-10 || I || I || III || III || IV || V
| {{Sk|Large Hybrid Turret}} || LH-10 || I || I || III || III || IV || V
|-
|-
| [[Weapon Upgrades]] || WU-10 || I || I || III || III || IV || V
| {{Sk|Weapon Upgrades}} || WU-10 || I || I || III || III || IV || V
|}
|}


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====Summary by Skill====
====Summary by Skill====


* [[Archaeology]]: AC-905 (only one hardwire), EY-1005 (only one hardwire)
* {{Sk|Archaeology}}: AC-905 (only one hardwire), EY-1005 (only one hardwire)
* [[Astrometric Acquisition]]: AQ-700 series
* {{Sk|Astrometric Acquisition}}: AQ-700 series
* [[Astrometric Pinpointing]]: AP-600 series
* {{Sk|Astrometric Pinpointing}}: AP-600 series
* [[Astrometric Rangefinding]]: AR-800 series
* {{Sk|Astrometric Rangefinding}}: AR-800 series
* [[Hacking]]: HC-905 (only one hardwire), EY-1005 (only one hardwire)
* [[Hacking]]: HC-905 (only one hardwire), EY-1005 (only one hardwire)
* [[Salvaging]]: SV-905 (only one hardwire)
* [[Salvaging]]: SV-905 (only one hardwire)
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==Implant Acquisition==
==Implant Acquisition==


All hardwiring implants can be purchased at NPC stations through the LP store. This is usually the most cost-effective way but not always as the market is volatile and may offer cheaper implants off the market than the LP store. [http://www.ellatha.com/eve/LP_Stores.asp Ellatha LP Database] hosts an LP database so implants and their LP store prices can be cross-checked with market prices.
All hardwiring implants can be purchased at NPC stations through the LP store. This is usually the most cost-effective way but not always as the market is volatile and may offer cheaper implants off the market than the LP store. [https://www.ellatha.com/eve/LP_Stores.asp Ellatha LP Database] hosts an LP database so implants and their LP store prices can be cross-checked with market prices.


[[Category:Skills]]
[[Category:Skills]]