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Debir Achen (talk | contribs) Skill naming & cybernetics requirements |
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==Cybernetics Skill Requirements== | ==Cybernetics Skill Requirements== | ||
A pilot must have a certain level in the | A pilot must have a certain level in the {{Sk|Cybernetics}} skill to inject an skill hardwiring [[implant]]. This is checked when the implant is injected into a particular clone. Once the implant has been injected, it will function fully when that clone is active, even if the pilot's Cybernetics skill is later reduced (such as an [[Clone states#Alpha clones|Alpha]] account or from using a [[Skill Extractor]]). | ||
The level of Cybernetics required varies between skill hardwiring series. For example: | The level of Cybernetics required varies between skill hardwiring series. For example: | ||
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! Skill !! Series !! 01 !! 02 !! 03 !! 04 !! 05 !! 06 | ! Skill !! Series !! 01 !! 02 !! 03 !! 04 !! 05 !! 06 | ||
|- | |- | ||
| | | {{Sk|Capacitor Systems Operation}} || EO-6 || I || I || II || III || IV || V | ||
|- | |- | ||
| | | {{Sk|Power Grid Management}} || EG-6 || I || I || II || III || IV || V | ||
|- | |- | ||
| | | {{Sk|CPU Management}} || EE-6 || I || I || II || III || IV || V | ||
|- | |- | ||
| | | {{Sk|Repair Systems}} || RS-6 || I || I || II || III || IV || V | ||
|- | |- | ||
| | | {{Sk|Small Projectile Turret}} || SP-6 || I || I || I || III || III || V | ||
|- | |- | ||
| | | {{Sk|Small Energy Turret}} || SE-6 || I || I || I || I || III || III | ||
|- | |- | ||
| | | {{Sk|Small Hybrid Turret}} || SH-6 || I || I || I || I || III || III | ||
|- | |- | ||
| | | {{Sk|Motion Prediction}} || MR-7 || I || I || III || III || III || V | ||
|- | |- | ||
| | | {{Sk|Controlled Bursts}} || CB-7 || I || I || I || I || III || III | ||
|- | |- | ||
| | | {{Sk|Trajectory Analysis}} || TA-7 || I || I || I || I || III || III | ||
|- | |- | ||
| | | {{Sk|Medium Projectile Turret}} || MP-8 || I || I || II || III || IV || V | ||
|- | |- | ||
| | | {{Sk|Medium Energy Turret}} || ME-8 || I || I || II || II || IV || IV | ||
|- | |- | ||
| | | {{Sk|Medium Hybrid Turret}} || MH-8 || I || I || II || II || IV || IV | ||
|- | |- | ||
| | | {{Sk|Surgical Strike}} || SS-9 || I || I || II || III || IV || V | ||
|- | |- | ||
| | | {{Sk|Gunnery}} || RF-9 || I || I || II || II || IV || IV | ||
|- | |- | ||
| | | {{Sk|Sharpshooter}} || ST-9 || I || I || II || II || IV || IV | ||
|- | |- | ||
| | | {{Sk|Large Projectile Turret}} || LP-10 || I || I || III || III || IV || V | ||
|- | |- | ||
| | | {{Sk|Large Energy Turret}} || LE-10 || I || I || III || III || IV || V | ||
|- | |- | ||
| | | {{Sk|Large Hybrid Turret}} || LH-10 || I || I || III || III || IV || V | ||
|- | |- | ||
| | | {{Sk|Weapon Upgrades}} || WU-10 || I || I || III || III || IV || V | ||
|} | |} | ||
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====Summary by Skill==== | ====Summary by Skill==== | ||
* | * {{Sk|Archaeology}}: AC-905 (only one hardwire), EY-1005 (only one hardwire) | ||
* | * {{Sk|Astrometric Acquisition}}: AQ-700 series | ||
* | * {{Sk|Astrometric Pinpointing}}: AP-600 series | ||
* | * {{Sk|Astrometric Rangefinding}}: AR-800 series | ||
* [[Hacking]]: HC-905 (only one hardwire), EY-1005 (only one hardwire) | * [[Hacking]]: HC-905 (only one hardwire), EY-1005 (only one hardwire) | ||
* [[Salvaging]]: SV-905 (only one hardwire) | * [[Salvaging]]: SV-905 (only one hardwire) | ||
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==Implant Acquisition== | ==Implant Acquisition== | ||
All hardwiring implants can be purchased at NPC stations through the LP store. This is usually the most cost-effective way but not always as the market is volatile and may offer cheaper implants off the market than the LP store. [ | All hardwiring implants can be purchased at NPC stations through the LP store. This is usually the most cost-effective way but not always as the market is volatile and may offer cheaper implants off the market than the LP store. [https://www.ellatha.com/eve/LP_Stores.asp Ellatha LP Database] hosts an LP database so implants and their LP store prices can be cross-checked with market prices. | ||
[[Category:Skills]] | [[Category:Skills]] | ||