Difference between revisions of "Recon (2 of 3) (Level 4)"

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* To manage aggro, trigger the first ambush by attacking the Mining Corporation Headquarters station.
 
* To manage aggro, trigger the first ambush by attacking the Mining Corporation Headquarters station.
 
* The mission is flagged completed once you have triggered both spawns, by either approaching to within 10km of the acceleration gate or destroying the station.
 
* The mission is flagged completed once you have triggered both spawns, by either approaching to within 10km of the acceleration gate or destroying the station.
* Last tip - the article is misleading ! As of 22 Aug YC124, attacking the Mining Corp HQ triggers BOTH ambushes.
 
  
 
{{NPCTableHead|1st ambush}}
 
{{NPCTableHead|1st ambush}}

Revision as of 21:43, 22 August 2022

Parts: 1 of 3 (Serpentis), 1 of 3 (Blood Raiders), 1 of 3 (Guristas Pirates), 1 of 3 (Sansha's Nation), 1 of 3 (Angel Cartel), 2 of 3, 3 of 3


Level 2
Type Encounter
Objective Scout the area
Faction Mercenaries
Best damage to deal Kinetic damage KinThermal damage Th
Damage to resist Kinetic damage KinThermal damage Th
Warp disruption Mercenary Wingman
Ship suggestion Fast frigate (blitz), normal level 4 mission ship (full clear)
Mission briefing
I have the second location for you to scout for us, I will upload it into your NeoCom shortly. We've had reports that the area has been claimed by some obscure mining corporation, who've hired mercenaries to defend their assets. It's in a pretty remote area in Isseras, so don't expect the local security forces to back you up if you get confronted by the mercs.

Your job is to go in there, fly to the rendezvous point and report what you find back to us. If the mercs leave you alone, and you don't find any pirates roaming around there, then we've found our safe route.

Video: [Gila 2021-04-25], [Ishtar blitz], [Kronos Part 1,2 & 3], [Sentry Dominix]

Blitz: Fly to the gate in a small fast ship or micro jump a battleship or a battlecruiser to trigger the ambushes, align and warp out as soon as the mission completes. The Mercenary Wingman frigates will spawn on top of the warp gate. You may get webbed/ pointed if you're not fast enough in warping out.

No Hostiles at initial gate. Single gated pocket.

The locked acceleration gate (mission objective) is 72km away from the warp-in point.

The Mining Corporation Headquarters station is about 10km away.

The 1st ambush spawn is triggered when the Mining Corporation Headquarters station is attacked OR when your ship is within 10km from locked acceleration gate.

The 2nd ambush spawn is triggered when your ship is within 10km from locked acceleration gate.

The Mining Corporation Headquarters has very high HP (306,550) and drops mainly T1 modules and some Faction ammo.

Tip:

  • To manage aggro, trigger the first ambush by attacking the Mining Corporation Headquarters station.
  • The mission is flagged completed once you have triggered both spawns, by either approaching to within 10km of the acceleration gate or destroying the station.


1st ambush
WD EWAR L


Elite Frigate 4 x Elite Frigate Elite Frigate Warp Disruptor Stasis Webifier
Cruiser 3 x Cruiser Mercenary Commander
Battleship 2 x Battleship Mercenary Overlord
Sentry 1 x Sentry Mercenary Cruise Missile Battery
Sentry 2 x Sentry Mercenary Sentry Gun
2nd ambush
WD EWAR L


Battleship 1 x Battleship Mercenary Overlord
Sentry 1 x Sentry Mercenary Cruise Missile Battery

Loot & Salvage

Bounties in missions may generally vary due to varying spawns. Here are example payouts for a full clear. Blitzing gives no bounties at all.

  • 1,375,000 ISK