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→Joining Factional Warfare: adjusted note box to remove militia restriction for Uni members, as all factions are now open to Uni members |
Expand on how advantage works to make it easier to capture and defend systems. Add information of advantage-removal mechanics like supply depots and propaganda billboards. |
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=== Advantage === | === Advantage === | ||
Advantage in a system makes it easier to capture and defend a system. Advantage can be increased by winning Battlefields, deploying several deployable structures, or completing Rendezvous Point combat sites<ref>[https://www.eveonline.com/news/view/patch-notes-version-20-10#advantage Patch Notes: Uprising Advantage]</ref>. | Advantage in a system makes it easier to capture and defend a system. Having the advantage increases the number of victory points gained when capturing complexes in that system. Advantage can be increased by winning Battlefields, deploying several deployable structures, or completing Rendezvous Point combat sites<ref>[https://www.eveonline.com/news/view/patch-notes-version-20-10#advantage Patch Notes: Uprising Advantage]</ref>. It is also possible to reduce the enemy's advantage in a system by destroying enemy supply caches/depots or deploying propaganda billboards. | ||
== System upgrades and warzone tier == | == System upgrades and warzone tier == | ||