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{{:Incursion Fitting: Vanguard|IncursionRequirements}} | {{:Incursion Fitting: Vanguard|IncursionRequirements}} | ||
===Logistics Requirements=== | ===Logistics Requirements=== | ||
Only the Tech II Logistics ships are used in incursions. Only these ships have the range and healing capacity required in Incursion sites. Further high capacitor skills are necessary to make these ships cap stable. Also Incursion Logistics ships should be able to lock a full 10 targets, the usual size of a Vanguard fleet. All Logistics ships bring a flight of maintenance bots. Finally some Logistics ships run as pairs and use energy transfers for capacitor stability while the other logistics ships. With this in | Only the Tech II Logistics ships are used in incursions. Only these ships have the range and healing capacity required in Incursion sites. Further high capacitor skills are necessary to make these ships cap stable. Also Incursion Logistics ships should be able to lock a full 10 targets, the usual size of a Vanguard fleet. All Logistics ships bring a flight of maintenance bots. Finally some Logistics ships run as pairs and use energy transfers for capacitor stability while the other logistics ships. With this in mind the required skills are: | ||
*Logistics IV (V strongly preferred) | *Logistics IV (V strongly preferred) | ||
**Long Range Targeting V | **Long Range Targeting V | ||