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{{incursions_sites}} | {{incursions_sites}} | ||
= | = Objectives = | ||
===== Force required ===== | |||
{{incursion sites}} | |||
=Military | ===== Military information ===== | ||
Your primary objective is to assist a civilian Orca-class vessel currently being pinned down by Sansha forces. The Orca will be able to escape as soon as you can secure the area. | {| | ||
| valign="middle" | [[image:incursions_sansha_transmission.png]] | |||
This is a target of opportunity, and has minimal impact on the larger anti-Sansha campaign. | | valign="middle" | Your primary objective is to assist a civilian Orca-class vessel currently being pinned down by Sansha forces. The Orca will be able to escape as soon as you can secure the area.<br>''This is a target of opportunity, and has minimal impact on the larger anti-Sansha campaign.'' | ||
|} | |||
= | ===== Background information ===== | ||
=Background | |||
Conventional Sansha attacks upon shipping and trade vessels have been drastically reduced in effectiveness over the last decades, thanks to heightened vigilance and a general increase in fleet preparedness. These factors alone make the new Sansha attacks relatively minor in scale. Although Sansha forces are selecting targets with a newfound sense of opportunism not traditionally demonstrated, they are nonetheless much the same attack patterns experienced in previous years. Adapting to the challenges of smarter target selection and improved military technologies remains the primary concern. | Conventional Sansha attacks upon shipping and trade vessels have been drastically reduced in effectiveness over the last decades, thanks to heightened vigilance and a general increase in fleet preparedness. These factors alone make the new Sansha attacks relatively minor in scale. Although Sansha forces are selecting targets with a newfound sense of opportunism not traditionally demonstrated, they are nonetheless much the same attack patterns experienced in previous years. Adapting to the challenges of smarter target selection and improved military technologies remains the primary concern. | ||
Synopsis from ISHAEKA-0089. DED Special Operations. | ''Synopsis from ISHAEKA-0089. DED Special Operations.''<br>''Authorized for Capsuleer dissemination.'' | ||
Authorized for Capsuleer dissemination. | = Enemies = | ||
Below is a list of enemies that spawn in this site. See [[Sansha's Manual]] for a full list of the incursion rats. | |||
= | {{incursion rats|Start}} | ||
[[ | {{incursion rats|Jel Rhomben}} | ||
== | {{incursion rats|Orkashu Myelen}} | ||
{{incursion rats|Youl Meten}} | |||
{{incursion rats|End}} | |||
== | == Priorities == | ||
This is a generic kill order that works no matter what fleet you're running. Certain special doctrines or fleet compositions could change some things in order to optimize their fleet efficiency, so this isn't necessarily the only kill order, but it works. | |||
=== | {| class="wikitable" style="font-size:90%;" | ||
Orkashu Myelen | |- | ||
Jel Rhomben | ! style="background:#222222;" colspan="2" | # | ||
! style="background:#222222;" | Ship | |||
=== | ! style="background:#222222;" | Reason | ||
|- | |||
Youl Meten | | 1 | ||
| style="background:Red;" width="1" | | |||
| '''Orkashu Myelen''' {{icon|ecm|20|Jamming}}{{icon|neut|20|Energy neutralizing}} | |||
Orkashu | | Because it jams and neuts and is rarely the trigger. | ||
Jel | |- | ||
| 2 | |||
== | | style="background:OrangeRed;" width="1" | | ||
| '''Jel Rhomben''' | |||
| Because it does the most damage out of the small ships and easy to hit. | |||
|- | |||
| 3 | |||
| style="background:Green;" width="1" | | |||
| '''Youl Meten''' {{icon|web|20|Webbing}} | |||
| The webbing isn't a serious threat and it is usually the trigger for the next wave. | |||
|} | |||
== Triggers == | |||
The '''Youl Meten''' is usually the trigger when it spawns, otherwise one of the '''Jel Rhombens''', so it's advisable to kill the '''Orkashu Myelens''' and '''Jel Rhombens''' first to avoid being overrun. All ships will need to be destroyed in order to complete the site, so intentionally forcing the next wave before you finish your current wave isn't advantageous. | |||
== Special requirements == | |||
There are no special requirements for this site. | |||
= Hints & tips = | |||
* There are no ships capable of '''warp disrupting''' or '''warp scrambling''' you in this site, which means you can warp out at any time. | |||
* The Sansha in scout sites all use turrets, so strictly{{icon|em damage|16|Electromagnetic}}electromagnetic and{{icon|th damage|16|Thermal}}thermal damage. | |||
* Orbiting the beacon or the '''Civilian Orca''' at 7 km (or whichever range your agility allows you to turn at high speed) is an easy way to speed tank and make yourself harder to hit. | |||
* The new spawns will not automatically engage you if you maintain a range of at least 20 km. Once you attack them they will engage you no matter what range. | |||
* None of the Sansha will actually engage the '''Civilian Orca''', so there is no need to protect it, just drive the Sansha off. | |||
* There are regular asteroids present in this site. While the amount appears to be random (9-63k units of ore, average about 30-35k units), there will always be the following asteroids: 8 x {{co|slateblue|Concentrated Veldspar}}, 8 x {{co|tomato|Massive Scordite}}, 8 x {{co|tomato|Scordite}} and 8 x {{co|slateblue|Veldspar}}. | |||
[[Category:Incursions|Scout sites]] | [[Category:Incursions|Scout sites]] | ||