More actions
m →Enemies |
|||
| Line 46: | Line 46: | ||
| nowrap | 1 | | nowrap | 1 | ||
| style="background:Red;" width="1" | | | style="background:Red;" width="1" | | ||
| style=" | | style="padding:5px;" nowrap | '''Auga Hypophysis''' {{icon|point|24|Warp disrupting}}{{icon|web|24|Webbing}} | ||
| style="padding:5px;" nowrap | | |||
| style="padding:5px;" nowrap | '''Niarja Myelen''' {{icon|jamming|24|Jamming}}{{icon|neut|24|Energy neutralizing}} | | style="padding:5px;" nowrap | '''Niarja Myelen''' {{icon|jamming|24|Jamming}}{{icon|neut|24|Energy neutralizing}} | ||
| style="padding:5px;" | The ''' | | style="padding:5px;" | The '''Augas''' because they are very easy to kill and web as well as warp disrupts. | ||
The '''Niarjas''' because they jam and neut. | The '''Niarjas''' because they jam and neut. | ||
| Line 54: | Line 55: | ||
| nowrap | 2 | | nowrap | 2 | ||
| style="background:OrangeRed;" width="1" | | | style="background:OrangeRed;" width="1" | | ||
| style="padding:5px;" nowrap | | | style="padding:5px;" nowrap | '''Deltole Tegmentum''' {{icon|point|24|Warp disrupting}}{{icon|neut|24|Energy neutralizing}}{{icon|tp|24|Target painting}}<br>'''Vylade Dien'''<small> <ref>The '''Vylade''' is technically not much of a threat. The more Sansha on the grid the higher the priority to kill it, as it'll make all ships capable of taking more damage. But with less ships on grid that aspect becomes more or less trivial. It can still be prioritized before the '''Deltole''' for the battleship-side if you want to kill it before it moves too far out (its preferred orbit is 120 km).</ref></small> {{icon|warfare links|24|Siege Warfare links}} | ||
| style="padding:5px;" nowrap | '''Mara Paleo'''<small> <ref>The '''Mara''' can often be ignored in favour of other ships in the last room due to superior firepower of the fleet, but a higher priority for the cruiser-side due to having less damage while split up.</ref></small> {{icon|shield transporter|24|Remote shield booster}} | | style="padding:5px;" nowrap | '''Mara Paleo'''<small> <ref>The '''Mara''' can often be ignored in favour of other ships in the last room due to superior firepower of the fleet, but a higher priority for the cruiser-side due to having less damage while split up.</ref></small> {{icon|shield transporter|24|Remote shield booster}} | ||
| style="padding:5px;" nowrap | '''Tama Cerebellum''' {{icon|point|24|Warp disrupting}}<br>'''Schmaeel Medulla''' {{icon|point|24|Warp disrupting}}{{icon|web|24|Webbing}}<br>'''Renyn Meten''' {{icon|web|24|Webbing}} | | style="padding:5px;" nowrap | '''Tama Cerebellum''' {{icon|point|24|Warp disrupting}}<br>'''Schmaeel Medulla''' {{icon|point|24|Warp disrupting}}{{icon|web|24|Webbing}}<br>'''Renyn Meten''' {{icon|web|24|Webbing}} | ||
| style="padding:5px;" | | | style="padding:5px;" | '''Deltoles''' because they neut, target paints and warp disrupts, then '''Vylades''' because they boost resists. | ||
The '''Maras''' because they remote repair. | The '''Maras''' because they remote repair. | ||