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= Hints & tips =
= Hints & tips =
* There are three waves in this site, more or less identical in terms of ship composition but they spawn in different positions. The first wave spawns towards the right side of the repair tower, the second wave to the left and the third one above or below the repair tower.
* There are three waves in this site, more or less identical in terms of ship composition but they spawn in different positions.
* Waves spawn roughly 70km off, with the exception of the third wave that spawns 35 - 40km away from the beacon. The Sansha will then rapidly close the distance to their preferred orbit. The '''Eystur Rhombens''' will spawn, as well as respawn if killed, from the repair station.
** Waves spawn roughly 70 km off, with the exception of the third wave that spawns 35 - 40 km away from the beacon. The Sansha will then rapidly close the distance to their preferred orbit. The '''Eystur Rhombens''' will spawn, as well as respawn if killed, right in front of the remote logistics station.
* The different waves are slightly randomised. The same type of ships will spawn in each wave, but the number of each is randomised. There will only be one '''Deltole Tegmentum''' per wave however.
*** The first wave spawns on the right side of the remote logistics station.
*** The second wave spawns on the left side of the remote logistics station.
*** The third one above or below the remote logistics station.
** The different waves are slightly randomised. The same type of ships will spawn in each wave, but the number of each is randomised. So you will encounter the same type of ships in each site, but the number of ships per type in each individual wave will be slightly different. There will only be one '''Deltole Tegmentum''' per wave however.
* Focusing fire is really important at the start of this site to overcome the repairs. Tagging '''Niarjas''', '''Tamas''' and '''Augas''' as quickly as possible helps ensure that the fleet knows in what order they are to hit their primary targets.
* Focusing fire is really important at the start of this site to overcome the repairs. Tagging '''Niarjas''', '''Tamas''' and '''Augas''' as quickly as possible helps ensure that the fleet knows in what order they are to hit their primary targets.
* Hacking is preferably done with a cheap alt running a cheap [[Vanguard_Incursion_fits#Heron|Heron]], but can of course be done by logistics fitting data analyzers if need be (at the cost of not having as many remote tracking computers).
** While you can do this site without hacking, it severely hampers your ability to get ships off the field quickly. The '''remote logistics station''' will repair every single Sansha ship on grid periodically, making it hard to kill ships, especially the '''Deltole''' without sufficient concentrated fire.
** If you hack the tower you probably won't need to continue tagging the '''Niarjas''' and '''Tamas''', but tagging the '''Augas''' is still helpful.
** If you hack the tower you probably won't need to continue tagging the '''Niarjas''' and '''Tamas''', but tagging the '''Augas''' is still helpful.
* Hacking is preferably done with a cheap alt running a cheap hacker- [[Vanguard_Incursion_fits#Heron|Heron]], but can of course be done by logistics fitting data analyzers if need be (at the cost of not having as many remote tracking computers).
* While you can do this site without hacking, it severely hampers your ability to get ships off the field quickly. The '''remote logistics station''' will repair every single Sansha ship on grid periodically, making it hard to kill ships, especially the '''Deltole''' without sufficient concentrated fire.
[[Category:Incursions|Vanguard sites]]
[[Category:Incursions|Vanguard sites]]