Lost That Bet
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Lost That Bet, Level 1
Lost That Bet (1 of 5)
Faction: None
Mission Type: Courier
Cargo: one unit of Dolls (specific item) (1.0 m3)
Lost That Bet (2 of 5)
Faction: Mercenaries
Mission Type: Cargo Retrieval
Space Type: Deadspace, no gate
Pickup: one unit of Dolls (repackaged) (1.0 m3)
Single Pocket:
no initial spawn.
Mercenary Rookie shows up and disappears - keep waiting Mercenary Rookie appears again, drops the dolls and disappears.
Lost That Bet (3 of 5)
Faction: None
Mission Type: Cargo Retrieval
Space Type: Deadspace, no gate
Pickup: four units of Dolls (repackaged) (4.0 m3)
Pocket 1:
no initial spawn.
One "Cargo Container - Dolls", about 30km away. Go figure.
Pocket 2:
Same.
Pocket 3:
Once more. Did I mention you want to bring an afterburner?
Pocket 4:
Yay, another "Cargo Container - Dolls".
Mission completion trigger: distance to container.
Lost That Bet (4 of 5)
Faction: None
Mission Type: Mining
Space Type: Deadspace, no gate
Pickup: one unit of Dolls (repackaged) (1.0 m3)
"Don't you hear them? The dolls? They're all laughing at me."
Single Pocket:
25 Veldspar Asteroids (1 unit of Veldspar each). Removal of all asteroids triggers container spawn and mission completion.
Bring a ship with lots of max targets. LOTS. Or in a pinch, board a free corvette with two civilian mining lasers will work. (Board a corvette, unfit a mining laser, trash corvette and board another one to fit two miners.) 1 m3 of mining is about 2 seconds each rock. (End cycles early.) It only takes a few minutes with great piloting skills.
Lost That Bet (5 of 5)
Faction: Mercenaries
Mission Type: Encounter
Space Type: Deadspace, no gate
Pickup: one unit of Corpse of Enlil Bel (1.0 m3)
Single Pocket:
1x Named Frigate (Mercenary Elite Fighter) -- you kill this.
It throws Flameburst [therm] light missiles, but slowly. Two semi-decent weapons will be enough.
Mineable Asteroid info:
16 Veldspar asteroids, - 895k Units total.
16 Scordite asteroids, - 990k Units total.
Asteroids vary from 30.000 to 90.000 Units each.
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