Portal to War
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Portal to War is a Level 3 mission consisting of five sub-missions. It involves combat with Rogue Drones, the Caldari State, and the [Amarr Empire]]. Template:Survival copy
Part 1
ExpandMission briefing |
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Video: [Cerberus April 2014]
Warp-in
ExpandDrone Transmission |
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- The Rogue Drone transmission is binary and, when converted to ASCII, says "PREPARE TO DIE, N00B."
WD | EWAR | CollapseL
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1 x Cruiser Destructor Alvum |
1st Pocket
All groups contain the same ships and missile batteries.
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1st Group, 10-30km (auto-aggro) | ||||
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3 x Frigate Decimator/Sunder Alvi | |||
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2 x Cruiser Viral Infector Alvum | |||
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1 x Sentry Drone Light Missile Battery | ![]() |
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2nd Group, 55-60km | ||||
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3 x Frigate Decimator/Sunder Alvi | |||
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2 x Cruiser Viral Infector Alvum | |||
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1 x Sentry Drone Light Missile Battery | ![]() |
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3rd Group, 60-65km | ||||
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3 x Frigate Decimator/Sunder Alvi | |||
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2 x Cruiser Viral Infector Alvum | |||
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1 x Sentry Drone Light Missile Battery | ![]() |
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4th Group, 65-70km | ||||
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3 x Frigate Decimator/Sunder Alvi | |||
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2 x Cruiser Viral Infector Alvum | |||
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1 x Sentry Drone Light Missile Battery | ![]() |
2nd Pocket
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1 x Battlecruiser Drone Watcher ![]() |
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1 x Sentry Drone Watcher Post ![]() |
ExpandAgent hand-in message |
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Part 2
ExpandMission briefing |
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Video: [Cerberus April 2014 - starts at 5:21]
1st Pocket
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Ancient Acceleration Gate |
No enemy ships.
2nd Pocket
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Old Acceleration Gate |
No enemy ships.
When warping to pocket 3
ExpandPop-up - Incoming Transmission: |
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3rd Pocket (Caldari ships)
Acceleration Gate is locked until all hostile ships are destroyed. Despite that you fight Caldari Navy ships, standing loss is from Amarr Empire (no way to avoid it).
ExpandIn local |
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1st Group, 18-30km (auto-aggro) | ||||
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3 x Frigate Caldari Navy Delta II Support Frigate | ![]() |
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3 x Cruiser Caldari Navy Blackbird | |||
2nd Group, 30-45km | ||||
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6 x Frigate Caldari Navy Soldier/Officer | |||
3rd Group, 30-45km | ||||
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6 x Frigate Caldari Navy Soldier/Officer | |||
4th Group, 50km | ||||
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3 x Frigate Caldari Navy Griffin | |||
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1-2 x Cruiser Caldari Navy Moa |
4th Pocket (Amarr ships)
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Imperial Control Tower ![]() ![]() |
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Group A, 30-35km | ||||
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1 x Cruiser Imperial Avenger/Equalizer | |||
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1 x Sentry Imperial Sentry Gun | ![]() |
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Group B, 40-45km | ||||
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2 x Cruiser Imperial Agatho/Avenger/Donus | |||
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1 x Sentry Imperial Sentry Gun | ![]() |
ExpandIn local |
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0-2 x Cruiser Imperial Agatho/Donus | ![]() |
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0-5 x Battlecruiser Imperial Avenger/Equalizer ![]() |
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0-1 x Sentry Imperial Sentry Gun | ![]() |
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5 x Elite Frigate Divine Imperial Paladin/Napat/Valok ![]() |
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1 x Cruiser Imperial Donus/Equalizer/Navy Maller | ![]() |
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3 x Battlecruiser Imperial Templar Seer | ![]() ![]() |
- Amarr fleet is timed and will take approximately 2 hours to spawn.
ExpandAgent hand-in message |
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Notes
- If you destroy the Control Tower, the 2nd and 3rd Reinforcements will not spawn.
- Structures do not drop loot.
- Standing loss for killing Amarr in part 2 is -0.24, this can be avoided by only blasting the Control tower for the chip.
- As of 09-May-YC124, I destroyed only Control Tower in pocket 4 and got 0.24 standing loss from Amarr Empire (no ships were shot). This was in addition to standing loss in pocket 3 (another 0.24 from Amarr).
After mission was complete and standing from agent was increased, another 0.24 standing loss from Amarr Empire - total for part 2 of 5 is 3x 0.24 loss from Amarr !
Part 3
Level | 3 |
Type | Courier |
Objective | Deliver 1x Encoded Data Chip (0.1 m3) |
Ship suggestion | Fast frigate or shuttle |
ExpandMission briefing |
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Portal to War: Part 4 of 5
Faction: Caldari Navy
Mission type: Encounter
Space type: Normal (MWD works)
Damage dealt: Kin, Therm
Recommended damage dealing: Kin, Therm
Recommended ships: Vagabond, Drake
Aggro from everything 3 groups
Group 1:
35-50km
1x Caldari Point Defense Battery
2x Frigates (Caldari Navy Soldier)
1x Cruisers (Caldari Navy Blackbird/Moa)
Group 2:
35-50km
1x Caldari Point Defense Battery
2x Frigates (Caldari Navy Soldier)
1x Cruisers (Caldari Navy Blackbird/Moa)
Group 3:
35-50km
1x Caldari Point Defense Battery
2x Frigates (Caldari Navy Soldier)
1x Cruisers (Caldari Navy Blackbird/Moa)
Blitz:
Kill the Caldari Navy Moa
Batteries may drop missiles
Structure:
No loot
Portal to War: Part 5 of 5
Faction: Caldari Navy
Mission type: Encounter
Space type: Unknown
Damage dealt: Kin, Therm + EM missiles
Recommended damage dealing: Kin, Therm
Recommended ships: Vagabond, Drake
Aggro from all
40-50km
5x Frigates (Caldari Navy Officer)
Blitz:
Destroy the stargate to complete the mission
Standing loss is -2.4% & This penalty was incurred for destroying Caldari State's LCS Stargate (Caldari 1)
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