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Revision as of 10:13, 18 June 2025 by Evon R'al (talk | contribs) (Rework heading levels. Remove deprecated html.)
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Objectives

Force required

  Fleet of 40 - 80 pilots (up to 120 in low/null)
10+ logistics needed (5+ utility cap needed)
Site takes about 15 - 25 minutes and ends the Incursion

Military information

  Your primary objective is to locate the Sansha‘s Nation flagship and destroy it. The destruction of this vessel will bring the local incursion to a halt.

Background information

The construction of the first Sansha Supercarrier is believed to have begun as early as ten decades ago, during the slow but steady resurgence of Nation forces in Stain. Various blueprints, technical documents and other evidence suggested a large-scale construction project, although a starship was not the primary suspicion at the time.

The exact technical specifications of the vessel remain unknown. Limited intelligence suggests improvements made to the jump drive calibrators, allowing unprecedented jump ranges, although this is currently unconfirmed.

The crew aboard these flagship vessels is constituted of civilians abducted during the initial planetary invasions. During one engagement with the flagship, segments of crew were ejected following an explosion deep inside the hull. DNA analyses of these crew members confirmed their origins.

Synopsis from ISHAEKA-0108. DED Special Operations.
Authorized for Capsuleer dissemination.

Enemies

Below is a list of enemies that spawn in this site. See Sansha's Manual for a full list of the incursion rats.

NameSig [1]Speed [2]Orbit / Speed [3]Damage / Volley [4]Range [5]Effective HP [6]
3   Antem Neo
Antem Neo [7]
184   184 m 1350   1,350 m/s 60000 60 km   205 m/s 168 168 dps   840 hp 176000 146 - 176 km   87717 88k ehp  
3   Arnon Epithalamus
Arnon Epithalamus  
215   215 m 1300   1,300 m/s 50000 50 km   210 m/s 164 164 dps   900 hp 112500 < 113 km   65415 65k ehp  
3   Auga Hypophysis
Auga Hypophysis   
325   325 m 1100   1,100 m/s 6000 6 km   170 m/s 480 480 dps   2,400 hp 20000 12 - 20 km   51597 52k ehp  
5   Deltole Tegmentum
Deltole Tegmentum    
540   540 m 850   850 m/s 12000 12 km   118 m/s 818 818 dps   4,500 hp 45000 < 45 km   179075 179k ehp  
1   Eystur Rhomben
Eystur Rhomben
49   49 m 3360   3,360 m/s 11000 11 km   560 m/s 120 120 dps   600 hp 12000 10 - 12 km   9067 9k ehp  
5   Intaki Colliculus
Intaki Colliculus  
320   320 m 980   980 m/s 50000 50 km   140 m/s 282 282 dps   2,256 hp 148050 < 148 km   315598 316k ehp  
1   Lirsautton Parichaya
Lirsautton Parichaya [8]
125   125 m 1400   1,400 m/s 7500 8 km   158 m/s 440 440 dps   6,600 hp 68750 < 69 km   25032 25k ehp  
3   Mara Paleo
Mara Paleo  
65   65 m 2050   2,050 m/s 60000 60 km   310 m/s -1 (no weapons) -1 (no weapons) 29505 30k ehp  
1   Niarja Myelen
Niarja Myelen   
53   53 m 2760   2,760 m/s 15000 15 km   405 m/s -1 (no weapons) -1 (no weapons) 3786 4k ehp  
5   Outuni Mesen
Outuni Mesen [9]    
400   400 m 790   790 m/s 18000 18 km   110 m/s 352 352 dps   1,760 hp 65000 45 - 65 km   215104 215k ehp  
1   Renyn Meten
Renyn Meten  
33   33 m 2550   2,550 m/s 9000 9 km   410 m/s 192 192 dps   960 hp 12000 10 - 12 km   8898 9k ehp  
3   Romi Thalamus
Romi Thalamus
200   200 m 1520   1,520 m/s 18000 18 km   205 m/s 320 320 dps   1,600 hp 33000 23 - 33 km   105551 106k ehp  
1   Schmaeel Medulla
Schmaeel Medulla   
36   36 m 4000   4,000 m/s 12000 12 km   640 m/s 50 50 dps   252 hp 20000 12 - 20 km   9234 9k ehp  
1   Tama Cerebellum
Tama Cerebellum  
39   39 m 2100   2,100 m/s 12000 12 km   355 m/s 300 300 dps   2,700 hp 70200 < 70 km   8103 8k ehp  
5   Uroborus
Uroborus     
14050   14,050 m 75   75 m/s 40000 40 km   75 m/s -1 (no weapons) -1 (no weapons) 13996149 13,996k ehp  
5   Yulai Crus Cerebi
Yulai Crus Cerebi [10]
400   400 m 800   800 m/s 60000 60 km   118 m/s 397 397 dps   1,984 hp 210000 160 - 210 km   117850 118k ehp  
  1. ^ While using their propulsion module, they suffer the same signature bloom as players.
  2. ^ This is the speed of the ship while they try to get within orbit or as they try to chase after you, suffering the same signature bloom as players do with the propulsion module on. They will turn off any propulsion modules once they get close to their preferred orbit.
  3. ^ Preferred orbit range and regular speed while orbiting, which is their regular speed without the propulsion module turned on.
  4. ^ Damage per second as well as damage per volley. Unless stated otherwise, turrets do an equal amount of EM and thermal damage while torpedoes do an equal amount of kinetic and explosive damage.
  5. ^ This is the effective range of this ship, presented with two values for turrets, optimal and optimal + double falloff, as well as a single range for torpedoes.
  6. ^ This is the amount of damage this ship can take, taking into account their resists. All ships, except the Lirsautton Parichaya have omni tanks. Hover over the icon for information about raw hitpoints.
  7. ^ The Antem Neo does 29% EM and 71% thermal damage with its turrets.
  8. ^ The Lirsautton Parichaya doesn't share the traditional omni tank of its brethren and is a little weaker against thermal damage (23,961 ehp) and stronger against explosive damage (29,875 ehp). They also have bonuses that remove any reduction from explosive radius and explosive velcoity, meaning resists are the only thing mitigating damage from them.
  9. ^ The Outuni Mesen does 82% EM and 18% thermal damage with its turrets.
  10. ^ The Yulai Crus Cerebi does 63% EM and 38% thermal damage with its turrets.

Priorities

This is a generic kill order that works no matter what fleet you're running. Certain special doctrines or fleet compositions could change some things in order to optimize their fleet efficiency, so this isn't necessarily the only kill order, but it works.

As a general rule of thumb, if you cannot shoot the highest priority target due to low damage projection, move on to the next target you can actually hit. Just remember to switch back to a higher priority target if it moves into range later on.

Soon (™).

Triggers

Soon (™).

Special requirements

Soon (™).

Hints & tips

 
Uroborus, one of Sansha's Nation's flagships.
  • Soon (™).