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Revision as of 00:46, 5 June 2020 by Sivaira Chen (talk | contribs)


Level 4
Type Encounter
Objective Kill Anire Scarlet
Factions SerpentisAngel CartelGuristasBlood Raiders
Best damage to deal Kinetic damage KinThermal damage ThExplosive damage ExKinetic damage KinKinetic damage KinThermal damage ThElectromagnetic damage EMThermal damage Th
Damage to resist Thermal damage ThKinetic damage KinExplosive damage ExKinetic damage KinKinetic damage KinThermal damage ThElectromagnetic damage EMThermal damage Th
Warp disruption Elite frigates (last pocket)
EWAR ECM (Guristas), dampening (Serpentis), Target painting (Angel)
Ship suggestion Battleship (clear), T2/T3/faction cruiser (blitz)
Mission briefing
<Character>, it's good to see you. I have something a little outside of the ordinary that needs taking care of. A personal business opportunity for the both of us, I guess you could say.

Have you ever heard of Anire Scarlet? Well, she's practically an urban legend among the local pirates. It seems any outlaw with a clone bay and rhetorical skills can amass a following these days. The sorts of degenerates that hang around this area are easily impressed too. It seems Anire has built quite a posse, but then, that could just be another one of the myths about her.

As for where you come in: all this attention has earned her a CONCORD bounty. I'd very much like to claim that ISK, <Character>, with your help. I've hired an undercover surveillance team to locate her, and they've had some luck turning up a lead. If you're able to follow it up and take her out then we can split the bounty money equally. The surveillance team found her flagship vessel, The Crimson Dawn. She is sure to be either inside it, or very close by. If you think yourself capable of eliminating her, then I'll trade you the coordinates.

What do you say? Do we have a deal?

Video: [Ishtar (Blitz)] [Raven Navy Issue] [Sentry Dominix]


Every pocket in this mission has ships from one randomly selected faction. Your fit should be able to fight with all of them. You can bring an extra Gate Key to skip warpin area or to give to fleet members.

The mission pockets are semi deadspace. This means that you can warp within a pocket grid but any warps from outside the pocket will land on the warpin area.

Blitz:

  • Bring your own gate key and skip first room.
  • Rush to acceleration gates and make your way to last room. All gates are open.
  • Kill Scarlet and return to agent.

Warpin

Anire Scarlet
Well, well. You're the one who's given my boys some trouble, I see. Don't worry, I'll make this as fast and painless as possible. Anire Scarlet is nothing if not merciful.

The gate deeper into the mission requires one Gate Key. The key is dropped by last battleship. The key is not consumed on use so you can keep it and skip fighting at warpin next time you get this mission.

you can warp in at distance to snipe.

At first some merchants are on the gate. The hostiles arrive soon. The hostiles are either Serpentis ships or Angel ships.


Initial defenders (Angel)
WD EWAR L


  4 x Cruiser Gistum Liquidator/Marauder
  5 x Battleship Gist Malakim/Nephilim/Warlord    


Initial defenders (Serpentis)
WD EWAR L


  2 x Elite Cruiser Corelum Chief Safeguard  
  3 x Battlecruiser Corelatis Squad Leader
  4 x Battleship Core Admiral/High Admira  

1st pocket

You will see Anire Scarlet when you warp in but she warps to next pocket before you have time to engage.

This room contains either Guristas ships or Blood Raider ships.

Gate to next room is not locked so you can skip combat. The gate is 29 km away.


Initial defenders (Guristas)
WD EWAR L


  3-5 x Battlecruiser Pithatis Enforcer/...
  4 x Battleship Pith Exterminator/Eliminator  


Initial defenders (Blood Raider)
WD EWAR L


  4 x Cruiser Corpum Arch Priest/...
  4 x Battleship Corpus Cardinal/Monsignor

2nd pocket

You can see Anire again when you warp in. This time you will have enough time to get one or two shots at her. If you have enough DPS you can kill her here and complete the mission prematurely. If you manage to kill her here you will be able to loot an +3 charisma implant from her wreck.

This room contains initially either Serpentis ships or Serpentis and Guristas ships. Regardless of which aer presentat first more Guristas battleships will spawn as reinforcement.

The gate to next room is again unlocked. The gate is 19 km away.


Initial defenders (Guristas battleship1)
WD EWAR L


  3 x Destroyer Corelior Artillery/Cannoneer
  4 x Battleship Pith Conquistador/Massacrer


Initial defenders (Serpentis battleships)
WD EWAR L


  3-5 x Cruiser Pithum Silencer
  6 x Battleship Core Port Admiral/ Rear Admiral


Initial defenders (Serpentis)
WD EWAR L


  3 x Battleship Core Flotilla/Vice Admiral  


Spawn
WD EWAR L


  4 x Battleship Pith Eliminator/Extinguisher  

3rd pocket

Last pocket. This time Anire Scarlet has nowhere to run to so you can finish her.

The initial defenders are from a random faction. The spawn's faction is based on the initial defender's faction, if Guristas, then the spawn will be Blood Raider, if Angels then Serpentis.


Initial defenders
Initial defenders (Angel and Blood Raider)
WD EWAR L


  1 x Battlecruiser Anire Scarlet    
  1 x Sentry Angel Heavy Missile Battery
  1 x Sentry Blood Heavy Missile Battery
  1 x Sentry Guristas Cruise Missile Battery
  1 x Sentry Serpentis Cruise Missile Battery
WD EWAR L


  2 x Elite Frigate Arch Gistii Rogue/Hijacker    
  4 x Elite Cruiser Arch Gistum Breaker/...
  3 x Battlecruiser Gistatis Primus/Tribuni
  3 x Battlecruiser Corpatis Bishop
  4 x Battleship Corpus Archon


Initial defenders (Guristas)
WD EWAR L


  2 x Elite Frigate Dire Pithi Imputor    
  3 x Elite Cruiser Dire Pithum Abolisher/...  
  4 x Battlecruiser Pithatis Enforcer/Executor
Group 2 (100 km)
  4 x Battlecruiser Corpatis Bishop/Seer
  4 x Battleship Corpus Archon/Prophet


Initial defenders (Serpentis variant 1)
WD EWAR L


  4 x Battlecruiser Corelatis Squad Leader/Wing Leader
  4 x Battleship Core Baron/Commodore


Reinforcements
WD EWAR L


  4 x Battleship Corpus Oracle/Apostle


Initial defenders (Serpentis variant 2)
WD EWAR L


  4 x Battleship Core Port Admiral/Rear Admiral


Reinforcements (100 km)
WD EWAR L


  5 x Battleship Corpus Cardinal/Patriarch


Initial defenders (Serpentis variant 3)
WD EWAR L


  5 x Battleship Core Grand Admiral/High Admiral