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In The Midst of Deadspace (4 of 5)

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Revision as of 21:25, 27 May 2025 by Hirmuolio Pine (talk | contribs) (remove notoc)
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Main article: In The Midst of Deadspace
Level 4
Type Encounter
Objective Destroy the Imperial Stargate
Faction Amarr Empire
Best damage to deal Electromagnetic damage EMThermal damage Th
Damage to resist Electromagnetic damage EMThermal damage Th
Warp disruption Imperial Guard (Web, Warp disrupt)
Ship suggestion Battleship, Marauder, T3C
Extra Imperial Security Commander deals Kinetic damage Kin damage.
Mission briefing
Now that we have the keycard it's time to send you to the third gate. Make sure you're well equipped and ready for anything the Amarr or Caldari might pit you against because I have absolutely no idea what lies beyond the acceleration gate.

I will fit your ship with some high tech sensors of my own, just in case I'm able to spot something that you miss. Don't worry, it won't fill a module slot. Now get going!


  • "Imperial Navy Gate Permit" is required to activate the gate.
    • After the gate has been unlocked, several ships may pass through without a permit.


Pocket 1

  • Attack middle group first. Attacking left or right group will aggro middle.


Left Group, 20-25km
WD EWAR L


  5 x Elite Frigate Imperial Guard    
  3 x Battleship Imperial Security Captain


Middle Group, 16-23km
WD EWAR L


  3 x Cruiser Imperial Security Officer
  2 x Battleship Imperial Security Captain
  1 x Battleship Imperial Security Commander  


Right Group, 28-34km
WD EWAR L


  5 x Elite Frigate Imperial Guard    
  3 x Battleship Imperial Security Captain


Pocket 2

Initial Group, 35-45km
WD EWAR L


  3 x Sentry Amarr Sentry Gun
  2 x Cruiser Divine Imperial Equalizer
  1 x Battleship Imperial Ultara
  1 x Imperial Stargate  

Next: In The Midst of Deadspace (5 of 5)