Difference between revisions of "Amarrian Tyrants (Level 1)"

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|Objective= Eliminate all Amarr ships.
 
|Objective= Eliminate all Amarr ships.
 
|Faction1= Amarr
 
|Faction1= Amarr
|DamageToDeal=
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|DamageToDeal1=
|DamageToResist=
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|DamageToResist1=
 
|ShipSizeLimit=
 
|ShipSizeLimit=
|StandingLoss= Amarr Empire {{Co|red|-0.24}} from ship kill. Angel Cartel {{Co|red|-0.3}} from mission
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|StandingLoss= Amarr Empire {{Co|red|-0.24}} from ship kill {{Co|red|-0.02}} derived standings.
 
|Extra= Only the ships need to be destroyed to complete the mission. The sentry tower does not need to be destroyed.
 
|Extra= Only the ships need to be destroyed to complete the mission. The sentry tower does not need to be destroyed.
 
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[[Category:Storyline missions]]
 
[[Category:Storyline missions]]
[[Category:Security missions]]
 
[[Category:Distribution Missions]]
 

Revision as of 12:40, 5 September 2022

This article details the Level 1 variant of this mission. For other level variants, see Amarrian Tyrants (disambiguation).


Amarrian Tyrants is a storyline mission involving combat against the Amarr Empire.


Level 1 Storyline
Type Encounter
Objective Eliminate all Amarr ships.
Faction Amarr
Best damage to deal Electromagnetic damage EMThermal damage Th
Damage to resist Electromagnetic damage EMThermal damage Th
Standing loss Amarr Empire -0.24 from ship kill -0.02 derived standings.
Extra Only the ships need to be destroyed to complete the mission. The sentry tower does not need to be destroyed.
Mission briefing
I have just the thing you want.

Ah, <Pilot>, good to see you. To business. We've just detected a hidden Amarrian reconaissance outpost nearby. I don't need to explain the threat to you, do I? We must wipe them out before they are able to expand their operations further into our territory. If you can take care of this problem for me, you will be well rewarded.


Single pocket
WD EWAR L


Frigate 3 x Frigate Imperial Navy Executioner/Scout
Sentry 1 x Sentry Tower Sentry Amarr I Bounty 30.000 ISK