Difference between revisions of "Break The Slave Trade"

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|ShipSuggestion=  
 
|ShipSuggestion=  
 
|Rewards=  
 
|Rewards=  
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|StandingLoss= 0.002 for ship kill (Imperial Industrial Ship)
 
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* Kill the Imperial Industrial Ship, loot can, warp out.
 
* Kill the Imperial Industrial Ship, loot can, warp out.
  
===1st Pocket===
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=== 1st Pocket ===
 
No aggro at warp-in. Imperial Tamir neut for 5gj/s each.
 
No aggro at warp-in. Imperial Tamir neut for 5gj/s each.
  
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{{Missionrelated}}[[Category:Mission reports]]
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{{Missionrelated}}
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[[Category:Security missions]]

Latest revision as of 03:04, 20 July 2023


Level 2
Type Encounter
Faction Amarr Empire
Best damage to deal Electromagnetic damage EMThermal damage Th
Damage to resist Electromagnetic damage EMThermal damage Th
EWAR Energy neutralizer, tracking disruption
Standing loss 0.002 for ship kill (Imperial Industrial Ship)


No hostiles at initial gate.

Blitz:

  • Kill the Imperial Industrial Ship, loot can, warp out.

1st Pocket

No aggro at warp-in. Imperial Tamir neut for 5gj/s each.


Initial Hostiles
WD EWAR L
Group 1 (36km)
Hauler 1 x Industrial Imperial Industrial Ship Mission item
Frigate 3 x Frigate Imperial Felix/Paladin
Cruiser 2 x Cruiser Imperial Muthura/Muzakir
Group 2 (45km)
Frigate 5 x Frigate Imperial Forian/Matendi Forian is the only variant with EWAR Tracking Disruptor
Cruiser 3 x Cruiser Imperial Tamir Energy Neutralizer
Group 3 (55km)
Frigate 7 x Frigate Imperial Bahir/Paladin/Sixtus Bahir is the only variant with EWAR Tracking Disruptor