Difference between revisions of "Desperate Maneuvers"

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*Video: [https://www.youtube.com/watch?v=5B_ClHejyBw Golem]
 
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Revision as of 20:59, 10 September 2019


Level 4
Type Encounter
Objective Secure the gate by eliminating all enemy vessels
Factions Blood RaidersSerpentisGuristas
Best damage to deal Electromagnetic damage EMThermal damage ThKinetic damage KinThermal damage ThKinetic damage KinThermal damage Th
Damage to resist Electromagnetic damage EMThermal damage ThThermal damage ThKinetic damage KinKinetic damage KinThermal damage Th
Ship suggestion Battleship, Marauder
Rewards 2,600,00 ISK + 13,202 LP + 2,800,000 (6 hour completion bonus)
Mission briefing
Our spies have intercepted a leaked transmission from a mining survey crew who reported the discovery of an abandoned jump gate. Now, that may not sound exciting, but based on what the mining crew's description of the gate's position and general design, we think it could be a lost Jovian jump gate, able to access their space.

I want you to travel to the gate's coordinates and secure that location until the elite forces arrive. Sounds easy, but it's going to be anything but.


Single Pocket

Initial Group
WD EWAR L


Hauler 1 x Industrial Miner Reinforcement 1


Reinforcement 1
WD EWAR L


Battleship 4 x Battleship Blood Raider Merc Reinforcement 2


Reinforcement 2
WD EWAR L


Battleship 5 x Battleship Serpentis Merc Reinforcement 3


Reinforcement 3
WD EWAR L


Battleship 4 x Battleship Guristas Merc


Notes