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name=Enemies Abound, Level 4
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<noinclude>{{NPCTableCSS}}__NOTOC__{{MissionLinks}}{{main|Enemies Abound}}</noinclude>
__NOTOC__{{survival copy}}
 
====Part 5 of 5====
 
 
{{Missiondetails
 
{{Missiondetails
 
|Level=4
 
|Level=4
 
|Type=Encounter
 
|Type=Encounter
|Objective=
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|Objective=Destroy the smuggler gate as soon as possible
|Faction1=Minmatar
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|Faction1=Minmatar Republic
|DamageToDeal={{Damagetype|th|ki}} ({{Damagetype|ex}} for RF Darkana)
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|DamageToDeal=
|DamageToResist={{Damagetype|ex|ki}}
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|DamageToResist=
|WebPoint=Republic Fleet C-1 (and D-1) Support Frigates
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|WebPoint=Republic Fleet D-1 Support Frigate (Web)
 
|EWAR=
 
|EWAR=
|ShipSizeLimit=
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|ShipSizeLimit=  
|ShipSuggestion=T3, Command Ship, Battleship, Marauder
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|ShipSuggestion=
|Rewards=
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|Rewards=  
|Extra=NOS (Freedom Patriot, Freedom Liberty)
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|StandingLoss=Heavy Missile Battery (-2.4% Minmatar Republic)
 +
|Extra=
 
}}
 
}}
 +
{{MissionBriefing
 +
|The government reconnaissance team that entered the Roden Shipyard complex shortly after you left quickly discovered something of interest, an extra hidden acceleration gate leading to another deadspace pocket. They accessed the gate, curious to see what lies on the other site, and to their astonishment there lay before them a stargate! It was apparently a smuggler gate which looks to bear the hallmarks of the Angel Cartel. However pirates were nowhere in sight, only Republic and Federation ships.
  
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It appears as though the Federation-Republic alliance has taken over this old smuggler gate, and has been using it to smuggle in convoys of goods to Karnola. We discovered another stargate of Gallente design not long ago, which we destroyed, but it seems that our enemies have found more holes in our defenses.
  
Space type: Deadspace (MWD Works)<br>
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The good part is that this smuggler gate seems to be extremely unstable. The Caldari State security forces almost managed to overpower the guards, but reinforcements arrived at the last minute through the gate. What they did notice was that the gate needs a few minutes to recharge before it can be used. And only a few ships are able to warp through the gate each jump cycle. This gives you a huge advantage, if you are fast.
Difficulty: Very Hard<br>
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*Drones will be aggroed by reinforcement waves*
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I want you to destroy this gate. You will not need to warp through the entire deadspace area again, as we know of another way into the deadspace pocket that contains the stargate, it's located relatively close to the edge of the deadspace area surrounding the Roden Shipyard Factory Station. But be wary of the reinforcements arriving through the gate, if you are not fast enough you will eventually be overpowered. Good luck!
HINT: Republic Fleet Darkana Have extremely high shield resist to EM (80%) Therm (70%) Kin (60%) Exp (50%) equip Explosive damage ammo to deal with these ships. They have 0% armor/hull resist to Exp; EM damage is virtually useless and they will regen faster than you can kill them. Use Explosive on the Smugglers Stargate.<br>
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}}
Video: [[http://youtu.be/1bih5wzOZoc Navy Raven]][[http://youtu.be/HHt-uOQzVRw Tengu]][[https://youtu.be/cCAdPBDySok CNR]]<br>
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Videos: [https://www.youtube.com/watch?v=1bih5wzOZoc Navy Raven], [https://www.youtube.com/watch?v=HHt-uOQzVRw Tengu], [https://youtu.be/cCAdPBDySok CNR], [https://youtu.be/ZzYArYJGFIA Sentry Dominix]
===Single Pocket===
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6 waves of Republic Fleet ships that warp-in at 4-minute intervals. The first wave (on warp-in) may be split into two groups with the 2nd group warping in shortly after the 1st.
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'''Blitz: Destroy the Stargate.'''
WAVE 1 (On Warp-in) 30-40km:<br>
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2x Heavy Missile Battery<br>
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=== Single Pocket ===
8x Cruiser (4xRepublic Fleet Rupture, 4x Republic Fleet Stabber)<br>
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* Groups warp-in at 4-minute intervals.
2x Battleship (1x Republic Fleet Tempest, 1x Republic Fleet Typhoon)<br>
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{{NPCTableHead|Group 1, 30-40km}}
'''Wave 1 DPS:'''<br>
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{{NPCTableRow|Sentry|2|Heavy Missile Battery}}
0 EM + 467 EX + 327 KN + 25 TH
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{{NPCTableRow|Cruiser|8|Republic Fleet Stabber/Rupture}}
= 819dps
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{{NPCTableRow|Battleship|2|Republic Fleet Tempest/Typhoon}}
WAVE 2 50-55km:<br>
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|}
3x Frigate (Republic Fleet Officer)<br>
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{{NPCTableHead|Group 2, 50-55km}}
1x Battleship (Republic Fleet Darkana)<br>
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{{NPCTableRow|Frigate|3|Republic Fleet Officer}}
'''Wave 2 DPS:'''<br>
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{{NPCTableRow|Battleship|1|Republic Fleet Darkana}}
58 EM, 98 EX, 32 KN, 0 TH
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|}
= 188dps
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{{NPCTableHead|Group 3, 55-60km}}
WAVE 3 55-60km:<br>
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{{NPCTableRow|Frigate|4|Republic Fleet D-1 Support Frigate|ewar=Web}}
4x Frigate (Republic Fleet D-1 Support Frigate)<br>
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{{NPCTableRow|Battleship|3|Republic Fleet Tempest/Typhoon}}
3x Battleship (1x Republic Fleet Tempest, 2x Republic Fleet Typhoon)<br>
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|}
'''Wave 3 DPS:'''<br>
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{{NPCTableHead|Group 4, 90-95km}}
27 EM, 323 EX, 133 KN, 0 TH
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{{NPCTableRow|Cruiser|4|Republic Fleet Rupture}}
= 483dps
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{{NPCTableRow|Battleship|4|Republic Fleet Typhoon/Darkana}}
WAVE 4 90-95km:<br>
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|}
4x Cruiser (Republic Fleet Rupture)<br>
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{{NPCTableHead|Group 5, 60km}}
4x Battleship (2x Republic Fleet Typhoon, 2x Republic Fleet Darkana)<br>
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{{NPCTableRow|Cruiser|3|Freedom Patriot}}
'''Wave 4 DPS:'''<br>
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{{NPCTableRow|Battleship|3|Freedom Liberty}}
90 EM, 384 EX, 179 KN, 0 TH
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|}
= 653dps
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{{NPCTableHead|Group 6, 35km}}
WAVE 5 60km:<br>
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{{NPCTableRow|Frigate|5|Republic Fleet D-1 Support Frigate|ewar=Web}}
3x Cruiser (Freedom Patriot)<br>
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{{NPCTableRow|Battleship|3|Republic Fleet Darkana}}
3x Battleship (Freedom Liberty)<br>
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|}
'''Wave 5 DPS:'''<br>
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{{NPCTableHead}}
148 EM, 25 EX, 54 KN, 280 TH
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{{NPCTableRow|Structure|1|Smuggler Stargate|note=Mission objective|drop=standard commodities}}
= 507dps
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|}
FINAL WAVE 35km:<br>
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5x Frigate (Republic Fleet C-1 Support Frigate)<br>
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=== Loot ===
3x Battleship (Republic Fleet Darkana)<br>
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4x Republic Fleet Captain Insignia I
'''Final wave DPS:'''<br>
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3x Republic Fleet Commander Insignia I
183 EM, 205 EX, 64 KN, 0 TH
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5x Republic Fleet Commander Insignia II
= 452dps
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3x Republic Fleet High Captain Insignia I
**Mission Total DPS (EM,EX,KN,TH) = 505, 1502, 789, 305
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4x Republic Fleet Private Insignia III
= 3101dps**
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3x Republic Fleet Private Insignia V
**Blitz**: destroy the Stargate to prevent the Waves from Spawning<br>
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Only the Stargate drops loot (standard commodities and some contraband)
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<noinclude>
Don't forget to destroy the Stargate before warping back to your agent! (**Note:** Stargate has very high HP)<br>
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{{Missionrelated}}
A Bunker and Heavy Missile Battery will hit you with -2.4% faction hit if you destroy them. Only needed hit is -0.02% that occurs with 1 of the Republic Fleet Typhoons
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[[Category:Security missions]]
__Tags to be looted:__<br>
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</noinclude>
Republic Fleet Captain I x 4
 
Republic Fleet Commander I x 5
 
Republic Fleet Commander II x 20
 
Republic Fleet High Captain I x 6
 
Republic Fleet Private III x 9
 
Republic Fleet Private V x 3
 
'''Loot + Salvage:'''<br>
 
80,400,000.00
 
__Standings:__<br>
 
-2.4% for killing Republic Fleet Officer and -2.4% for destroying the stargate. (2 standing ticks for me, waiting for all spawns to show before blowing up the stargate).<br>
 
[[Category:Mission reports]]
 

Latest revision as of 11:14, 28 August 2022

Main article: Enemies Abound
Level 4
Type Encounter
Objective Destroy the smuggler gate as soon as possible
Faction Minmatar Republic
Best damage to deal Explosive damage ExKinetic damage Kin
Damage to resist Explosive damage ExKinetic damage Kin
Warp disruption Republic Fleet D-1 Support Frigate (Web)
Standing loss Heavy Missile Battery (-2.4% Minmatar Republic)
Mission briefing
The government reconnaissance team that entered the Roden Shipyard complex shortly after you left quickly discovered something of interest, an extra hidden acceleration gate leading to another deadspace pocket. They accessed the gate, curious to see what lies on the other site, and to their astonishment there lay before them a stargate! It was apparently a smuggler gate which looks to bear the hallmarks of the Angel Cartel. However pirates were nowhere in sight, only Republic and Federation ships.

It appears as though the Federation-Republic alliance has taken over this old smuggler gate, and has been using it to smuggle in convoys of goods to Karnola. We discovered another stargate of Gallente design not long ago, which we destroyed, but it seems that our enemies have found more holes in our defenses.

The good part is that this smuggler gate seems to be extremely unstable. The Caldari State security forces almost managed to overpower the guards, but reinforcements arrived at the last minute through the gate. What they did notice was that the gate needs a few minutes to recharge before it can be used. And only a few ships are able to warp through the gate each jump cycle. This gives you a huge advantage, if you are fast.

I want you to destroy this gate. You will not need to warp through the entire deadspace area again, as we know of another way into the deadspace pocket that contains the stargate, it's located relatively close to the edge of the deadspace area surrounding the Roden Shipyard Factory Station. But be wary of the reinforcements arriving through the gate, if you are not fast enough you will eventually be overpowered. Good luck!

Videos: Navy Raven, Tengu, CNR, Sentry Dominix

Blitz: Destroy the Stargate.

Single Pocket

  • Groups warp-in at 4-minute intervals.
Group 1, 30-40km
WD EWAR L


Sentry 2 x Sentry Heavy Missile Battery
Cruiser 8 x Cruiser Republic Fleet Stabber/Rupture
Battleship 2 x Battleship Republic Fleet Tempest/Typhoon
Group 2, 50-55km
WD EWAR L


Frigate 3 x Frigate Republic Fleet Officer
Battleship 1 x Battleship Republic Fleet Darkana
Group 3, 55-60km
WD EWAR L


Frigate 4 x Frigate Republic Fleet D-1 Support Frigate Stasis Webifier
Battleship 3 x Battleship Republic Fleet Tempest/Typhoon
Group 4, 90-95km
WD EWAR L


Cruiser 4 x Cruiser Republic Fleet Rupture
Battleship 4 x Battleship Republic Fleet Typhoon/Darkana
Group 5, 60km
WD EWAR L


Cruiser 3 x Cruiser Freedom Patriot
Battleship 3 x Battleship Freedom Liberty
Group 6, 35km
WD EWAR L


Frigate 5 x Frigate Republic Fleet D-1 Support Frigate Stasis Webifier
Battleship 3 x Battleship Republic Fleet Darkana
WD EWAR L


Structure 1 x Smuggler Stargate Mission objective standard commodities

Loot

4x Republic Fleet Captain Insignia I
3x Republic Fleet Commander Insignia I
5x Republic Fleet Commander Insignia II
3x Republic Fleet High Captain Insignia I
4x Republic Fleet Private Insignia III
3x Republic Fleet Private Insignia V