Difference between revisions of "Gone Berserk (Level 3)"

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name=Gone Berserk, Level 3
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{{NPCTableCSS}}{{MissionLinks}}
__NOTOC__{{survival copy}}
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{{hatnote|This article details the level 3 variant of this mission. For other variants, see [[Gone Berserk]].}}
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{{Missiondetails
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|Level= 3  
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|Type= Encounter
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|Objective= Destroy all enemy ships
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|Faction1= Equilibrium of Mankind
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|DamageToDeal1=
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|DamageToResis1t=
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|WebPoint=
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|EWAR=
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|ShipSizeLimit=
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|ShipSuggestion=
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}}
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{{MissionBriefing
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|We have reports of terrorists wreaking havoc in <System>. Our convoys have been attacked, as well as some outlying outposts; they seem to be intent on causing as much damage as possible. I'd like you to take care of them as quickly as possible. And be aware that they may not all be gathered together when you arrive... if so, you will be able to pick them off as they warp in to the rendezvous point.
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}}
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'''Blitz:''' Kill right spawn, then all Cruisers and "Demon" Frigates reinforcements in that chain.
  
Faction: ""EoMMission type: Encounter<br>
 
Space type: Deadspace<br>
 
Damage dealt: Kin, Therm<br>
 
Recommended damage dealing: Kin, Therm<br>
 
Recommended Ships: Hurricane, Drake<br>
 
Video: http://youtu.be/dZAKFg0mCww<br>
 
Blitz video: https://www.youtube.com/watch?v=TU3jLrBBres<br>
 
  
===Single Pocket All Spawns 45-55km from warp-in point===
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It is recommended to target one EoM Prophet from each group and kill them first. Then kill the remaining ships one at a time and eliminate the chain of spawns after it. This means you get a total of three of each of the Reinforcement Spawns!
  
Aggro a few seconds after you warp in
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An easy way to tackle this is to approach from either the left or right hand side and just pick off the ships as they approach.
  
6x Cruisers (Eom Prophet)<br>
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=== Warp-in ===
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Like the level 4 variant, the spawns appear in chains.
  
-Prophets spawn in three groups of two. When both prophets in a group are killed it triggers a spawn and its chain. It is recommended to target one from each group and kill them first. Then kill the remaining ships one at a time and eliminate the chain of spawns after it. ''Note that this means you get a total of three of each of the Reinforcement Spawns!''<br>
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All spawns appear 45-55km from warp-in point and automatically aggro.
- An easy way to tackle this is to approach from either the left or right hand side and just pick off the ships as they approach.<br>
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{{NPCTableHead|Initial Hostiles}}
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{{NPCTableSeparator|Left}}
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{{NPCTableRow|Cruiser|2|EoM Prophet}}
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{{NPCTableSeparator|Center}}
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{{NPCTableRow|Cruiser|2|EoM Prophet}}
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{{NPCTableSeparator|Right}}
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{{NPCTableRow|Cruiser|2|EoM Prophet}}
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|}
  
Reinforcement Spawn 1:<br>
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For each initial spawn group you kill, you'll get an additional reinforcement spawn consisting of 4 waves.
When you kill the cruiser, it triggers Reinforcement Spawn 2
 
1x Frigate (Eom Demon)<br>
 
1x Cruiser (Eom Black Priest)<br>
 
  
Reinforcement Spawn 2:<br>
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{{NPCTableHead|Wave 1}}
When you kill the cruiser, it triggers Reinforcement Spawn 3
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{{NPCTableRow|Frigate|1|EoM Demon}}
1x Frigate (Eom Succubus) <br>
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{{NPCTableRow|Cruiser|1|EoM Black Priest|trigger=spawns reinforcement wave 2}}
1x Cruiser (Eom Crusader) <br>
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|}
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{{NPCTableHead|Wave 2}}
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{{NPCTableRow|Frigate|1|EoM Succubus}}
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{{NPCTableRow|Cruiser|1|EoM Crusader|trigger=spawns reinforcement wave 3}}
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|}
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{{NPCTableHead|Wave 3}}
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{{NPCTableRow|Frigate|1|EoM Succubus}}
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{{NPCTableRow|Cruiser|1|EoM Crusader|trigger=spawns reinforcement wave 4}}
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|}
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{{NPCTableHead|Wave 4}}
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{{NPCTableRow|Frigate|2|EoM Demon}}
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{{NPCTableRow|Cruiser|1|EoM Death Knight}}
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|}
  
Reinforcement Spawn 3:<br>
 
When you kill the cruiser, it triggers Reinforcement Spawn 4
 
1x Frigate (Eom Succubus) <br>
 
1x Cruiser (Eom Crusader)<br>
 
  
Reinforcement Spawn 4:<br>
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{{Missionrelated}}
This is the final spawn
 
2x Frigates (Eom Demon)<br>
 
1x Cruiser (Eom Death Knight)<br>
 
  
Example Image of how killing the Prophets triggers the Reinforcement Spawns:<br>
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[[Category:Security missions]]
{{image url="http://www.tritachion.de/uploads/eom_berserk.jpg" title="Gone Berserk Groups" alt="Setup of Ships and their spawning routine"}}<br>
 
 
 
'''Structures:'''<br>
 
No loot
 
 
 
'''Asteroids:'''<br>
 
Veldspar - 47 asteroids (1,659,846)
 
Plagioclase - 30 asteroids (813,864)
 
Pyroxeres - 16 asteroids (479,979)
 
Make sure you do not turn the mission in until after you are done mining, if you want to mine. (Or just make sure there's always at least one ship in the area after you've turned it in.) Bookmarking the asteroids to warp in close doesn't work, you always warp to the start point unless mining after turning it in.
 
 
 
'''Isk:'''<br>
 
Bounty: '''2M ISK'''<br>
 
Loot: **5,5M ISK** estimated<br>
 
 
 
'''Blitz:'''<br>
 
Kill right spawn and all ships of this chain.
 
 
 
'''Video:'''<br>
 
http://youtu.be/dZAKFg0mCww<br>
 
https://www.youtube.com/watch?v=TU3jLrBBres (Blitz)<br>
 
 
 
[[Category:Mission reports]]
 

Latest revision as of 20:58, 4 January 2024

This article details the level 3 variant of this mission. For other variants, see Gone Berserk.
Level 3
Type Encounter
Objective Destroy all enemy ships
Faction Equilibrium of Mankind
Best damage to deal Kinetic damage Kin
Damage to resist Kinetic damage KinThermal damage Th
Mission briefing
We have reports of terrorists wreaking havoc in <System>. Our convoys have been attacked, as well as some outlying outposts; they seem to be intent on causing as much damage as possible. I'd like you to take care of them as quickly as possible. And be aware that they may not all be gathered together when you arrive... if so, you will be able to pick them off as they warp in to the rendezvous point.

Blitz: Kill right spawn, then all Cruisers and "Demon" Frigates reinforcements in that chain.


It is recommended to target one EoM Prophet from each group and kill them first. Then kill the remaining ships one at a time and eliminate the chain of spawns after it. This means you get a total of three of each of the Reinforcement Spawns!

An easy way to tackle this is to approach from either the left or right hand side and just pick off the ships as they approach.

Warp-in

Like the level 4 variant, the spawns appear in chains.

All spawns appear 45-55km from warp-in point and automatically aggro.

Initial Hostiles
WD EWAR L
Left
Cruiser 2 x Cruiser EoM Prophet
Center
Cruiser 2 x Cruiser EoM Prophet
Right
Cruiser 2 x Cruiser EoM Prophet

For each initial spawn group you kill, you'll get an additional reinforcement spawn consisting of 4 waves.


Wave 1
WD EWAR L


Frigate 1 x Frigate EoM Demon
Cruiser 1 x Cruiser EoM Black Priest spawns reinforcement wave 2
Wave 2
WD EWAR L


Frigate 1 x Frigate EoM Succubus
Cruiser 1 x Cruiser EoM Crusader spawns reinforcement wave 3
Wave 3
WD EWAR L


Frigate 1 x Frigate EoM Succubus
Cruiser 1 x Cruiser EoM Crusader spawns reinforcement wave 4
Wave 4
WD EWAR L


Frigate 2 x Frigate EoM Demon
Cruiser 1 x Cruiser EoM Death Knight