Difference between revisions of "Listening Post"

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Revision as of 11:22, 23 March 2022


Level 2
Type Encounter
Objective Destroy Rogue Drones
Faction Rogue Drones
Best damage to deal Electromagnetic damage EMThermal damage Th
Damage to resist Explosive damage ExKinetic damage KinThermal damage Th
Mission briefing
Sure, I've got something.

Our ships are armed so unless it's a serious threat, they should be able to handle most problems. Yet we've lost another one in the area. We've narrowed it down to a listening post nearby. According to their latest reports, logistics say the post had been requesting more replacement parts than usual. Make of that what you will. Good luck.

Destroy all Rogue Drones.

This mission is always followed by Kicking the Nest.

Warpin

The acceleration gate is ~about 90 km from the warpin.
The acceleration gate is not locked. You can proceed to the next pocket without killing the drones.

When you are about 30 km from the acceleration gate a group of drones will warp in.


WD EWAR L


Drone 17-26 x Drone Arachula/Asmodeus/... Apis All types are possible


WD EWAR L


Acceleration Gate 1 x Acceleration Gate Not locked

1st pocket

Wave 1 spawns after main group of the initial defenders is dead.


Initial defenders
WD EWAR L


Main group
Frigate 4-5 x Frigate Infester/Splinter/Render/Decimator Alvi
Destroyer 4-5 x Destroyer Shatter/Ripper Alvior
Cruiser 2-3 x Cruiser Wrecker/Destructor Alvum
Drone group
Drone 16-22 x Drone Arachula/Asmodeus/... Apis All types are possible


Wave 1
WD EWAR L


Frigate 5-9 x Frigate Infester/Splinter/Render/Decimator Alvi
Destroyer 4-7 x Destroyer Shatter/Ripper Alvior
Cruiser 3-4 x Cruiser Wrecker/Destructor Alvum


Wave 2
WD EWAR L


Drone 15-28 x Drone Arachula/Asmodeus/... Apis All types are possible