Difference between revisions of "Probing Question"

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m (Add objective. Add briefing. Change heading, no gate.)
 
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{{Missiondetails
 
{{Missiondetails
|Level=3
+
|Level= 3
|Type=Encounter
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|Type= Encounter
|Objective=
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|Objective= Destroy the Amarr forces.
|Faction1=Amarr Empire
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|Faction1= Amarr Empire
|DamageToDeal=
+
|DamageToDeal1=  
|DamageToResist=
+
|DamageToResis1t=  
|WebPoint=
+
|WebPoint=  
|EWAR=Imperial Tamir/Templar Muzakir type (Neut)
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|EWAR= Imperial Tamir/Templar Muzakir type (Neut)
|ShipSizeLimit=
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|ShipSizeLimit=  
|ShipSuggestion=Battlecruiser
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|ShipSuggestion= Battlecruiser
|Rewards=
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|Rewards=  
|StandingLoss= Minor Amarr standings loss
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|StandingLoss=  
 
|Extra=
 
|Extra=
 
}}
 
}}
 +
{{MissionBriefing
 +
|Good, I have some work for you. We're facing a serious issue in this area. The Amarr are conducting an unprecedented number of probing missions in this and the surrounding systems.
  
 +
I need you to defend a military gate in <System>. You must utterly destroy any Amarr forces that approach the gate. We need to send a message of strength in our position.
 +
}}
 +
{{MessageBox|Targets
 +
|Space battles generally occur around targets of strategic and tactical significance: gates, stations, corporate structures, asteroids or mining colonies, research facilities, outposts, etc.
 +
|collapsed= yes}}
  
=== Single Pocket ===
+
 
 +
=== Warp-in ===
  
 
{{NPCTableHead|Initial Group, 30km (auto-aggro)}}
 
{{NPCTableHead|Initial Group, 30km (auto-aggro)}}
{{NPCTableRow|Cruiser|8|Amarr Raider/Heavy Raider|note=Imperial Tamir/Templar Muzakir type|ewar=Neut|trigger=Reinforcement 1}}
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{{NPCTableRow|Cruiser|8|Amarr Raider/Heavy Raider|note= Renamed Imperial Tamir/Templar Muzakir|ewar= Neut|trigger= Last ship destroyed triggers reinforcement 1}}
 
|}
 
|}
  
 
{{NPCTableHead|Reinforcement 1, 30km}}
 
{{NPCTableHead|Reinforcement 1, 30km}}
{{NPCTableRow|Cruiser|5|Amarr Raider|note=Imperial Templar Agatho/Mathura}}
+
{{NPCTableRow|Cruiser|5|Amarr Raider|note= Renamed Imperial Templar Agatho/Mathura}}
{{NPCTableRow|Elite Cruiser|4|Amarr Raider|note=Divine Imperial Champion/Justicar|trigger=Reinforcement 2}}
+
{{NPCTableRow|Elite Cruiser|4|Amarr Raider|note= Renamed Divine Imperial Champion/Justicar|trigger= Last ship destroyed triggers reinforcement 2}}
 
|}
 
|}
 +
The elite cruisers, renamed Divine Imperial Justicars, have a noticeable amount of armor repair.
  
 
{{NPCTableHead|Reinforcement 2, 30km}}
 
{{NPCTableHead|Reinforcement 2, 30km}}
 
{{NPCTableRow|Cruiser|5|Amarr Raider|note=Imperial Templar Tamir/Donus}}
 
{{NPCTableRow|Cruiser|5|Amarr Raider|note=Imperial Templar Tamir/Donus}}
 
|}
 
|}
 
  
 
{{Missionrelated}}
 
{{Missionrelated}}
  
 
[[Category:Security missions]]
 
[[Category:Security missions]]

Latest revision as of 14:28, 25 June 2023


Level 3
Type Encounter
Objective Destroy the Amarr forces.
Faction Amarr Empire
Best damage to deal Electromagnetic damage EMThermal damage Th
Damage to resist Electromagnetic damage EMThermal damage Th
EWAR Imperial Tamir/Templar Muzakir type (Neut)
Ship suggestion Battlecruiser
Mission briefing
Good, I have some work for you. We're facing a serious issue in this area. The Amarr are conducting an unprecedented number of probing missions in this and the surrounding systems.

I need you to defend a military gate in <System>. You must utterly destroy any Amarr forces that approach the gate. We need to send a message of strength in our position.

Targets
Space battles generally occur around targets of strategic and tactical significance: gates, stations, corporate structures, asteroids or mining colonies, research facilities, outposts, etc.


Warp-in

Initial Group, 30km (auto-aggro)
WD EWAR L


Cruiser 8 x Cruiser Amarr Raider/Heavy Raider Renamed Imperial Tamir/Templar Muzakir Last ship destroyed triggers reinforcement 1 Energy Neutralizer


Reinforcement 1, 30km
WD EWAR L


Cruiser 5 x Cruiser Amarr Raider Renamed Imperial Templar Agatho/Mathura
Elite Cruiser 4 x Elite Cruiser Amarr Raider Renamed Divine Imperial Champion/Justicar Last ship destroyed triggers reinforcement 2

The elite cruisers, renamed Divine Imperial Justicars, have a noticeable amount of armor repair.


Reinforcement 2, 30km
WD EWAR L


Cruiser 5 x Cruiser Amarr Raider Imperial Templar Tamir/Donus