Difference between revisions of "Recon (3 of 3) (Level 2)"

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<noinclude>__NOTOC__
 
<noinclude>__NOTOC__
Parts: [[Recon (1 of 3) (Serpentis) (Level 2)|1 of 3 (Serpentis)]], [[Recon (1 of 3) (Blood Raiders) (Level 2)|1 of 3 (Blood Raiders)]], [[Recon (1 of 3) (Guristas Pirates) (Level 2)|1 of 3 (Guristas Pirates)]], [[Recon (1 of 3) (Sansha Nation) (Level 2)|1 of 3 (Sansha Nation)]], [[Recon (1 of 3) (Angel Cartel) (Level 2)|1 of 3 (Angel Cartel)]], [[Recon (2 of 3) (Level 2)|2 of 3]], [[Recon (3 of 3) (Level 2)|3 of 3]]
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Parts: [[Recon (1 of 3) (Serpentis) (Level 2)|1 of 3 (Serpentis)]], [[Recon (1 of 3) (Blood Raiders) (Level 2)|1 of 3 (Blood Raiders)]], [[Recon (1 of 3) (Guristas Pirates) (Level 2)|1 of 3 (Guristas Pirates)]], [[Recon (1 of 3) (Sansha's Nation) (Level 2)|1 of 3 (Sansha's Nation)]], [[Recon (1 of 3) (Angel Cartel) (Level 2)|1 of 3 (Angel Cartel)]], [[Recon (2 of 3) (Level 2)|2 of 3]], [[Recon (3 of 3) (Level 2)|3 of 3]]
 
</noinclude>
 
</noinclude>
 
{{Template:Missiondetails
 
{{Template:Missiondetails
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*No enemies
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* No enemies
*No Structures
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* No Structures
*You warp directly into a cloud. The gate is 60km away, activate it to complete the mission.
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* You warp directly into a cloud. The gate is 60km away, activate it to complete the mission.
*Use a fast ship with an afterburner and a buffer tank (like shield extenders) to get to the gate as fast as possible and before the final wave hits.
+
* Use a fast ship with an afterburner and a buffer tank (like shield extenders) to get to the gate as fast as possible and before the final wave hits.
  
 
Toxic cloud:
 
Toxic cloud:
*Waves deal all kinds of damage evenly and occur at 5 seconds and every 20 seconds thereafter, for 10 waves.
+
* Waves deal all kinds of damage evenly and occur at 5 seconds and every 20 seconds thereafter, for 10 waves.
*Every wave has 4 separate damage types.
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* Every wave has 4 separate damage types.
*Total unresisted damage starts at about 200 (50 per type) and slightly goes up to about 1400 (350 per type).  
+
* Total unresisted damage starts at about 200 (50 per type) and slightly goes up to about 1400 (350 per type).
*The final wave will be more than 4000 (more than 1000 per type) unresisted damage.
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* The final wave will be more than 4000 (more than 1000 per type) unresisted damage.
*The solution for the average level 2 mission runner is obviously not to get hit by the final wave.  
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* The solution for the average level 2 mission runner is obviously not to get hit by the final wave.
  
==Mining==
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== Mining ==
*There is a very large number of asteroids (91 in total) in the pocket after the Toxic Cloud:
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There is a very large number of asteroids (91 in total) in the pocket after the Toxic Cloud:
*30x Plagioclase
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* 30x Plagioclase
*16x Pyroxeres
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* 16x Pyroxeres
*45x Veldspar<noinclude>
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* 45x Veldspar
 +
Note that the asteroids will be gone when you complete the mission.<noinclude>
  
 
{{Missionrelated}}
 
{{Missionrelated}}
[[Category:Mission reports]]</noinclude>
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[[Category:Security missions]]
 +
</noinclude>

Latest revision as of 15:13, 27 July 2023

Parts: 1 of 3 (Serpentis), 1 of 3 (Blood Raiders), 1 of 3 (Guristas Pirates), 1 of 3 (Sansha's Nation), 1 of 3 (Angel Cartel), 2 of 3, 3 of 3


Level 2
Type Reconnaissance
Objective Scout the area
Faction None
Damage to resist Electromagnetic damageThermal damageKinetic damageExplosive damage Omni
Ship suggestion 10k+ EHP and Omni Tank or Pure Speed
Extra Gas Cloud Damage


  • No enemies
  • No Structures
  • You warp directly into a cloud. The gate is 60km away, activate it to complete the mission.
  • Use a fast ship with an afterburner and a buffer tank (like shield extenders) to get to the gate as fast as possible and before the final wave hits.

Toxic cloud:

  • Waves deal all kinds of damage evenly and occur at 5 seconds and every 20 seconds thereafter, for 10 waves.
  • Every wave has 4 separate damage types.
  • Total unresisted damage starts at about 200 (50 per type) and slightly goes up to about 1400 (350 per type).
  • The final wave will be more than 4000 (more than 1000 per type) unresisted damage.
  • The solution for the average level 2 mission runner is obviously not to get hit by the final wave.

Mining

There is a very large number of asteroids (91 in total) in the pocket after the Toxic Cloud:

  • 30x Plagioclase
  • 16x Pyroxeres
  • 45x Veldspar

Note that the asteroids will be gone when you complete the mission.