Recon (3 of 3) (Level 2)

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Parts: 1 of 3 (Serpentis), 1 of 3 (Blood Raiders), 1 of 3 (Guristas Pirates), 1 of 3 (Sansha Nation), 1 of 3 (Angel Cartel), 2 of 3, 3 of 3


Level 2
Type Reconnaissance
Objective Scout the area
Faction None
Damage to resist Electromagnetic damageThermal damageKinetic damageExplosive damage Omni
Ship suggestion 10k+ EHP and Omni Tank or Pure Speed
Extra Gas Cloud Damage


  • No enemies
  • No Structures
  • You warp directly into a cloud. The gate is 60km away, activate it to complete the mission.
  • Use a fast ship with an afterburner and a buffer tank (like shield extenders) to get to the gate as fast as possible and before the final wave hits.

Toxic cloud:

  • Waves deal all kinds of damage evenly and occur at 5 seconds and every 20 seconds thereafter, for 10 waves.
  • Every wave has 4 separate damage types.
  • Total unresisted damage starts at about 200 (50 per type) and slightly goes up to about 1400 (350 per type).
  • The final wave will be more than 4000 (more than 1000 per type) unresisted damage.
  • The solution for the average level 2 mission runner is obviously not to get hit by the final wave.

Mining

  • There is a very large number of asteroids (91 in total) in the pocket after the Toxic Cloud:
  • 30x Plagioclase
  • 16x Pyroxeres
  • 45x Veldspar