Difference between revisions of "The Black Market Hub"

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|Type= Encounter
 
|Type= Encounter
 
|Objective= Find the sealed containers, and then return to your agent with the goods.
 
|Objective= Find the sealed containers, and then return to your agent with the goods.
|Faction= Mercenaries
+
|Faction= Mercenaries (Caldari ships)
|DamageToDeal= Therm, Kin
+
|DamageToDeal= Kin, Therm
 
|DamageToResist=All kinds
 
|DamageToResist=All kinds
 
|WebPoint=  
 
|WebPoint=  

Revision as of 16:28, 7 July 2020

Template:Survival copy

name=The Black Market Hub, level 3

The Black Market Hub
Level 3
Type Encounter
Objective Find the sealed containers, and then return to your agent with the goods.
Faction Mercenaries (Caldari ships)
Best damage to deal Kin, Therm
Damage to resist All kinds
Ship suggestion Drake, Cerberus, Hurricane
Mission briefing
I have just the thing you want.

We have reason to believe that equipment which was stolen from our storage silo near <station name> is going to be laundered through an unlicensed Merchants Hub in Obanen. It is a privately owned trading outpost which is renowned for attracting criminal elements, and I wouldn't be the least bit surprised that such activity is going on there.

We believe the goods are being transported to the outpost as we speak, in an industrial, a Bestower to be exact. I want you to fly out there immediately and find the equipment and bring it back to us. It may still be located in the same sealed containers as when it was stolen.

You have full authority to shoot anything that threatens you near the outpost, <name>. They might send some of their mercenary ships to intercept you, once they know what you're after. After all, if we can prove the tycoon who owns that place had anything to do with the theft, we'll have the perfect excuse to bring that scrapheap down for good.

Blitz video: http://www.youtube.com/watch?v=4sumw49a130

Initial Gate

No hostiles

Pocket 1

Attacking Heavy Missile Batteries from one group will not aggro the other group. Besides, just ignore the Batteries. They don't aggro you unless you move towards them, and completely ignore drones. Need to get rid of all ships to unlock the gate.

Group 1 (auto aggro):
10km 2x Frigates (Mercenary Elite Fighter)
2x Cruisers (Mercenary Commander)

Group 2:
55-60km 2x Heavy Missile Battery (Caldari Heavy Missile Battery)
3x Cruisers (Mercenary Commander)

Group 3:
60-65km 2x Heavy Missile Battery (Caldari Heavy Missile Battery)
3x Cruisers (Mercenary Commander)

Structures:
Missile Batteries may drop missiles Other structures have no loot

Pocket 2

Auto aggro from Sentries, attacking them will aggro the rest. Objective is to destroy and loot (objective requires 100.0 m3 cargo space) a Docked Bestower, 30km away.

Single Group:
17-26km 1x Tower Sentry Caldari I
1x Tower Sentry Caldari II
2x Frigates (Mercenary Elite Fighter)
2x Cruisers (Mercenary Commander)

Blitz:
Kill all enemy ships in Pocket 1. Destroying the Docked Bestower in Pocket 2 and retrieving the content will complete the mission.

Structures:
No loot

ISK:
Bounty: ~1,130,000 ISK
Loot: ~2,660,000 ISK (EVE estimated, including salvage)

Mining:
None.

HINT:
Chance for good loot in wrecks