Difference between revisions of "The Major"

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Mission type: Encounter<br>
 
Mission type: Encounter<br>
 
Space type: Normal<br>
 
Space type: Normal<br>
Damage dealt: Kin(38%)/therm(62%)<br>
+
Damage dealt: Kinetic(38%) and Thermal(62%)<br>
 
Extras: None<br>
 
Extras: None<br>
 
Web/scramble: None<br>
 
Web/scramble: None<br>
Recommended damage dealing: kin<br>
+
Recommended damage dealing: Kinetic<br>
  
 
Retrieve the Major's personal effects.
 
Retrieve the Major's personal effects.
Line 34: Line 34:
 
Extras: None<br>
 
Extras: None<br>
 
Web/scramble: None<br>
 
Web/scramble: None<br>
Recommended damage dealing: kin<br>
+
Recommended damage dealing: Kinetic<br>
  
 
===Single Pocket===
 
===Single Pocket===

Revision as of 03:03, 30 January 2021

Template:Survival copy


name=The Major, Level 1 Five parts.

Part 1 - Spy

Mission type: Courier

Part 2 - Heist

Faction: Serpentis
Mission type: Encounter
Space type: Normal
Damage dealt: Kinetic(38%) and Thermal(62%)
Extras: None
Web/scramble: None
Recommended damage dealing: Kinetic

Retrieve the Major's personal effects.

Single Pocket

Aggro on Warp-in.

Distance: 20km from Warp-in.
1x Frigate (Coreli Defender)

Part 3 - Trash

Mission type: Courier

Part 4 - Conspiracy

Faction: Serpentis
Mission type: Encounter
Space type: Normal
Damage dealt: Kin(45%)/therm(55%)
Extras: None
Web/scramble: None
Recommended damage dealing: Kinetic

Single Pocket

Aggro on Warp-in.

Distance: 20km from Warp-in.
1x Cruiser named "Contact" (Corelum Chief Spy/Corelum Chief Scout)

Part 5 - Dad?

Mission type: Courier