Difference between revisions of "The Rogue Slave Trader (Blood Raiders)"

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{{survival copy}}
 
 
{{NPCTableCSS}}{{MissionLinks}}
 
{{NPCTableCSS}}{{MissionLinks}}
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==The Rogue Slave Trader (1 of 2)==
  
 
{{Missiondetails
 
{{Missiondetails
|Name= The Rogue Slave Trader, Part (1 of 2)
 
 
|Level= 3
 
|Level= 3
 
|Type= Encounter
 
|Type= Encounter
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}}
 
}}
  
Video: http://youtu.be/RK3IPYMGkMs<br>
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'''Blitz:''' Destroy Slave Pen, Loot Prisoners, Warp Out
  
 
===Single Pocket===
 
===Single Pocket===
The spawn is triggered either about 5-7 minutes after the Slave Pen takes hull damage, or after about 9-11 minutes if the Slave Pen is ignored.
 
  
Single Group:<br><br>
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*The spawn is triggered either about 5-7 minutes after the Slave Pen takes hull damage, or after about 9-11 minutes if the Slave Pen is ignored.
2x Elite Frigates (Elder Corpii Follower/Worshipper) '''(Scram)'''<br>
 
2x Cruisers (Corpum Dark Priest/Shadow Sage)<br>
 
  
Single spawn (not guaranteed):<br>
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{{NPCTableHead}}
1x Battlecruiser (Blood Raider Slaver)<br>
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{{NPCTableSeparator|Group 1 (5-10km)}}
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{{NPCTableRow|Frigate|2|Elder Corpii Follower/Worshipper|point=yes}}
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{{NPCTableRow|Cruiser|2|Corpum Dark Priest/Shadow Sage}}
  
'''Blitz:'''<br>
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{{NPCTableSeparator|Group 2 - not guaranteed}}
Destory Slave Pen, Loot Prisoners, Warp Out
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{{NPCTableRow|Battlecruiser|1|Corpum Dark Priest/Shadow Sage }}
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|}
  
'''Isk:'''<br>
 
Bounty: '''194,812 ISK'''<br>
 
Loot:  '''15,000 ISK'''<br>
 
  
'''Video:'''<br>
 
Part 1 of 2 http://youtu.be/RK3IPYMGkMs<br>
 
  
=Downing the Slavers, Part (2 of 2)=
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==Downing the Slavers (2 of 2)==
  
 
{{Missiondetails
 
{{Missiondetails
|Name= The Rogue Slave Trader, Part (1 of 2)
 
 
|Level= 3
 
|Level= 3
 
|Type= Encounter
 
|Type= Encounter
Line 60: Line 54:
 
}}
 
}}
  
Video: http://youtu.be/yb-A1vnkHoc<br>
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'''Blitz:'''In the last pocket you only have to kill the Slavers-- this completes the mission and you can warp out afterwards. All other kills are optional.
  
 
===On Warp In===
 
===On Warp In===
Instant aggro.
 
  
Single Group:<br>
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{{NPCTableHead}}
3x Frigates (Corpii Collector/Diviner/Raider) weapon disruption<br>
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{{NPCTableSeparator|Group 1 (25-30km), auto aggro}}
1x Destroyer (Corpior Cleric)<br>
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{{NPCTableRow|Cruiser|3|Corpum Arch Priest/Arch Sage}}
3x Cruisers (Corpum Arch Priest/Arch Sage/Arch Templar/Revenant/Dark Corpum Arch Engraver)<br>
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{{NPCTableRow|Destroyer|1|Corpior Cleric}}
 +
{{NPCTableRow|Frigate|3|Corpii Diviner}}
 +
|}
  
'''Asteroids:'''<br>
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'''Asteroids:'''
 
Scordite asteroids: 10x - 25k per asteroid = total of 250k<br>
 
Scordite asteroids: 10x - 25k per asteroid = total of 250k<br>
Veldspar asterroids: 6x - 90k per asteroid = total of 540k<br>
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Veldspar asterroids: 14x - 50k-90k per asteroid = total of approx. 750k<br>
 +
 
 +
All asteroids in 30km of Acceleration gate. It's safe to tank AFK mine after clearing. 1-2 low level rats will spawn to harass you, but can be easily tanked. Remember to not turn in the mission until you're done mining.
  
It's safe to tank AFK mine after clearing. 1-2 low level rats will spawn to harass you, but can be easily tanked. Remember to not turn in the mission until you're done mining.
 
  
 
===Pocket 1===
 
===Pocket 1===
The gate lands you right in the middle of a defensive square structure with sentries & ships on each corner @ 5 to 16km with a 15 second-ish delay before being aggro'ed.
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*The gate lands you right in the middle of a defensive square structure with sentries & ships on each corner @ 5 to 16km with a 15 second-ish delay before being aggro'ed.
 +
 
 +
*Note that sentries have 250km range though and will still hit you at 100km. This should however be tankable long enough to pick off the ships as they come toward you.  
  
Single group:<br>
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{{NPCTableHead}}
4x Sentries (Blood Raider)<br>
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{{NPCTableSeparator|Group 1 (5-15km), auto aggro}}
4-5x Destroyers (Corpior Cleric/Converter/Devoter/Friar/Templar/Visionary)<br>
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{{NPCTableRow|Sentry|4|Blood Raider Sentry}}
2-3x Battlecruisers (Corpior Bishop/Shade/Blood Raider Slavers) <br>
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{{NPCTableRow|Battlecruiser|2-3|Blood Raider Slaver}}
 +
{{NPCTableRow|Destroyer|4-5|Corpior Templar/Visionary/Cleric}}
 +
|}
  
Note that sentries have 250km range though and will still hit you at 100km. This should however be tankable long enough to pick off the ships as they come toward you.
 
  
'''Structures:'''<br>
+
'''Structures:'''
 
Walls & Elevators do not have loot.
 
Walls & Elevators do not have loot.
 
Sentry Guns drop Medium Frequency Crystals.
 
Sentry Guns drop Medium Frequency Crystals.
 
'''Blitz:'''<br>
 
In the last pocket you only have to kill the Slavers-- this completes the mission and you can warp out afterwards. All other kills are optional.
 
 
'''Isk:'''<br>
 
Bounty: '''773,001 ISK'''<br>
 
Loot:  '''177,000 ISK'''<br>
 
  
 
'''Standing:'''<br>
 
'''Standing:'''<br>
 
Killing the Slave Pen in part 1 incurs a -4.0% standing penalty with The Blood Raider Covenant
 
Killing the Slave Pen in part 1 incurs a -4.0% standing penalty with The Blood Raider Covenant
 
'''Video:'''<br>
 
Part 2 of 2 http://youtu.be/yb-A1vnkHoc<br>
 
  
 
{{Missionrelated}}
 
{{Missionrelated}}
 
[[Category:Mission reports]]
 
[[Category:Mission reports]]

Revision as of 10:08, 8 June 2020


The Rogue Slave Trader (1 of 2)

Level 3
Type Encounter
Faction Blood Raiders
Best damage to deal Electromagnetic damage EMThermal damage Th
Damage to resist Electromagnetic damage EMThermal damage Th
Warp disruption Elder Corpii Follower & Elder Corpii Worshipper
Ship suggestion Caracal, Drake, Ferox, Harbinger, Domi, Gila


Blitz: Destroy Slave Pen, Loot Prisoners, Warp Out

Single Pocket

  • The spawn is triggered either about 5-7 minutes after the Slave Pen takes hull damage, or after about 9-11 minutes if the Slave Pen is ignored.


WD EWAR L
Group 1 (5-10km)
Frigate 2 x Frigate Elder Corpii Follower/Worshipper Warp Disruptor
Cruiser 2 x Cruiser Corpum Dark Priest/Shadow Sage
Group 2 - not guaranteed
Battlecruiser 1 x Battlecruiser Corpum Dark Priest/Shadow Sage


Downing the Slavers (2 of 2)

Level 3
Type Encounter
Faction Blood Raiders
Best damage to deal Electromagnetic damage EMThermal damage Th
Damage to resist Electromagnetic damage EMThermal damage Th
Ship suggestion Caracal, Drake, Ferox, Harbinger, Domi, Gila


Blitz:In the last pocket you only have to kill the Slavers-- this completes the mission and you can warp out afterwards. All other kills are optional.

On Warp In

WD EWAR L
Group 1 (25-30km), auto aggro
Cruiser 3 x Cruiser Corpum Arch Priest/Arch Sage
Destroyer 1 x Destroyer Corpior Cleric
Frigate 3 x Frigate Corpii Diviner

Asteroids: Scordite asteroids: 10x - 25k per asteroid = total of 250k
Veldspar asterroids: 14x - 50k-90k per asteroid = total of approx. 750k

All asteroids in 30km of Acceleration gate. It's safe to tank AFK mine after clearing. 1-2 low level rats will spawn to harass you, but can be easily tanked. Remember to not turn in the mission until you're done mining.


Pocket 1

  • The gate lands you right in the middle of a defensive square structure with sentries & ships on each corner @ 5 to 16km with a 15 second-ish delay before being aggro'ed.
  • Note that sentries have 250km range though and will still hit you at 100km. This should however be tankable long enough to pick off the ships as they come toward you.


WD EWAR L
Group 1 (5-15km), auto aggro
Sentry 4 x Sentry Blood Raider Sentry
Battlecruiser 2-3 x Battlecruiser Blood Raider Slaver
Destroyer 4-5 x Destroyer Corpior Templar/Visionary/Cleric


Structures: Walls & Elevators do not have loot. Sentry Guns drop Medium Frequency Crystals.

Standing:
Killing the Slave Pen in part 1 incurs a -4.0% standing penalty with The Blood Raider Covenant