Difference between revisions of "Human Cattle"
(briefing 1/5) |
|||
Line 34: | Line 34: | ||
Transport the datachip you retrieved to a different station. Straightforward transport mission. | Transport the datachip you retrieved to a different station. Straightforward transport mission. | ||
===Human Cattle (3 of 5)=== | ===Human Cattle (3 of 5)=== | ||
− | 4 frigates (Caldari Navy) sat at warp-in point. All aggro immediately. After a short time reinforcements arrive - 9 more frigs which appear pretty much at combat range, these are not triggered by the initial force as far as I can see. The residence in the middle drop some trade goods. | + | 4 frigates (Caldari Navy) sat at warp-in point. All aggro immediately. After a short time reinforcements arrive - 9 more frigs which appear pretty much at combat range, these are not triggered by the initial force as far as I can see. The residence in the middle drop some trade goods. Standings: Combat - Ship Kill will cost you -2.4% with Caldari State. |
===Human Cattle (4 of 5)=== | ===Human Cattle (4 of 5)=== | ||
Warp to the gate which is locked and 6 Mercenary Fighters appear. One will drop the prisoners you need for the mission. Alternative wave is 5 Fighters and 1 interceptor. | Warp to the gate which is locked and 6 Mercenary Fighters appear. One will drop the prisoners you need for the mission. Alternative wave is 5 Fighters and 1 interceptor. |
Revision as of 14:43, 30 July 2021
Missions |
---|
Mission Reports |
Mission Guides |
Special Missions |
Helpful Links |
Level | 2 |
Faction | Rogue Drones, Amarr, Caldari and a few mercenaries |
Best damage to deal | Therm |
Damage to resist | Amarr: EM, Therm; Caldari: Kin, Therm |
Ship suggestion | Cruiser or Battlecruiser |
Type: Deadspace
Human Cattle (1 of 5)
Mission briefing |
---|
I'd like you to help us investigate a string of disappearances which have been occurring in Elose. The outer settlements and mining expeditions have been reporting people missing almost every day now for the past few weeks, and some small settlements have strangely become abandoned. It's become a bit of a political mess, considering the government has been encouraging civilians to move away from the cities and crowded areas, and now people are moving back to avoid the dangers of living on the outer rim of civilized space.
For your first reconnaissance mission I would like you to take a look at a small settlement in Lour that we lost contact with. The inhabitants had a hidden surveillance monitor installed a few weeks ago, which should reveal what happened there. Bring it to me, it is located inside one of the habitation modules. |
4 sentry drones and 3 missile batteries at the warp-in point. All aggro on warp in. You have to dispatch the drones to open the cargo can (disguised as a habitation module) and pick up the datachip needed for the mission. There are a bunch of other structures none of which dropped loot for me.
Standings: destroying the Caldari missile batteries nets you -2.4% with Caldari State.
Human Cattle (2 of 5)
Transport the datachip you retrieved to a different station. Straightforward transport mission.
Human Cattle (3 of 5)
4 frigates (Caldari Navy) sat at warp-in point. All aggro immediately. After a short time reinforcements arrive - 9 more frigs which appear pretty much at combat range, these are not triggered by the initial force as far as I can see. The residence in the middle drop some trade goods. Standings: Combat - Ship Kill will cost you -2.4% with Caldari State.
Human Cattle (4 of 5)
Warp to the gate which is locked and 6 Mercenary Fighters appear. One will drop the prisoners you need for the mission. Alternative wave is 5 Fighters and 1 interceptor.
Note: Interceptor will occasionally warp scramble, lost my first cruiser here. Takes a lot of dps to beat the shields on it, will web within 10k.
Human Cattle (5 of 5)
Deadspace encounter. For some reason you are dropped some distance from the gate, there are a couple of structures but no ships waiting for you here. Just fly through the gate as normal.
Pocket 1:
Several groups of ships, mixed force of Amarr and Caldari vessels.
9 frigs/destroyers at 15k range which all aggro on warp in. Approximately ten more frigs/destroyers in two loose groups plus two cruisers separately.
6x State Yumi
2x State Kai Gunto
1x State Shukuro Ashigaru
1x Imperial Templar Paladin
1x Imperial Agatho
2x Imperial Templar Forian
1x Imperial Haran
2x Imperial Felix
1x Imperial Sixtus
4x Imperial Disciple
Blitzing this section pocket 1 is possible, turn and run as soon as they are in range and pick them off one by one, takes a little longer but is achievable
Pocket 2:
3 Sentry guns and 2 elite frigs.
Pocket 3:
As soon as you warp in you complete the mission. There is 1 support frig (scrambles, but you can warp before it locks/scrambles) at about 20k range which aggros shortly after warp in and a whole lot of Amarrian navy vessels at about 130k range. Approach to about 65K and the Armageddons open fire, Turn and run again and you can pick off a few ships. It may take a few runs to complete this blitz section due to the sheer volume of ships. "Not for the faint hearted"
8x Amarr Navy Gamma I Support Frigate
3x Amarr Navy Gamma II Support Frigate
12x Amarr Navy Delta I Support Frigate
5x Amarr Navy Delta II Support Frigate
8x Amarr Navy Apocalypse
4x Amarr Navy Armageddon
3x Amarr Navy Maller
2x Amarr Navy Jakar
Drops about 2500 m3 of loot in total, including Large Tachyon Beam Lasers and a chance of some Caldari Navy Fulmination Heavy Assault missiles.
|