Difference between revisions of "Labors of War"

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name=Labors of War (3 parts), Level 2
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{{NPCTableCSS}}{{MissionLinks}}
__NOTOC__{{survival copy}}
 
  
====Part 1 of 3====
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'''Labors of War''' is a Level 2 mission consisting of 3 sub-missions. It involves combat with the [[Gallente Federation]] and the [[Minmatar Republic]].
Faction: Gallente<br>
 
Mission type: Encounter <br>
 
Space type: Deadspace (mwd does not work) <br>
 
Damage dealt: Therm<br>
 
Recommended damage dealing: EM/Explosion<br>
 
Recommended ship classes: Battlecruiser<br>
 
Recommended generic setup: Heavy Damage<br>
 
  
===Warp-in===
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== Part 1 ==
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{{:Labors of War (1 of 3)}}
  
Group #1 at 20 KM:<br>
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== Part 2 ==
3x Republic Tribal Baldur (Minmatar Frigate)<br>
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{{:Labors of War (2 of 3)}}
3x Republic Industrial (Mission Industrial)<br>
 
- No aggro on warp in<br>
 
- Industrials have no weapons<br>
 
  
Group #2 at 20KM:<br>
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== Part 3 ==
3x Federation Praktor Belos/Phalarica (Gallente Frigate)<br>
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{{:Labors of War (3 of 3)}}
- Appear as backup 3 minutes after aggression<br>
 
  
'''Blitz:'''<br>
 
Destroy industrials, which have quite a bit of hp, to complete the mission.
 
No Faction standing loss for killing the industrial ships.
 
'''Mineable Asteroids:'''<br>
 
None
 
'''Structures:'''<br>
 
Gallente Lookout - Dropped nothing
 
  
====Part 2 of 3====
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{{Missionrelated}}
Faction: Gallente<br>
 
Mission type: Encounter <br>
 
Space type: Deadspace (mwd does not work) <br>
 
Damage dealt: Therm<br>
 
Recommended damage dealing: EM/Explosion<br>
 
Recommended ship classes: Battlecruiser<br>
 
Recommended generic setup: Heavy Damage<br>
 
  
===Warp-in===
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[[Category:Security missions]]
 
 
Group #1 at 10KM:<br>
 
3x Federation Praktor/Balra (Minmatar Frigate)<br>
 
1x Republic Industrial (Mission Industrial)<br>
 
- Aggros shortly after warp in<br>
 
 
 
Group #2 at 10KM:<br>
 
3x Federation Praktor/Balra (Minmatar Frigate)<br>
 
3x Federation Pelekus/Arcus (Gallente Destroyer)<br>
 
- Appear as backup 4 minutes after aggression<br>
 
 
 
'''Blitz:'''<br>
 
Destroy industrial, which has quite a bit of hp, collect workers (30m3) from container to complete the mission.
 
No Faction standing loss for killing the industrial ships.
 
'''Mineable Asteroids:'''<br>
 
None
 
'''Structures:'''<br>
 
None
 
 
 
====Part 3 of 3====
 
Faction: Gallente<br>
 
Mission type: Encounter <br>
 
Space type: Deadspace (mwd does not work) <br>
 
Damage dealt: Therm<br>
 
Recommended damage dealing: EM/Explosion<br>
 
Recommended ship classes: Battlecruiser<br>
 
Recommended generic setup: Heavy Damage<br>
 
 
 
===Warp-in===
 
 
 
Group #1 at 12KM:<br>
 
2x Federation Insidiators (Gallente Frigate)<br>
 
1x Federationn Matara (Gallente Destroyer)<br>
 
- Aggro's shortly after warp in<br>
 
 
 
Group #2:<br>
 
3x Federation Praktor (Gallente Frigate)<br>
 
2x Federation Arcus/Pelekus (Gallente Destroyer)<br>
 
- Spawn after group 1 is killed<br>
 
 
 
'''Blitz:'''<br>
 
Mission complete with just blowing up the Manufacturing Outpost (Large Collidable Structure).
 
Faction standing loss of -2.4% for destroying (Gallente Federation's Caldari Deadspace Refining Outpost)
 
'''Mineable Asteroids:'''<br>
 
None
 
'''Structures:'''<br>
 
Manufacturing Outpost - Mission objective, Dropped nothing
 
Workers Quarters and Administration - Dropped nothing
 
2x Pressure Silos - Dropped nothing<br>
 
 
 
[[Category:Mission reports]]
 

Latest revision as of 15:19, 27 August 2022


Labors of War is a Level 2 mission consisting of 3 sub-missions. It involves combat with the Gallente Federation and the Minmatar Republic.

Part 1

Level 2
Type Encounter
Objective Seek and destroy enemy transport ships
Factions Minmatar RepublicGallente Federation
Best damage to deal Explosive damage ExKinetic damage KinKinetic damage KinThermal damage Th
Damage to resist Explosive damage ExKinetic damage KinKinetic damage KinThermal damage Th
Ship suggestion Destroyer
Mission briefing
Of course.

Supply and munitions interdiction raids are a critical part of ongoing operations against the Gallente Federation. Depriving the enemy of the material necessary to sustain the fight can only make it easier for our own forces to prevail.

After recent fighting in Isikesu, the enemy is no doubt attempting to undertake just such re-supply operations. There are State interdiction patrols active in the area and I'd like you to lend them a hand. If you see any enemy transport, destroy them immediately.

Will you do this? There's a sizeable bounty in it for you if you're successful.


Blitz: Destroy Republic Industrials.

Single Pocket

Initial Group, 20km
WD EWAR L


Frigate 3 x Frigate Republic Tribal Baldur
Hauler 3 x Industrial Republic Industrial


Reinforcement, 20km
WD EWAR L


Destroyer 3 x Destroyer Federation Praktor Belos/Pelekus


Notes

  • Video: Corax
  • Reinforcement appears after 3 minutes.
  • Structures drop no loot.


Part 2

Level 2
Type Encounter
Factions Gallente FederationMinmatar Republic
Best damage to deal Kinetic damage KinThermal damage ThExplosive damage ExKinetic damage Kin
Damage to resist Kinetic damage KinThermal damage ThExplosive damage ExKinetic damage Kin
Ship suggestion Destroyer


Blitz: Destroy Republic Industrial, collect workers (30.0 m3) from container.

Single Pocket

Initial Group, 10km (auto-aggro)
WD EWAR L


Frigate 3 x Frigate Federation Praktor Balra
Hauler 1 x Industrial Republic Industrial Mission Objective Workers (30.0 m3)


Reinforcement, 10km
WD EWAR L


Frigate 3 x Frigate Federation Praktor Balra
Destroyer 3 x Destroyer Federation Pelekus/Arcus


Notes

  • Reinforcement appears after 4 minutes.



Part 3

Level 2
Type Encounter
Faction Gallente Federation
Best damage to deal Kinetic damage KinThermal damage Th
Damage to resist Kinetic damage KinThermal damage Th
Ship suggestion Destroyer
Standing loss Gallente Federation's Caldari Deadspace Refining Outpost (-2.4% Gallente Federation)


Blitz: Destroy Manufacturing Outpost.

Single Pocket

Initial Group, 12km (auto-aggro)
WD EWAR L


Frigate 2 x Frigate Federation Insidiator Triggers reinforcements when destroyed(possibly)
Destroyer 1 x Destroyer Federation Matara Triggers Reinforcements when destroyed(possibly)


Reinforcement, 12km
WD EWAR L


Frigate 3 x Frigate Federation Praktor Balra
Destroyer 2 x Destroyer Federation Pelekus/Arcus

Notes

  • Reinforcement appears after Initial Group is destroyed.
  • Structures drop nothing.