Difference between revisions of "Prison Transfer"
(storyline mission according to eve survival) |
m (Format to "Uniwiki:Mission formatting guidelines". Remove {{survival copy}}.) |
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− | {{ | + | {{Mission stub}} |
− | {{ | + | {{NPCTableCSS}} {{MissionLinks}} |
+ | {{Missiondetails | ||
+ | |Name= | ||
+ | |Level= 4 Storyline | ||
+ | |Type= Encounter | ||
+ | |Objective= | ||
+ | |Faction1= Caldari | ||
+ | |DamageToDeal1= | ||
+ | |DamageToResist1= | ||
+ | |WebPoint= | ||
+ | |EWAR= | ||
+ | |ShipSizeLimit= | ||
+ | |ShipSuggestion= Properly tanked battleship, Speed Tanked Ishtar | ||
+ | |Rewards= | ||
+ | |StandingLoss= | ||
+ | |Extra= | ||
+ | }} | ||
+ | Space type: Deadspace, no gates | ||
− | + | '''Caution:''' This is an initial report based on several runs of the mission from different people. Variations are unknown, but have no observed thus far. Observers have been extremely well-tanked and have not come across any scramblers/webs/nos/etc. That said, they still may exist. | |
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− | + | === Single pocket === | |
− | + | Warp-in Point: 25km from Cell Block D (probably a Spawn Container in Overview settings; not verified). No hostiles on initial warp-in.<br> | |
− | |||
− | |||
− | === Single | ||
− | Warp | ||
Approaching Cell Block D within 5km triggers the first spawn and temporarily despawns Cell Block D. | Approaching Cell Block D within 5km triggers the first spawn and temporarily despawns Cell Block D. | ||
All spawns appear within 5km of Cell Block D and auto-aggro at close range. | All spawns appear within 5km of Cell Block D and auto-aggro at close range. | ||
− | + | {{NPCTableHead|Wave 1}} | |
− | + | {{NPCTableRow|Cruiser|3|State Shukuro Buke/Ashur}} | |
− | + | {{NPCTableRow|Battleship|2|State Shukuro Daijo|trigger= Triggers wave 2}} | |
+ | |} | ||
− | + | {{NPCTableHead|Wave 2}} | |
− | + | {{NPCTableRow|Destroyer|3|State Yumi/Kissaki|trigger= Triggers wave 3}} | |
− | + | {{NPCTableRow|Battleship|3|State Shukuro Daijo}} | |
+ | |} | ||
− | + | {{NPCTableHead|Wave 3}} | |
− | + | {{NPCTableRow|Battlecruiser|3|State Kanpaku/State Shukuro Bajo}} | |
− | + | {{NPCTableRow|Battleship|3|State Shukuro Daijo|trigger= Triggers wave 4}} | |
+ | |} | ||
− | + | {{NPCTableHead|Wave 4}} | |
− | + | {{NPCTableRow|Destroyer|3|State Yumi/State Kai Gunto|trigger= Triggers wave 5}} | |
− | + | {{NPCTableRow|Battleship|2|State Shukuro Daijo/Bishamon}} | |
+ | |} | ||
− | + | {{NPCTableHead|Wave 5}} | |
− | + | {{NPCTableRow|Destroyer|3|State Kissaki/Tsuba}} | |
− | + | {{NPCTableRow|Battleship|3|State Shukuro Daijo/Taisho|trigger= Triggers wave 6}} | |
+ | |} | ||
− | + | {{NPCTableHead|Wave 6}} | |
− | + | {{NPCTableRow|Battlecruiser|3|State Shukuro Bajo/Samurai}} | |
− | + | {{NPCTableRow|Battleship|3|State Shukuro Daijo/Taisho|trigger= Triggers mission complete}} | |
+ | |} | ||
Once mission completion has been triggered, Cell Block D respawns and you can retrieve the Caldari Operative. | Once mission completion has been triggered, Cell Block D respawns and you can retrieve the Caldari Operative. | ||
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{{Missionrelated}} | {{Missionrelated}} | ||
− | [[Category: | + | [[Category:Storyline missions]][[Category:Security missions]] |
Revision as of 13:59, 6 December 2022
Missions |
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Mission Reports |
Mission Guides |
Special Missions |
Helpful Links |
Level | 4 Storyline |
Type | Encounter |
Faction | Caldari |
Best damage to deal | Kin Th |
Damage to resist | Kin Th |
Ship suggestion | Properly tanked battleship, Speed Tanked Ishtar |
Space type: Deadspace, no gates
Caution: This is an initial report based on several runs of the mission from different people. Variations are unknown, but have no observed thus far. Observers have been extremely well-tanked and have not come across any scramblers/webs/nos/etc. That said, they still may exist.
Single pocket
Warp-in Point: 25km from Cell Block D (probably a Spawn Container in Overview settings; not verified). No hostiles on initial warp-in.
Approaching Cell Block D within 5km triggers the first spawn and temporarily despawns Cell Block D.
All spawns appear within 5km of Cell Block D and auto-aggro at close range.
WD | EWAR | L
| ||
---|---|---|---|---|
3 x Cruiser State Shukuro Buke/Ashur | ||||
2 x Battleship State Shukuro Daijo |
WD | EWAR | L
| ||
---|---|---|---|---|
3 x Destroyer State Yumi/Kissaki | ||||
3 x Battleship State Shukuro Daijo |
WD | EWAR | L
| ||
---|---|---|---|---|
3 x Battlecruiser State Kanpaku/State Shukuro Bajo | ||||
3 x Battleship State Shukuro Daijo |
WD | EWAR | L
| ||
---|---|---|---|---|
3 x Destroyer State Yumi/State Kai Gunto | ||||
2 x Battleship State Shukuro Daijo/Bishamon |
WD | EWAR | L
| ||
---|---|---|---|---|
3 x Destroyer State Kissaki/Tsuba | ||||
3 x Battleship State Shukuro Daijo/Taisho |
WD | EWAR | L
| ||
---|---|---|---|---|
3 x Battlecruiser State Shukuro Bajo/Samurai | ||||
3 x Battleship State Shukuro Daijo/Taisho |
Once mission completion has been triggered, Cell Block D respawns and you can retrieve the Caldari Operative.
Standings:
Besides the "Derived Modification" normally received for any Storyline Mission, you will get standings losses of at most -0.02% each for "Combat - Ship Kill" for the Caldari State. These secondary standing losses are on the standard 15 minute standings timer, so divide how long it takes you by 15 minutes and round up, and that is how many of these you will get. These are unavoidable, but negligible. At Social Level 4, expect a 9% gain with the faction you are working for and a 36% gain with the corporation you are working for.
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