Difference between revisions of "Ascending Nobles"
m (Add parameter to {{AmarrEpicArcNav}} to expand relevant chapter.Split trivia to it's own {{MessageBox}}, Replace {{Icon}} with relevant template code.) |
Cedric Zippo (talk | contribs) m (add loot and salvage approx. value for additional spawn) |
||
(One intermediate revision by one other user not shown) | |||
Line 35: | Line 35: | ||
'''Tips:''' | '''Tips:''' | ||
* All spawns start approximately 80k from warp in. | * All spawns start approximately 80k from warp in. | ||
− | * The Veteran battleships do '''very''' heavy damage if you let them get close (They orbit ~49k and hit hard up to 60k away). | + | * The Veteran/Elite battleships do '''very''' heavy damage if you let them get close (They orbit ~49k and hit hard up to 60k away). |
** The elite battleships are very slow (139 m/s). If you keep them at 60+ km tanking won't be hard. | ** The elite battleships are very slow (139 m/s). If you keep them at 60+ km tanking won't be hard. | ||
* The green-crewed battleships on the other hand are very weak for battleships. | * The green-crewed battleships on the other hand are very weak for battleships. | ||
Line 42: | Line 42: | ||
The last ship destroyed in each group will trigger the next wave. | The last ship destroyed in each group will trigger the next wave. | ||
+ | |||
+ | === Room 1 === | ||
{{NPCTableHead|Initial Group}} | {{NPCTableHead|Initial Group}} | ||
{{NPCTableRow|Elite Battleship|5|Independent Veteran Abaddon/...}} | {{NPCTableRow|Elite Battleship|5|Independent Veteran Abaddon/...}} | ||
Line 49: | Line 51: | ||
{{NPCTableHead|Wave 1}} | {{NPCTableHead|Wave 1}} | ||
− | {{NPCTableRow|Elite Cruiser|8|Independent Veteran Omen/...|ewar= TD|ewar2= Neut|note= Energy neutralizer - 25km range | + | {{NPCTableRow|Elite Cruiser|8|Independent Veteran Omen/...|ewar= TD|ewar2= Neut|note= Energy neutralizer - 25km range}} |
|} | |} | ||
Line 79: | Line 81: | ||
|} | |} | ||
− | This spawn is incredibly strong. It is suggested that pilots bring additional fleet members with logistics. Ships do not award bounties, but may drop faction tags and loot/salvage.<noinclude> | + | This spawn is incredibly strong. It is suggested that pilots bring additional fleet members with logistics. Ships do not award bounties, but may drop faction tags and loot/salvage. Loot is ≈ 7.5M and salvage ≈ 2.5M [2023-12-06]<noinclude> |
[[Category:Epic arc missions]] | [[Category:Epic arc missions]] | ||
</noinclude> | </noinclude> |
Latest revision as of 01:57, 6 December 2023
Mission briefing |
---|
With the destruction of the mercenary camp, Lord Manik is denying he ever had any contact with them. I have a copy of your ship's logs from their meeting, but it may prove difficult to pin him with any conspiracy charges.
Good thing I've got a new lead. Remember Lord Darabi, Miyan's rival and the new target of Jariza's wooing? His daughter, Mina, has been one of my contacts. Mina says she has key information, but she will only tell me in person. This is where the fun part comes in. Daddy Darabi has kept Mina under tight surveillance because of a scandal that happened a few years ago. Thus, we have to stage a kidnapping. This is going to get bloody, but I trust Mina when she says her information is worth it. Fly to the Darabi estate where Mina is being kept and "kidnap" Mina Darabi. Any guards are expendable. |
Lord Darabi |
---|
Rumor has it that Lord Darabi was imprisoned by Karsoth for daring to publicly disagree (albeit slightly) with Karsoth's policies about the Succession. When Empress Sarum returned, Darabi was freed, but rumors persist that he is not in the most stable condition. Mina Darabi drops in an untractorable container so you have to fly all the way to it. |
[Video: [Typhoon June 2021]
The destination is Reteka (7 jumps).
This mission can be requested and accepted remotely.
Tips:
- All spawns start approximately 80k from warp in.
- The Veteran/Elite battleships do very heavy damage if you let them get close (They orbit ~49k and hit hard up to 60k away).
- The elite battleships are very slow (139 m/s). If you keep them at 60+ km tanking won't be hard.
- The green-crewed battleships on the other hand are very weak for battleships.
Single gated deadspace pocket. Once all ships are destroyed the mission object drops near the Amarr chapel.
The last ship destroyed in each group will trigger the next wave.
Room 1
WD | EWAR | L
| ||
---|---|---|---|---|
5 x Elite Battleship Independent Veteran Abaddon/... | ||||
2 x Sentry Amarr Light Missile Battery | ||||
2 x Sentry Amarr Cruise Missile Battery |
WD | EWAR | L
| ||
---|---|---|---|---|
8 x Elite Cruiser Independent Veteran Omen/... |
WD | EWAR | L
| ||
---|---|---|---|---|
7 x Battleship Independent Green-Crewed Abaddon/... |
WD | EWAR | L
| ||
---|---|---|---|---|
6 x Battleship Independent Abaddon/... |
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Amarr Chapel |
Mina Darabi spawns near the Amarr Chapel.
Additional Spawn
If the mission is not completed within 30 minutes after Mina Darabi is collected, the following message will appear:
Pop-up message: |
---|
I know salvaging is fun, but there are several hostile ships inbound. I suggest we retreat now. Mina Darabi is too valuable an informant to lose. |
Approximately 5-10 seconds after that message appears, a new battle group will spawn. There are no bounties and relatively poor salvage from this spawn.
WD | EWAR | L
| ||
---|---|---|---|---|
6 x Elite Frigate Independent Veteran Crucifier/Inquisitor | ||||
6 x Elite Cruiser Independent Veteran Omen/Maller/Augoror | ||||
6 x Elite Battleship Independent Veteran Armageddon/... |
This spawn is incredibly strong. It is suggested that pilots bring additional fleet members with logistics. Ships do not award bounties, but may drop faction tags and loot/salvage. Loot is ≈ 7.5M and salvage ≈ 2.5M [2023-12-06]