Difference between revisions of "Angel Extravaganza (Level 3)"
m (Regular ISK and LP rewards should not be noted in this parameter as per the {{Missiondetails}} documentation. See Template:Missiondetails.) Tag: Undo |
m (Change heading level, UniWiki:Mission formatting guidelines. Remove pocket 3 blitz, destroying all is no blitz. Remove non-existing parameter. Reorder {{Missiondetails}} parameters. Sentries to bottom and structure table to top as per mission formatting guidelines.) |
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− | {{NPCTableCSS}}{{MissionLinks}} | + | {{NPCTableCSS}} __NOTOC__ {{MissionLinks}} |
+ | {{hatnote|This article details the Level 3 variant of this mission. For other level variants, see [[Angel Extravaganza|Angel Extravaganza (disambiguation)]].}} | ||
{{Missiondetails | {{Missiondetails | ||
− | | | + | |Level= 3 |
− | |Type=Encounter | + | |Type= Encounter |
|Objective= Destroy Terzam Tazzon | |Objective= Destroy Terzam Tazzon | ||
− | | | + | |Faction1= Angel Cartel |
− | | | + | |DamageToDeal1= |
− | |WebPoint=Angel Viper/Webifier | + | |DamageToResist1= |
− | |EWAR=Web, target painters | + | |WebPoint= Angel Viper/Webifier |
+ | |EWAR= Web, target painters | ||
|ShipSuggestion= | |ShipSuggestion= | ||
}} | }} | ||
+ | Video: [[http://youtu.be/e4bfSSJqw00 Cerberus] ] | ||
− | |||
+ | === Details === | ||
Except where noted otherwise, all hostile NPCs will auto-aggro on spawn or warp-in. Drones will receive aggro from newly-spawned waves. The ship that triggers the next wave on destruction is usually the ship with the highest bounty. | Except where noted otherwise, all hostile NPCs will auto-aggro on spawn or warp-in. Drones will receive aggro from newly-spawned waves. The ship that triggers the next wave on destruction is usually the ship with the highest bounty. | ||
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The majority of the explosive damage noted in the mission details is found in the bonus pocket. | The majority of the explosive damage noted in the mission details is found in the bonus pocket. | ||
− | |||
− | |||
=== Blitz === | === Blitz === | ||
− | * Pocket 1: Destroy Angel Cartel Structure and Small Refinery so that Wave 1 and Wave 2 won't spawn. | + | * Pocket 1: Destroy Angel Cartel Structure and Small Refinery so that Wave 1 and Wave 2 won't spawn. |
− | * Pocket 2: Destroy Casino so Wave 2 will not spawn. | + | * Pocket 2: Destroy Casino so Wave 2 will not spawn. |
− | + | * Pocket 4: Destroy Cruiser, no need to destroy Turrets. | |
− | * Pocket 4: Destroy Cruiser, no need to destroy Turrets. | + | * Pocket 5: Trigger all triggers leading to spawn of Terzam Tazzon, and destroy his/her ship and both drones. |
− | * Pocket 5: Trigger all triggers leading to spawn of Terzam Tazzon, and destroy his/her ship and both drones. | ||
− | |||
=== Pocket 1 === | === Pocket 1 === | ||
− | |||
{{NPCTableHead|Group 1, 75-80km}} | {{NPCTableHead|Group 1, 75-80km}} | ||
{{NPCTableRow|Cruiser|4|Gistum Breaker/Defeater/Liquidator/Marauder|ewar = Web|trigger=Highest bounty triggers Wave 1 when destroyed|note = Breaker/Defeater web}} | {{NPCTableRow|Cruiser|4|Gistum Breaker/Defeater/Liquidator/Marauder|ewar = Web|trigger=Highest bounty triggers Wave 1 when destroyed|note = Breaker/Defeater web}} | ||
Line 52: | Line 50: | ||
=== Pocket 2 === | === Pocket 2 === | ||
+ | {{NPCTableHead|Structures}} | ||
+ | {{NPCTableRow|Structure|1|Casino|drop= Two random commodities}} | ||
+ | |} | ||
If the casino is destroyed before the trigger, Wave 2 will not spawn. | If the casino is destroyed before the trigger, Wave 2 will not spawn. | ||
{{NPCTableHead|Initial Hostiles}} | {{NPCTableHead|Initial Hostiles}} | ||
{{NPCTableSeparator|Group 1, 55-75km}} | {{NPCTableSeparator|Group 1, 55-75km}} | ||
− | {{NPCTableRow|Sentry|3|Angel Light Missile Battery|cargo=Chance to drop missiles}} | + | {{NPCTableRow|Sentry|3|Angel Light Missile Battery|cargo= Chance to drop missiles}} |
{{NPCTableSeparator|Group 2, 40km}} | {{NPCTableSeparator|Group 2, 40km}} | ||
− | {{NPCTableRow|Cruiser|3|Gistum Breaker/Defeater/Liquidator/Marauder|ewar = Web|trigger=Highest bounty triggers Wave 1 when destroyed|note = Breaker/Defeater web}} | + | {{NPCTableRow|Cruiser|3|Gistum Breaker/Defeater/Liquidator/Marauder|ewar= Web|trigger= Highest bounty triggers Wave 1 when destroyed|note= Breaker/Defeater web}} |
|} | |} | ||
{{NPCTableHead|Wave 1, 70-80km}} | {{NPCTableHead|Wave 1, 70-80km}} | ||
− | {{NPCTableRow|Elite Frigate|2|Angel Viper/Webifier|point=yes|ewar=Web}} | + | {{NPCTableRow|Elite Frigate|2|Angel Viper/Webifier|point= yes|ewar= Web}} |
− | {{NPCTableRow|Cruiser|2|Gistum Depredator/Marauder/Predator|trigger=Highest bounty triggers Wave 2 when destroyed}} | + | {{NPCTableRow|Cruiser|2|Gistum Depredator/Marauder/Predator|trigger= Highest bounty triggers Wave 2 when destroyed}} |
|} | |} | ||
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|} | |} | ||
+ | |||
+ | === Pocket 3 === | ||
{{NPCTableHead|Structures}} | {{NPCTableHead|Structures}} | ||
− | {{NPCTableRow|Structure|1| | + | {{NPCTableRow|Structure|1|Angel Bunker|drop= Chance to drop random ammo}} |
+ | {{NPCTableRow|Structure|1|Storage Silo|drop= Chance to drop random ammo}} | ||
|} | |} | ||
− | |||
− | |||
{{NPCTableHead|Group 1, 45km}} | {{NPCTableHead|Group 1, 45km}} | ||
{{NPCTableRow|Cruiser|1|Gistum Depredator/Predator}} | {{NPCTableRow|Cruiser|1|Gistum Depredator/Predator}} | ||
− | {{NPCTableRow|Battlecruiser|1|Gistatis Tribuni/Praefectus|trigger=Triggers Wave 1 when destroyed}} | + | {{NPCTableRow|Battlecruiser|1|Gistatis Tribuni/Praefectus|trigger= Triggers Wave 1 when destroyed}} |
|} | |} | ||
{{NPCTableHead|Wave 1, 28-37km}} | {{NPCTableHead|Wave 1, 28-37km}} | ||
− | {{NPCTableRow|Elite Frigate|2|Angel Viper/Webifier|point=yes|ewar=Web}} | + | {{NPCTableRow|Elite Frigate|2|Angel Viper/Webifier|point= yes|ewar= Web}} |
{{NPCTableRow|Cruiser|2|Gistum Liquidator/Marauder}} | {{NPCTableRow|Cruiser|2|Gistum Liquidator/Marauder}} | ||
|} | |} | ||
+ | |||
+ | === Pocket 4 === | ||
+ | Group 3 (the single cruiser) does not aggro unless it or the sentry towers are attacked, but it may aggro drones. If drones are targeted, it will follow the drones and attack them, but will head back to its initial position if the drones are returned to the drone bay, even if it is very close to a player ship. | ||
{{NPCTableHead|Structures}} | {{NPCTableHead|Structures}} | ||
− | {{NPCTableRow|Structure|1|Angel | + | {{NPCTableRow|Structure|1|Angel Harvester|destructible=yes|drop=Two random commodities}} |
− | |||
|} | |} | ||
− | |||
− | |||
− | |||
{{NPCTableHead|Hostile NPCs}} | {{NPCTableHead|Hostile NPCs}} | ||
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{{NPCTableRow|Sentry|2|Angel Tower II}} | {{NPCTableRow|Sentry|2|Angel Tower II}} | ||
{{NPCTableSeparator|Group 3, 75-80km}} | {{NPCTableSeparator|Group 3, 75-80km}} | ||
− | {{NPCTableRow|Cruiser|1|Gistum Crusher/Smasher|ewar=TP | + | {{NPCTableRow|Cruiser|1|Gistum Crusher/Smasher|ewar= TP}} |
− | |||
− | |||
− | |||
− | |||
|} | |} | ||
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{{MessageBox|On warp-in | {{MessageBox|On warp-in | ||
|At last, you have reached the final rendezvous point. I can see from your ship's scanners that their general, Terzam Tazzon, is located in the area. This is good news indeed. Strike him down now and their attack will surely be called off. Not only that, but Terzam's death will be a serious blow to the Cartel. Return to me immediately after he has been eliminated. | |At last, you have reached the final rendezvous point. I can see from your ship's scanners that their general, Terzam Tazzon, is located in the area. This is good news indeed. Strike him down now and their attack will surely be called off. Not only that, but Terzam's death will be a serious blow to the Cartel. Return to me immediately after he has been eliminated. | ||
− | |collapsed=yes}} | + | |collapsed= yes}} |
{{NPCTableHead|Initial Hostiles, 20-30km}} | {{NPCTableHead|Initial Hostiles, 20-30km}} | ||
{{NPCTableRow|Frigate|2|Gistii Hunter/Impaler}} | {{NPCTableRow|Frigate|2|Gistii Hunter/Impaler}} | ||
− | {{NPCTableRow|Cruiser|2|Gistum Liquidator/Marauder/Phalanx|trigger=Highest bounty triggers Wave 1 when destroyed}} | + | {{NPCTableRow|Cruiser|2|Gistum Liquidator/Marauder/Phalanx|trigger= Highest bounty triggers Wave 1 when destroyed}} |
|} | |} | ||
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{{NPCTableSeparator|Group 2, 95-100km}} | {{NPCTableSeparator|Group 2, 95-100km}} | ||
{{NPCTableRow|Destroyer|1|Gistior Seizer/Trasher}} | {{NPCTableRow|Destroyer|1|Gistior Seizer/Trasher}} | ||
− | {{NPCTableRow|Battlecruiser|1|Gistatis Primus/Tribuni|trigger=Triggers Wave 2 when destroyed}} | + | {{NPCTableRow|Battlecruiser|1|Gistatis Primus/Tribuni|trigger= Triggers Wave 2 when destroyed}} |
|} | |} | ||
{{NPCTableHead|Wave 2, 95-100km}} | {{NPCTableHead|Wave 2, 95-100km}} | ||
{{NPCTableRow|Destroyer|3|Gistior Defiler/Haunter}} | {{NPCTableRow|Destroyer|3|Gistior Defiler/Haunter}} | ||
− | {{NPCTableRow|Battlecruiser|1|Gistatis Praefectus/Tribuni|trigger=Triggers Wave 3 when destroyed}} | + | {{NPCTableRow|Battlecruiser|1|Gistatis Praefectus/Tribuni|trigger= Triggers Wave 3 when destroyed}} |
|} | |} | ||
{{NPCTableHead|Wave 3, 60-65km}} | {{NPCTableHead|Wave 3, 60-65km}} | ||
− | {{NPCTableRow|Elite Frigate|2|Angel Viper/Webifier|point=yes|ewar=Web}} | + | {{NPCTableRow|Elite Frigate|2|Angel Viper/Webifier|point= yes|ewar= Web}} |
− | {{NPCTableRow|Battlecruiser|1|Gistatis Primus/Legionnaire|trigger=Triggers Wave 4 when destroyed}} | + | {{NPCTableRow|Battlecruiser|1|Gistatis Primus/Legionnaire|trigger= Triggers Wave 4 when destroyed}} |
|} | |} | ||
{{MessageBox|In local upon Terzam spawn | {{MessageBox|In local upon Terzam spawn | ||
Line 138: | Line 135: | ||
|collapsed=yes}} | |collapsed=yes}} | ||
{{NPCTableHead|Wave 4, 125-140km}} | {{NPCTableHead|Wave 4, 125-140km}} | ||
− | {{NPCTableRow|Drone|2|Spider Drone|ewar=Web}} | + | {{NPCTableRow|Drone|2|Spider Drone|ewar= Web}} |
{{NPCTableRow|Commander Battlecruiser|1|Terzam Tazzon}} | {{NPCTableRow|Commander Battlecruiser|1|Terzam Tazzon}} | ||
|} | |} | ||
Line 145: | Line 142: | ||
=== Bonus Pocket === | === Bonus Pocket === | ||
− | |||
'''It is not necessary to clear the bonus pocket to complete the mission.''' | '''It is not necessary to clear the bonus pocket to complete the mission.''' | ||
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{{MessageBox|Upon landing in the pocket | {{MessageBox|Upon landing in the pocket | ||
|I only asked you to find 5 Cartel rendezvous points!! This is not part of the mission I gave you, you are traveling to an unknown location deep into enemy territory. Be careful. | |I only asked you to find 5 Cartel rendezvous points!! This is not part of the mission I gave you, you are traveling to an unknown location deep into enemy territory. Be careful. | ||
− | |collapsed=yes}} | + | |collapsed= yes}} |
+ | {{NPCTableHead|Structures}} | ||
+ | {{NPCTableRow|Station|1|Angel Battlestation|drop= Generic loot}} | ||
+ | {{NPCTableRow|Container|1|Terzam's Stash|cargo= Generic loot, possible Domination faction module}} | ||
+ | |} | ||
+ | The Angel Battlestation has 700K HP and generally doesn't drop any good loot, you want to ignore this. Terzam's Stash may contain Domination faction modules, though. | ||
{{NPCTableHead|Hostile NPCs, 70-90km}} | {{NPCTableHead|Hostile NPCs, 70-90km}} | ||
+ | {{NPCTableRow|Elite Frigate|4|Angel Viper/Webifier|point= yes|ewar= Web}} | ||
+ | {{NPCTableRow|Elite Frigate|2|Arch Gistii Ambusher/Raider}} | ||
+ | {{NPCTableRow|Battleship|4|Gist Nephilim/Saint/Warlord|ewar= TP}} | ||
{{NPCTableRow|Sentry|1|Tower Sentry Angel III}} | {{NPCTableRow|Sentry|1|Tower Sentry Angel III}} | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|} | |} | ||
+ | |||
+ | === Loot & Salvage === | ||
+ | Loot: ~10 Mil ISK with 2x Clutch Restrained Warp Disruption Field Generator (2024/09/05) | ||
+ | |||
+ | Salvage: ~1.2 Mil ISK (2024/09/05) | ||
{{Missionrelated}} | {{Missionrelated}} | ||
+ | |||
[[Category:Security missions]] | [[Category:Security missions]] |
Latest revision as of 09:44, 5 September 2024
Missions |
---|
Mission Reports |
Mission Guides |
Special Missions |
Helpful Links |
- This article details the Level 3 variant of this mission. For other level variants, see Angel Extravaganza (disambiguation).
Level | 3 |
Type | Encounter |
Objective | Destroy Terzam Tazzon |
Faction | Angel Cartel |
Best damage to deal | Ex Kin |
Damage to resist | Ex Kin |
Warp disruption | Angel Viper/Webifier |
EWAR | Web, target painters |
Video: [Cerberus ]
Details
Except where noted otherwise, all hostile NPCs will auto-aggro on spawn or warp-in. Drones will receive aggro from newly-spawned waves. The ship that triggers the next wave on destruction is usually the ship with the highest bounty.
All Sentries can be ignored and gates will still unlock.
The majority of the explosive damage noted in the mission details is found in the bonus pocket.
Blitz
- Pocket 1: Destroy Angel Cartel Structure and Small Refinery so that Wave 1 and Wave 2 won't spawn.
- Pocket 2: Destroy Casino so Wave 2 will not spawn.
- Pocket 4: Destroy Cruiser, no need to destroy Turrets.
- Pocket 5: Trigger all triggers leading to spawn of Terzam Tazzon, and destroy his/her ship and both drones.
Pocket 1
WD | EWAR | L
| ||
---|---|---|---|---|
4 x Cruiser Gistum Breaker/Defeater/Liquidator/Marauder |
WD | EWAR | L
| ||
---|---|---|---|---|
4 x Destroyer Gistior Defiler/Seizer | ||||
1 x Cruiser Gistum Depredator/Predator |
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Elite Frigate Angel Viper/Webifier | ||||
2 x Cruiser Gistum Centurion/Phalanx |
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Angel Cartel Structure | ||||
1 x Small Refinery |
Pocket 2
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Casino |
If the casino is destroyed before the trigger, Wave 2 will not spawn.
WD | EWAR | L | ||
---|---|---|---|---|
Group 1, 55-75km | ||||
3 x Sentry Angel Light Missile Battery | ||||
Group 2, 40km | ||||
3 x Cruiser Gistum Breaker/Defeater/Liquidator/Marauder |
WD | EWAR | L
| ||
---|---|---|---|---|
2 x Elite Frigate Angel Viper/Webifier | ||||
2 x Cruiser Gistum Depredator/Marauder/Predator |
WD | EWAR | L
| ||
---|---|---|---|---|
2 x Frigate Gistii Hunter/Impaler | ||||
2 x Battlecruiser Gistatis Legionnaire/Primus |
Pocket 3
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Angel Bunker | ||||
1 x Storage Silo |
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Cruiser Gistum Depredator/Predator | ||||
1 x Battlecruiser Gistatis Tribuni/Praefectus |
WD | EWAR | L
| ||
---|---|---|---|---|
2 x Elite Frigate Angel Viper/Webifier | ||||
2 x Cruiser Gistum Liquidator/Marauder |
Pocket 4
Group 3 (the single cruiser) does not aggro unless it or the sentry towers are attacked, but it may aggro drones. If drones are targeted, it will follow the drones and attack them, but will head back to its initial position if the drones are returned to the drone bay, even if it is very close to a player ship.
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Angel Harvester |
WD | EWAR | L | ||
---|---|---|---|---|
Group 1, 2-17km | ||||
3 x Sentry Angel Tower I | ||||
Group 2, 27-39km | ||||
2 x Sentry Angel Tower II | ||||
Group 3, 75-80km | ||||
1 x Cruiser Gistum Crusher/Smasher |
Pocket 5
On warp-in |
---|
At last, you have reached the final rendezvous point. I can see from your ship's scanners that their general, Terzam Tazzon, is located in the area. This is good news indeed. Strike him down now and their attack will surely be called off. Not only that, but Terzam's death will be a serious blow to the Cartel. Return to me immediately after he has been eliminated. |
WD | EWAR | L
| ||
---|---|---|---|---|
2 x Frigate Gistii Hunter/Impaler | ||||
2 x Cruiser Gistum Liquidator/Marauder/Phalanx |
WD | EWAR | L | ||
---|---|---|---|---|
Group 1, 60-65km | ||||
3 x Cruiser Gistum Centurion/Phalanx | ||||
Group 2, 95-100km | ||||
1 x Destroyer Gistior Seizer/Trasher | ||||
1 x Battlecruiser Gistatis Primus/Tribuni |
WD | EWAR | L
| ||
---|---|---|---|---|
3 x Destroyer Gistior Defiler/Haunter | ||||
1 x Battlecruiser Gistatis Praefectus/Tribuni |
WD | EWAR | L
| ||
---|---|---|---|---|
2 x Elite Frigate Angel Viper/Webifier | ||||
1 x Battlecruiser Gistatis Primus/Legionnaire |
In local upon Terzam spawn |
---|
Terzam Tazzon: Who goes there? If you're the one behind the recent attacks on my men, I'll have your head! |
WD | EWAR | L
| ||
---|---|---|---|---|
2 x Drone Spider Drone | ||||
1 x Commander Battlecruiser Terzam Tazzon |
The mission is marked complete upon destruction of Wave 4.
Bonus Pocket
It is not necessary to clear the bonus pocket to complete the mission.
To activate the acceleration gate, the player ship must have an Angel Palladium Tag in its cargo hold. The tag is not consumed.
Upon landing in the pocket |
---|
I only asked you to find 5 Cartel rendezvous points!! This is not part of the mission I gave you, you are traveling to an unknown location deep into enemy territory. Be careful. |
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Angel Battlestation | ||||
1 x Terzam's Stash |
The Angel Battlestation has 700K HP and generally doesn't drop any good loot, you want to ignore this. Terzam's Stash may contain Domination faction modules, though.
WD | EWAR | L
| ||
---|---|---|---|---|
4 x Elite Frigate Angel Viper/Webifier | ||||
2 x Elite Frigate Arch Gistii Ambusher/Raider | ||||
4 x Battleship Gist Nephilim/Saint/Warlord | ||||
1 x Sentry Tower Sentry Angel III |
Loot & Salvage
Loot: ~10 Mil ISK with 2x Clutch Restrained Warp Disruption Field Generator (2024/09/05)
Salvage: ~1.2 Mil ISK (2024/09/05)
|