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User:Hirmuolio Pine/sandbox: Difference between revisions

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{{MissionLinks}} __NOTOC__ {{NPCTableCSS}}


{{Missiondetails
|Level= 4
|Type= Encounter
|Objective= Kill Anire Scarlet
|Faction1= Serpentis
|Faction2= Angel Cartel
|Faction3= Guristas
|Faction4= Blood Raiders
|DamageToDeal=
|DamageToResist=
|WebPoint= Elite frigates (last pocket)
|EWAR= ECM (Guristas), dampening (Serpentis), Target painting (Angel)
|ShipSizeLimit=
|ShipSuggestion= Battleship (clear), T2/T3/faction cruiser (blitz)
|Rewards=
|Extra=
}}
{{MissionBriefing
|<Pilot>, it's good to see you. I have something a little outside of the ordinary that needs taking care of. A personal business opportunity for the both of us, I guess you could say.


{| class="wikitable collapsible collapsed"
Have you ever heard of Anire Scarlet? Well, she's practically an urban legend among the local pirates. It seems any outlaw with a clone bay and rhetorical skills can amass a following these days. The sorts of degenerates that hang around this area are easily impressed too. It seems Anire has built quite a posse, but then, that could just be another one of the myths about her.
! colspan = 4 style="width: 1596px" | Resource processing rigs
 
|-
As for where you come in: all this attention has earned her a CONCORD bounty. I'd very much like to claim that ISK, <Pilot>, with your help. I've hired an undercover surveillance team to locate her, and they've had some luck turning up a lead. If you're able to follow it up and take her out then we can split the bounty money equally. The surveillance team found her flagship vessel, The Crimson Dawn. She is sure to be either inside it, or very close by. If you think yourself capable of eliminating her, then I'll trade you the coordinates.
! style="width: 425px" | Effect !! style="width: 350px" | M-rig !! style="width: 300px" | L-rig !! style="width: 320px" | XL-rig
 
|-
What do you say? Do we have a deal?
| T2 component material usage -2% || Advanced Component Manufacturing Material Efficiency || rowspan="2" | Advanced Component Manufacturing Efficiency || style="border-bottom:solid 2px;" rowspan="6" | Structure and Component Manufacturing Efficiency
}}
|-
 
| T2 component time duration -20% || Advanced Component Manufacturing Time Efficiency
 
|-
Every pocket in this mission has ships from one randomly selected faction. Your fit should be able to fight with all of them. You can bring an extra ''Gate Key'' to skip warpin area or to give to fleet members.
| Capital component material usage -2% || Basic Capital Component Manufacturing Material Efficiency ||  rowspan="2" | Basic Capital Component Manufacturing Efficiency
 
|-
The mission pockets are [[Deadspace|semi deadspace]]. This means that you can warp within a pocket grid but any warps from outside the pocket will land on the warpin area.
| Capital component time duration -20% || Basic Capital Component Manufacturing Time Efficiency
 
|-
'''Blitz:'''
| Structure, structure component, structure rig and fuel block material usage -2% || Structure Manufacturing Material Efficiency || style="border-bottom:solid 2px;" rowspan="2" | Structure Manufacturing Efficiency
* Bring your own gate key and skip first room.
|-
* Rush to acceleration gates and make your way to last room. All gates are open.
| style="border-bottom:solid 2px;"| Structure, structure component, structure rig and fuel block time duration -20% || style="border-bottom:solid 2px;"| Structure Manufacturing Time Efficiency
* Kill Scarlet and return to agent.
|-
 
| T1 small ship material usage -2% || Basic Small Ship Manufacturing Material Efficiency ||  rowspan="2" | Basic Small Ship Manufacturing Efficiency || style="border-bottom:solid 2px;" rowspan="12" | Ship Manufacturing Efficiency
=== Warp-in ===
|-
{{MessageBox|Anire Scarlet
| T1 small ship time duration -20% || Basic Small Ship Manufacturing Time Efficiency
|Well, well. You're the one who's given my boys some trouble, I see. Don't worry, I'll make this as fast and painless as possible. Anire Scarlet is nothing if not merciful.
|-
|collapsed= no}}
| T1 medium ship material usage -2% || Basic Medium Ship Manufacturing Material Efficiency ||  rowspan="2" | Basic Medium Ship Manufacturing Efficiency
The gate deeper into the mission requires one ''Gate Key''. The key is dropped by last battleship. The key is not consumed on use so you can keep it and skip fighting at warpin next time you get this mission.
|-
 
| T1 medium ship time duration -20% || Basic Medium Ship Manufacturing Time Efficiency
you can warp in at distance to snipe.
|-
 
| T1 large ship material usage -2% || Basic Large Ship Manufacturing Material Efficiency ||  rowspan="2" | Basic Large Ship Manufacturing Efficiency
At first some merchants are on the gate. The hostiles arrive soon. The hostiles are either Serpentis ships or Angel ships.
|-
 
| T1 large ship time duration -20% || Basic Large Ship Manufacturing Time Efficiency
{{NPCTableHead|Initial defenders (Angel)}}
|-
{{NPCTableRow|Cruiser|4|Gistum Liquidator/Marauder}}
| T2 Small ship material usage -2% || Advanced Small Ship Manufacturing Material Efficiency || rowspan="2" | Advanced Small Ship Manufacturing Efficiency
{{NPCTableRow|Battleship|5|Gist Malakim/Nephilim/Warlord|ewar= TP|cargo= Last one drops the gate key.}}
|-
|}
| T2 small ship time duration -20% || Advanced Small Ship Manufacturing Time Efficiency
 
|-
{{NPCTableHead|Initial defenders (Serpentis)}}
| T2 medium ship material usage -2% || Advanced Medium Ship Manufacturing Material Efficiency ||  rowspan="2" | Advanced Medium Ship Manufacturing Efficiency
{{NPCTableRow|Elite Cruiser|2|Corelum Chief Safeguard|ewar= Damp}}
|-
{{NPCTableRow|Battlecruiser|3|Corelatis Squad Leader}}
| T2 medium ship time duration -20% || Advanced Medium Ship Manufacturing Time Efficiency
{{NPCTableRow|Battleship|4|Core Admiral/High Admiral|cargo= Last one drops the gate key.}}
|-
|}
| T2 large ship material usage -2% || Advanced Large Ship Manufacturing Material Efficiency || style="border-bottom:solid 2px;" rowspan="2" | Advanced Large Ship Manufacturing Efficiency
 
|-
=== 1st pocket ===
| style="border-bottom:solid 2px;"| T2 large ship time duration -20% || style="border-bottom:solid 2px;" | Advanced Large Ship Manufacturing Time Efficiency
You will see Anire Scarlet when you warp in but she warps to next pocket before you have time to engage.
|-
 
| Ammunition materual usage -2% || Ammunition Manufacturing Material Efficiency ||  rowspan="2" | Ammunition Manufacturing Efficiency || style="border-bottom:solid 2px;" rowspan="6" | Equipment and Consumable Manufacturing Efficiency
This room contains either Guristas ships or Blood Raider ships.
|-
 
| Ammunition time duration -20% || Ammunition Manufacturing Time Efficiency
Gate to next room is not locked so you can skip combat. The gate is 29 km away.
|-
 
| Drone and fighter material usage -2% || Drone and Fighter Manufacturing Material Efficiency ||  rowspan="2" | Drone and Fighter Manufacturing Efficiency
{{NPCTableHead|Initial defenders (Guristas)}}
|-
{{NPCTableRow|Battlecruiser|3-5|Pithatis Enforcer/...}}
| Drone and fighter time duration -20% || Drone and Fighter Manufacturing Time Efficiency
{{NPCTableRow|Battleship|4|Pith Exterminator/Eliminator|ewar= ECM}}
|-
|}
| Ship module, ship rig, deployable, implant, cargo container material usage -2% || Equipment Manufacturing Material Efficiency || style="border-bottom:solid 2px;" rowspan="2" | Equipment Manufacturing Efficiency
 
|-
{{NPCTableHead|Initial defenders (Blood Raider)}}
| style="border-bottom:solid 2px;" | Ship module, ship rig, deployable, implant, cargo container time duration -20% || style="border-bottom:solid 2px;" | Equipment Manufacturing Time Efficiency
{{NPCTableRow|Cruiser|4|Corpum Arch Priest/...}}
|-
{{NPCTableRow|Battleship|4|Corpus Cardinal/Monsignor}}
| Blueprint copy ISK cost -10% || Blueprint Copy Cost Optimization || rowspan="2" | Blueprint Copy Optimization || rowspan="8" | Laboratory Optimization
|}
|-
 
| Blueprint copy time duration -20% || Blueprint Copy Accelerator
=== 2nd pocket ===
|-
You can see Anire again when you warp in. This time you will have enough time to get one or two shots at her. If you have enough DPS you can kill her here and complete the mission prematurely. If you manage to kill her here you will be able to loot an +3 charisma implant from her wreck. Anire Scarlet is most vulnerable to EM/Thermal damage; it is advisable to preload EMP ammo or Mjolnir missiles before warping into the pocket.
| ME research ISK cost -10% || ME Research Cost Optimization || rowspan="2" | ME Research Optimization
 
|-
This room contains initially either Serpentis ships or Serpentis and Guristas ships. Regardless of which are present first more Guristas battleships will spawn as reinforcement.
| ME research time duration -20% || ME Research Accelerator
 
|-
The gate to next room is again unlocked. The gate is 19 km away.
| TE research ISK cost -10% || TE Research Cost Optimization ||  rowspan="2" | TE Research Optimization
 
|-
{{NPCTableHead|Initial defenders (Guristas battleship)}}
| TE research time duration -20% || TE Research Accelerator
{{NPCTableRow|Destroyer|3|Corelior Artillery/Cannoneer}}
|-
{{NPCTableRow|Battleship|4|Pith Conquistador/Massacrer}}
| Invention ISK cost -10% || Invention Cost Optimization ||  rowspan="2" | Invention Optimization
|-
| Invention time duration -20% || Invention Accelerator
|}
|}
{{NPCTableHead|Initial defenders (Serpentis battleships)}}
{{NPCTableRow|Cruiser|3-5|Pithum Silencer}}
{{NPCTableRow|Battleship|6|Core Port Admiral/ Rear Admiral}}
|}
{{NPCTableHead|Spawn (Serpentis)}}
{{NPCTableRow|Battleship|3|Core Flotilla/Vice Admiral|ewar= Damp}}
|}
{{NPCTableHead|Spawn (Guristas)}}
{{NPCTableRow|Battleship|4|Pith Eliminator/Extinguisher|ewar= ECM}}
|}
=== 3rd pocket ===
Last pocket. This time Anire Scarlet has nowhere to run to so you can finish her.
The initial defenders are from a random faction. The spawn's faction is based on the initial defender's faction, if Guristas, then the spawn will be Blood Raider, if Angels then Serpentis.<br>Anire Scarlet deals quite high damage for a battlecruiser.
Note: Scarlet's Station does not drop loot.
{{NPCTableHead|Initial defenders}}
{{NPCTableRow|Battlecruiser|1|Anire Scarlet|trigger= Mission objective|cargo= Chance of dropping +3 charisma implant}}
{{NPCTableRow|Sentry|1|Angel Heavy Missile Battery}}
{{NPCTableRow|Sentry|1|Blood Heavy Missile Battery}}
{{NPCTableRow|Sentry|1|Guristas Cruise Missile Battery}}
{{NPCTableRow|Sentry|1|Serpentis Cruise Missile Battery}}
|}
{{NPCTableHead|Initial defenders (Angel and Blood Raider)}}
{{NPCTableRow|Elite Frigate|2|Arch Gistii Rogue/Hijacker|ewar= Web|point= yes}}
{{NPCTableRow|Elite Cruiser|4|Arch Gistum Breaker/...}}
{{NPCTableRow|Battlecruiser|3|Gistatis Primus/Tribuni}}
{{NPCTableRow|Battlecruiser|3|Corpatis Bishop}}
{{NPCTableRow|Battleship|4|Corpus Archon}}
|}
{{NPCTableHead|Initial defenders (Guristas)}}
{{NPCTableRow|Elite Frigate|2|Dire Pithi Imputor|ewar= Web|point= yes}}
{{NPCTableRow|Elite Cruiser|3|Dire Pithum Abolisher/...|ewar= ECM}}
{{NPCTableRow|Battlecruiser|4|Pithatis Enforcer/Executor}}
{{NPCTableSeparator|Group 2 (100 km)}}
{{NPCTableRow|Battlecruiser|4|Corpatis Bishop/Seer}}
{{NPCTableRow|Battleship|4|Corpus Archon/Prophet}}
|}
{{NPCTableHead|Initial defenders (Serpentis variant 1)}}
{{NPCTableRow|Battlecruiser|4|Corelatis Squad Leader/Wing Leader}}
{{NPCTableRow|Battleship|4|Core Baron/Commodore}}
|}
{{NPCTableHead|Reinforcements}}
{{NPCTableRow|Battleship|4|Corpus Oracle/Apostle }}
|}
{{NPCTableHead|Initial defenders (Serpentis variant 2)}}
{{NPCTableRow|Battleship|4|Core Port Admiral/Rear Admiral}}
|}
{{NPCTableHead|Reinforcements (100 km)}}
{{NPCTableRow|Battleship|5|Corpus Cardinal/Patriarch}}
|}
{{NPCTableHead|Initial defenders (Serpentis variant 3)}}
{{NPCTableRow|Battleship|5|Core Grand Admiral/High Admiral}}
|}
{{Missionrelated}}
[[Category:Security missions]]