Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Fair Play - Turnabout: Difference between revisions

From EVE University Wiki
Hirmuolio Pine (talk | contribs)
Created page with "<noinclude>{{NPCTableCSS}}__NOTOC__ This mission is a part of a mission chain Fair Play</noinclude>{{Missiondetails |Level=1 |Type=Encounter |Objective=Kill pirate |Factio..."
 
Hirmuolio Pine (talk | contribs)
m remove notoc
 
(5 intermediate revisions by 5 users not shown)
Line 1: Line 1:
<noinclude>{{NPCTableCSS}}__NOTOC__
<noinclude>{{MissionLinks}}  
This mission is a part of a mission chain [[Fair Play]]</noinclude>{{Missiondetails
This mission is part 5 of the mission chain [[Fair Play]]</noinclude>
|Level=1
{{NPCTableCSS}}
|Type=Encounter
{{Missiondetails
|Objective=Kill pirate
|Level= 1
|Faction=Rogue Pirates
|Type= Encounter
|Faction1=
|Objective= Take out the pirate fleet support frigates. Ignore all other ships.
|Faction= Mercenary Pirates
|Faction1= Mercenaries
|Faction2=
|Faction2=
|Faction3=
|Faction3=
|DamageToDeal={{Damagetype|ex}}
|DamageToDeal=  
|DamageToResist={{Damagetype|th}}
|DamageToResist=  
|WebPoint=
|WebPoint=
|EWAR=
|EWAR=
Line 27: Line 29:
---
---


Targeting Resolution  
'''Targeting Resolution '''<br>
Ships are generally designed to counter ships near their own size. The larger a ship is, the more trouble it has targeting smaller prey. Often frigate pilots exploit this, ganging up in groups called "wolf packs" to take down larger ships. The long targeting time and slower tracking of the larger ships makes taking down these wolf packs difficult. Often the best counter to wolf packs are other frigates, resulting in battles-within-battles.}}
Ships are generally designed to counter ships near their own size. The larger a ship is, the more trouble it has targeting smaller prey. Often frigate pilots exploit this, ganging up in groups called "wolf packs" to take down larger ships. The long targeting time and slower tracking of the larger ships makes taking down these wolf packs difficult. Often the best counter to wolf packs are other frigates, resulting in battles-within-battles.}}


Line 36: Line 38:


'''Notes:'''
'''Notes:'''
* I'm not sure if you can shoot the DED ships. They are about 60km away when you warp in. The DED ships warp out as soon as all the pirates are dead. Provided that you have a range of 50-70km, you can take them out. They do not agro, however, and you can only shoot at them until the pirates are dead.
* The DED ships are about 60km away when you warp in. The DED ships warp out as soon as all the pirates are dead. Provided that you have a range of 50-70km, you can take them out. You can only shoot at them until the pirates are dead. The DED will aggro you if you attack them and can deal a lot of damage; you need a marauders to take them out quickly enough. My battleship took a few thousand damage from them.
* All Mercenary ships will be destroyed, only a few of the DED ships ones will be.
* All Mercenary ships will be destroyed, only a few of the DED ships ones will be.
* This is one of the few level 1 missions worth looting, as the loot is worth more than the mission reward.
* This is one of the few level 1 missions worth looting, as the loot is worth more than the mission reward.


{{NPCTableHead|}}
{{NPCTableHead|Ships for you to fight}}
{{NPCTableRow|Frigate|3|Mercenary Pirate}}
{{NPCTableRow|Frigate|3|Mercenary Pirate|note= Flavor name, actual ship type Mercenary Rookie}}
|}
|}


Line 47: Line 49:
"I knew I could count on you. With your help, the pirate fleet crumbled. Even if there were any capsuleers that could come back from that, I doubt any of them will be so cavalier with pirating again."
"I knew I could count on you. With your help, the pirate fleet crumbled. Even if there were any capsuleers that could come back from that, I doubt any of them will be so cavalier with pirating again."


[[Category:Mission reports]]
<noinclude>
{{Missionrelated}}
[[Category:Security missions]]
</noinclude>