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Fair Play - Turnabout: Difference between revisions

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m Add category. Add link blocks. Change objective. Add note to Mercenary Pirate to indicate actual ship type.
Hirmuolio Pine (talk | contribs)
m remove notoc
 
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<noinclude>{{MissionLinks}} __NOTOC__
<noinclude>{{MissionLinks}}  
This mission is part 5 of the mission chain [[Fair Play]]</noinclude>
This mission is part 5 of the mission chain [[Fair Play]]</noinclude>
{{NPCTableCSS}}
{{NPCTableCSS}}
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'''Notes:'''
'''Notes:'''
* I'm not sure if you can shoot the DED ships. They are about 60km away when you warp in. The DED ships warp out as soon as all the pirates are dead. Provided that you have a range of 50-70km, you can take them out. They do not agro, however, and you can only shoot at them until the pirates are dead.
* The DED ships are about 60km away when you warp in. The DED ships warp out as soon as all the pirates are dead. Provided that you have a range of 50-70km, you can take them out. You can only shoot at them until the pirates are dead. The DED will aggro you if you attack them and can deal a lot of damage; you need a marauders to take them out quickly enough. My battleship took a few thousand damage from them.
* All Mercenary ships will be destroyed, only a few of the DED ships ones will be.
* All Mercenary ships will be destroyed, only a few of the DED ships ones will be.
* This is one of the few level 1 missions worth looting, as the loot is worth more than the mission reward.
* This is one of the few level 1 missions worth looting, as the loot is worth more than the mission reward.
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<noinclude>
<noinclude>
{{Missionrelated}}
{{Missionrelated}}
[[Category:Missions]][[Category:Mission reports]]
[[Category:Security missions]]
</noinclude>
</noinclude>