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Recon (3 of 3) (Level 2): Difference between revisions

From EVE University Wiki
Hirmuolio Pine (talk | contribs)
Created page with "<noinclude>__NOTOC__</noinclude> {{Template:Missiondetails |Level= 2 |Type= Reconnaissance |Objective= Scout the area |Faction= None |DamageToDeal= |DamageToResist= {{Damage..."
 
moving the note about completion criteria jank to Discussions, with an update
 
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<noinclude>__NOTOC__</noinclude>
<noinclude>
Parts: [[Recon (1 of 3) (Serpentis) (Level 2)|1 of 3 (Serpentis)]], [[Recon (1 of 3) (Blood Raiders) (Level 2)|1 of 3 (Blood Raiders)]], [[Recon (1 of 3) (Guristas Pirates) (Level 2)|1 of 3 (Guristas Pirates)]], [[Recon (1 of 3) (Sansha's Nation) (Level 2)|1 of 3 (Sansha's Nation)]], [[Recon (1 of 3) (Angel Cartel) (Level 2)|1 of 3 (Angel Cartel)]], [[Recon (2 of 3) (Level 2)|2 of 3]], [[Recon (3 of 3) (Level 2)|3 of 3]]
</noinclude>
{{Template:Missiondetails
{{Template:Missiondetails
|Level= 2
|Level= 2
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|Extra= Gas Cloud Damage
|Extra= Gas Cloud Damage
}}
}}
{{MissionBriefing |
The next area you'll be scouting is known to be filled with hazardous, radioactive materials. It used to be a waste dump for the Caldari State, but it also contains no mineral wealth at all so it's not a popular attraction for gold diggers fortunately.


I know there is still an acceleration gate inside the area and I want you to make sure it's still functioning and doesn't send you straight into something deadly. It's a dangerous job, but I'm not paying you for garbage hauling now am I. Get to it and report back to me with your findings!
}}


*No enemies
* No enemies
*No Structures
* No Structures
*You warp directly into a cloud. The gate is 60km away, activate it to complete the mission.
* You warp directly into a cloud. The gate is 60km away, activate it to complete the mission.
*Use a fast ship with an afterburner and a buffer tank (like shield extenders) to get to the gate before that wave hits.
* Use a fast ship with an afterburner and a buffer tank (like shield extenders) to get to the gate as fast as possible and before the final wave hits.


Toxic cloud:
Toxic cloud:
*Waves deal all kinds of damage evenly and occur at 5 seconds and every 20 seconds thereafter, for 10 waves.
* Waves deal all kinds of damage evenly and occur at 5 seconds and every 20 seconds thereafter, for 10 waves.
*Every wave has 4 separate damage types.
* Every wave has 4 separate damage types.
*Total unresisted damage starts at about 200 (50 per type) and slightly goes up to about 1400 (350 per type).  
* Total unresisted damage starts at about 200 (50 per type) and slightly goes up to about 1400 (350 per type).
*The final wave will be more than 4000 (more than 1000 per type) unresisted damage.
* The final wave will be more than 4000 (more than 1000 per type) unresisted damage.
*The solution for the average level 2 mission runner is obviously not to get hit by the final wave.  
* The solution for the average level 2 mission runner is obviously not to get hit by the final wave.
 
== Mining ==
==Mining==
There is a very large number of asteroids (91 in total) in the pocket after the Toxic Cloud:
*There is a very large number of asteroids (91 in total) in the pocket after the Toxic Cloud:
* 30x Plagioclase
*30x Plagioclase
* 16x Pyroxeres
*16x Pyroxeres
* 45x Veldspar
*45x Veldspar<noinclude>
Note that the asteroids will be gone when you complete the mission.<noinclude>


{{Missionrelated}}
{{Missionrelated}}
[[Category:Mission reports]]</noinclude>
[[Category:Security missions]]
</noinclude>