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Angel Rally Point: Difference between revisions

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{{CMBSite| Angel Rally Point
{{CMBSite| Angel Rally Point}}
| Variation= 1
The Angel Rally Point is a [[combat anomaly]] found in [[Angel Cartel|Angel]] infested regions. The site is easily done with T2 fit sniper Dominix. The site pays estimately 2,3 million isk in bounties.
| OverviewSectionY/N= Y
Angel Rally Point has 2 variations.
    | OverviewSectionText= The Angel Rally Point is a [[Combat_sites#Combat_anomalies|combat anomaly]] found in [[Angel Cartel|Angel]] infested regions.
 
    | OverviewRecShips = Battleship.
 
    | OverviewEstPayout= 9.3 mil.
Variation 1 "Workers Quarters"
    | Diff&ShipRecSectionY/N= Y
{{Expected NPC
        | Diff&ShipRecSectionText= Easily done with sniper Dominix T2 fit.
         | TotalExpEnemiesSectionText = With the initial group and 4 triggered spawns, a total of 23 ships.
    | TotalExpEnemiesSectionY/N= Y
         | TotalExpFrigates          = 3-5
         | TotalExpEnemiesSectionText = With the initial group and 5 triggered spawns, a total of 63 ships.
         | TotalExpDestroyers      = 3-4
         | TotalExpFrigates          = 15
         | TotalExpCruisers          = 8-10
         | TotalExpDestroyers      = 5
         | TotalExpBattlecruisers = 7-10
         | TotalExpCruisers          = 17
         | TotalExpBattleships    = 1-2
         | TotalExpBattlecruisers = 16
         | TotalExpBattleships    = 10
         | TotalExpCapitals          =  
         | TotalExpCapitals          =  
         | TotalExpSentries          =  
         | TotalExpSentries          = 2
| WalkthroughSectionY/N= Y
    | WarpToSitePopupText=
    | WalkthroughSectionText=
    | Room1= Single Pocket
        | Room1WarpToPopupText=
        | Room1Text=The site is an open Deadspace pocket, one may warp to preferred distance.<br><br>
        | Room1Group1              = Initial Defenders (24- 29km)
            | Room1Group1Text    =
            | Room1Group1InLocal=
            | Room1Group1Table  =
{{NPCTable
|{{NPCTableRow|Destroyer|3|Gistior Defacer/ Seizer/ Trasher}}
|{{NPCTableRow|Cruiser|4|Gistum Centurion/ Phalanx}}
|{{NPCTableRow|Sentry|2|Tower Sentry Angel I}}
}}
}}
        | Room1Group2                = <br>1st Reinforcement Spawn (25- 28km)
 
            | Room1Group2Text        =
Variation 2 "Fuel Silos"
            | Room1Group2InLocal    = Squadron Leader: You will pay for that!
{{Expected NPC
            | Room1Group2Table      =
         | TotalExpEnemiesSectionText = With the initial group and 7 triggered spawns, a total of 38 ships.
{{NPCTable
         | TotalExpFrigates          = 10-15
|{{NPCTableRow|Elite Frigate|3|Arch Gistii Hijacker/ Rogue/ Thug}}
        | TotalExpDestroyers      = 4
|{{NPCTableRow|Cruiser|2|Gistum Liquidator/ Marauder}}
         | TotalExpCruisers          = 6-9
}}
        | TotalExpBattlecruisers = 9-14
         | Room1Group3                = <br>2nd Reinforcement Spawn (25- 27km)
        | TotalExpBattleships     = 1-2
            | Room1Group3Text        =
        | TotalExpCapitals          =  
            | Room1Group3InLocal    = More hostiles warp into the area!
        | TotalExpSentries          = 4
            | Room1Group3Table      =
{{NPCTable
|{{NPCTableRow|Elite Frigate|1|Arch Gistii Rogue}}
|{{NPCTableRow|Battlecruiser|3|Gistatis Legatus/ Tribunus|trigger=Last ship killed of this class}}
}}
         | Room1Group4                = <br>3rd Reinforcement Spawn (23- 28km)
            | Room1Group4Text        =  
            | Room1Group4InLocal    = Squadron Leader: You murdering bastard! Those men had families!
            | Room1Group4Table      =
{{NPCTable
|{{NPCTableRow|Cruiser|4|Gistum Centurion/ Marauder/ Phalanx}}
|{{NPCTableRow|Battlecruiser|3|Gistatis Tribunus}}
}}
         | Room1Group5                = <br>4th Reinforcement Spawn (26km)
            | Room1Group5Text        =  
            | Room1Group5InLocal     = Yet more ships arrive, their crews intent on avenging their fallen comrades!
            | Room1Group5Table      =  
{{NPCTable
|{{NPCTableRow|Battlecruiser|1|Gistatis Primus}}
|{{NPCTableRow|Battleship|1|Gist War General}}
}}
}}
==Walkthrough==
Single ungated normal space pocket. Spawns are triggered by the last ship killed unless otherwise tagged.
== Variation 1 (Workers Quarters) ==
{{NPCTableHead|Initial Defenders}}
{{NPCTableRow|Destroyer|3-4|Gistior Defacer/ Seizer/ Trasher/ Defiler/ Shatterer}}
{{NPCTableRow|Cruiser|3|Gistum Centurion/ Phalanx}}
{{NPCTableRow|Sentry|2|Tower Sentry Angel I}}
|}
{{MessageBox
|In local:
|Squadron Leader: You will pay for that!
|collapsed=yes}}
{{NPCTableHead|1st Reinforcement Spawn (From Angel Lookout)}}
{{NPCTableRow|Elite Frigate|2-3|Arch Gistii Hijacker/ Rogue/ Thug/ Outlaw|ewar = Web|point=yes}}
{{NPCTableRow|Cruiser|2-3|Gistum Liquidator/ Marauder}}
|}
{{MessageBox
|In local:
|More hostiles warp into the area!
|collapsed=yes}}
{{NPCTableHead|2nd Reinforcement Spawn (From Angel Lookout)}}
{{NPCTableRow|Elite Frigate|1-2|Arch Gistii Rogue/ Hijacker|ewar = Web|point=yes}}
{{NPCTableRow|Battlecruiser|3-4|Gistatis Legatus/ Tribunus|trigger=Last ship killed of this class}}
|}
{{MessageBox
|In local:
|Squadron Leader: You murdering bastard! Those men had families!
|collapsed=yes}}
{{NPCTableHead|3rd Reinforcement Spawn (From Angel Lookout)}}
{{NPCTableRow|Cruiser|3-4|Gistum Centurion/ Marauder/ Phalanx}}
{{NPCTableRow|Battlecruiser|3-4|Gistatis Tribunus/ Legatus}}
|}
{{MessageBox
|In local:
|Yet more ships arrive, their crews intent on avenging their fallen comrades!
|collapsed=yes}}
{{NPCTableHead|4th Reinforcement Spawn (From Angel Lookout)}}
{{NPCTableRow|Battlecruiser|1-2|Gistatis Primus/ Praefectus/ Tribunus/ Tribuni}}
{{NPCTableRow|Battleship|1-2|Gist Warlord|trigger=Escalation trigger}}
|}
== Variation 2 (Fuel Silos) ==
{{NPCTableHead|Initial Defenders}}
{{NPCTableRow|Frigate|3-4|Gistii Hunter/ Raider/ Ambusher}}
{{NPCTableRow|Destroyer|4|Gistior Defacer/ Seizer/ Trasher/ Defiler/ Shatterer}}
{{NPCTableRow|Sentry|2|Tower Sentry Angel I}}
{{NPCTableRow|Sentry|2|Angel Heavy Missile Battery}}
|}
{{NPCTableHead|1st Reinforcement Spawn (From Angel Lookout)}}
{{NPCTableRow|Frigate|2-3|Gistii Hunter/ Raider/ Ambusher}}
{{NPCTableRow|Cruiser|2-3|Gistum Phalanx/ Centurion}}
|}
{{NPCTableHead|2nd Reinforcement Spawn (From Angel Lookout)}}
{{NPCTableRow|Elite Frigate|2-3|Arch Gistii Hijacker/ Outlaw/ Raider|ewar = Web|point=yes}}
{{NPCTableRow|Cruiser|2-3|Gistum Legatus/Tribunus}}
|}
{{NPCTableHead|3rd Reinforcement Spawn (From Angel Lookout)}}
{{NPCTableRow|Frigate|2-3|Gistii Hunter/ Raider/ Ambusher}}
{{NPCTableRow|Battlecruiser|2-3|Gistatis Legatus/Tribunus}}
|}
{{NPCTableHead|4th Reinforcement Spawn (From Angel Lookout)}}
{{NPCTableRow|Elite Frigate|1-2|Arch Gistii Hijacker/ Outlaw/ Raider/ Impaler|ewar = Web|point=yes}}
{{NPCTableRow|Battlecruiser|1-2|Gistatis Legatus/Tribunus}}
|}
{{NPCTableHead|5th Reinforcement Spawn (From Angel Lookout)}}
{{NPCTableRow|Battlecruiser|3-4|Gistatis Legatus/Tribunus}}
|}
{{NPCTableHead|6th Reinforcement Spawn (From Angel Lookout)}}
{{NPCTableRow|Elite Cruiser|2-3|Arch Gistum Maruader/ Centurion/ Liquidator}}
{{NPCTableRow|Battlecruiser|2-3|Gistatis Legatus/Tribunus}}
|}
{{NPCTableHead|7th Reinforcement Spawn (From Angel Lookout)}}
{{NPCTableRow|Battlecruiser|1-2|Gistatis Praefectus/ Tribuni}}
{{NPCTableRow|Battleship|1-2|Gist Nephilim/ Saint|trigger=Escalation trigger|ewar={{icon|tp|24|Target Painting}}}}
{{NPCTableSeparator|Possible Rare Spawn}}
{{NPCTableRow|Commander Battlecruiser|1|Domination Primus|cargo= Faction modules and charges}}
|}
== Rewards ==
Needs information
==Escalation==
{{MessageBox
|[[Angel Mineral Acquisition Outpost]]
|Your scanner has picked up a transmission originating from a nearby system. It would be wise to investigate this mysterious signal further.
|collapsed=no}}
This site can escalate to [[Angel Mineral Acquisition Outpost]].


  | EscalationSectionY/N = Y
    | Escalation= Angel Mineral Acquisition Outpost
    | EscalationSectionText= Your scanner has picked up a transmission originating from a nearby system. It would be wise to investigate this mysterious signal further.
    | EscalationChance =
| RewardsSectionY/N = Y
    | RewardsSectionText= Loot and Bounty Payout.
    | TotalBountyValue = 2.3 mil
    | TotalGeneralLootValue= 6 mil.
    | TotalSalvageValue = 1 mil
    | AverageRareLootValue=
    | ValuableLootTable =
    | ExplorationLogTable =
    | FactionDropLootVaryY/N =
}}


[[Category:Cosmic Anomalies]]
== See also ==
{{Combat Anomalies|Angel}}
[[Category:Combat Anomalies]]